Transport Fever

Transport Fever

1926 Studebaker Taxi
24 Comments
Atomic1200 12 Nov, 2018 @ 2:10pm 
I feel that there should be a newer taxi to replace this one, so if possible, could you perhaps make another taxi with a more 2000s look (you could make a Crown Victoria Taxi or something similar as an example), as the user below stated there was nothing to replace it after the 1950s and there only being a limit of time to buy them.
Adroitly Absurd 3 Aug, 2018 @ 11:55am 
@modelcitizen Huh, interesting. I've never made a mod so I don't know why it would act the way it did. Personally, I'd like a taxi of that size being able to handle about four people.
A Guy Called Pi 31 Jul, 2018 @ 6:52am 
It's an absolutely beautiful little thing, but there's nothing to replace it once this one gets old. I have about a hundred of them running around now but come the 1950s or so, I'm going to have to get rid of all my taxi routes.
modelcitizen  [author] 29 Jul, 2018 @ 4:18am 
@ bernardrtrubowitz - I'm a bit confused as to why the capacity went up to four. In the .mdl file there's only two spots allotted to this vehicle to carry passengers. You can test it out, but you only should see two maximum. As far as the platforms becoming overloaded, I can't say. When I make a mod, I put it in the game, test it, and if everything looks good, I put it on the Workshop and start another. I hardly ever get to play with my mods.
Adroitly Absurd 28 Jul, 2018 @ 2:24pm 
Wow , that mod makes quite a difference! I've got an auto-balance mod as well, but it didn't seem to handle the costs. It also doesn't change the vehicles already in the game (outside of the depot, I mean), so I'll probably play with this in a new save. But the taxi went up to 4 people, so that worked! Have you had any trouble with platforms becoming overloaded with the mod you suggested? It looks like it has that capability.
modelcitizen  [author] 28 Jul, 2018 @ 4:44am 
@ bernardrtubowitz - The one I'm using is the "Read capacities - vanilla system costs". So far, I've had no problems. It may make your vehicle costs go up, but there's a mod for that too. I'd say just experiment.
Adroitly Absurd 27 Jul, 2018 @ 2:56pm 
Ah, I see! I've avoided using one because many say they will conflict with other mods; any suggestions by chance?

Thank you again!
modelcitizen  [author] 25 Jul, 2018 @ 8:34pm 
@bernardrtrubowitz - I took a look in the depot on a fresh install of the game. And there it was, just like you said. Capacity 1. That's when I remembered the un-modded game cuts the capacity of all vehicles ( I think) by 75%. That's why we're seeing capacity of one. That's why there's always empty seats on buses and trams, etc. You need a capacity adjuster mod from the workshop. I've been using one for so long now that I had forgotten about it. I think there are several so you can take your pick. That should fix it.
Adroitly Absurd 23 Jul, 2018 @ 4:00pm 
@modelcitizen - Correct, the depot selection shows a capacity of 1.

Thank you for taking a look!
modelcitizen  [author] 22 Jul, 2018 @ 6:13pm 
@bernardrtrubowitz - I'll have to think on this. Nothing else comes to mind. Are you saying that when you view the taxi in the depot selection it shows a capacity of one. Right now, I don't have the game installed (new computer) but I will take a look in the next few days.
Adroitly Absurd 22 Jul, 2018 @ 5:07pm 
Hmm, I gave it a try; even started a fresh game w/ no mods except the two Studebaker mods. The taxi still had a capacity of "1."

Any other suggestions? I'm definitely keeping the Studebaker vehicle mod for traffic, but I really want to have working taxis as well!
modelcitizen  [author] 22 Jul, 2018 @ 4:17pm 
@bernardrtrubowitz - I would think it would have to be another mod causing the capacity of one. Disable the one you suspect and see if that fixes it.
Adroitly Absurd 22 Jul, 2018 @ 2:47pm 
I only get a passenger capacity of one... any advice? Not sure if an auto-balance mod might be to blame. Either way, excellent model; any way the passenger capacity could be upped to six, to better reflect the actual average capacity of these Studebaker's seven-seat design?
glenn52 23 Jun, 2018 @ 6:04pm 
Thanks for a STUDEBAKER!!
Fantasticxbox 22 Jun, 2018 @ 11:29am 
That look like Gaston Lagaffe's car.
General Tso 22 Jun, 2018 @ 9:34am 
Excellent idea.
Herrbear 21 Jun, 2018 @ 10:11am 
Great looking mod. Thank you.
rb58nl 21 Jun, 2018 @ 6:01am 
Do you think you could manage a US style train station, at some point and/or some fast fodd restaurants... Currently, only MacDo is in the game... Would be nice to see a starbucks and KFC
rb58nl 21 Jun, 2018 @ 5:57am 
I just like to let you know that I greatly appreciate you creating some stuff for the US thmed maps...
dannyST 21 Jun, 2018 @ 1:02am 
Cool. I can see taxi's faring passengers from train stations to airports and other train stations...

I will be picking this one up! Nice work
Platypus540 20 Jun, 2018 @ 7:52pm 
Great mod- any plans to do other taxis?
GDRacer22 20 Jun, 2018 @ 3:20pm 
ahh yess an older Taxi!
Tunguska 20 Jun, 2018 @ 3:03pm 
LOL awesome
Wurstmeister 20 Jun, 2018 @ 1:43pm 
YES! Finally a taxi car!