The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Touch Spells - Compatability
12 Comments
sromshek 22 Jul, 2014 @ 7:11pm 
Thank you I have been looking all over for a mod for touch spells.
transgender gaming 5 Nov, 2013 @ 6:19pm 
Feel like updating the animations a bit? In 3rd person it looks a bit... Boring. >.>
transgender gaming 5 Nov, 2013 @ 6:12pm 
I use this alongside the Physical Adept Mod... Totally awesome.
Gimp Jesus 20 Dec, 2012 @ 4:54am 
I was messing about making touch spells all last night made 7 spells.........pointless now as this is so much better, though i mess with leveld lists of everything so i have to have this version. Very well done rated and sub'd.
Seraph 3 Oct, 2012 @ 9:31am 
Sealing Storm: 4 second cast time (Dual Casting Animation, able to move while charging); on cast causes direct shock damage and half Magicka damage. Two to three lightning bolts leap to other enemies nearby causing half the original damage. The original Victim is soul-trapped for 10 seconds.
Punishing Cyclone: 5 second cast time (Dual Casting Animation, able to move while charging); caster focuses cold air in their hands and causes it to rotate in random directions at an extreme speed, mixing pure magicka energy into the miniature blizzard. Does massive amounts of frost damage to health and half that to stamina, along with causing an Unrelenting Force effect on contact; knocking away any enemies directly in front of the caster.
Seraph 3 Oct, 2012 @ 9:31am 
Oh! Or a Master Variant for each that has an additional effect!
Consuming Inferno: 3 second cast time (Dual Casting Animation, able to move while charging); the Fire condenses into a mass of pure heat energy that causes a fiery explosion on contact. Targets on fire take extra damage and the caster absorbs half the HP damage done.

Seraph 1 Oct, 2012 @ 10:28am 
I'd like to see a variant that causes an elemental explosion when you touch someone, or a version for Vampiric Grip. :)
NuclearFrisson 23 Mar, 2012 @ 9:53am 
Ok, tested. Yes, it can be dual casted, both the "grasp" and "strike" varieties. Also, impact IS triggered for the "strike" touch spells, although, as expected, the "grasp" types do not.
NuclearFrisson 23 Mar, 2012 @ 9:18am 
I second masterpyromancer's question. Primarily concerned with whether impact is triggered, as putting myself in a situation where a giant's club could send me orbital needs to have some mitigating potential.

On second thought... Judging by the timestamp of master's question, I will just test it and return with any relevant findings in a follow-up post.

In any event, I love that you took the time to revive a much-missed mechanism from Oblivion.
Zomen 7 Mar, 2012 @ 4:31pm 
Can these touch spells be dual casted?
Pero 4 Mar, 2012 @ 8:01am 
Would be cool if it would be Monk style combat?
Lutin de Dieu 3 Mar, 2012 @ 7:08pm 
was just thinking about how there are no more of these while i was swimming and wanting to use a touch spell of those stupid fish!!