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Punishing Cyclone: 5 second cast time (Dual Casting Animation, able to move while charging); caster focuses cold air in their hands and causes it to rotate in random directions at an extreme speed, mixing pure magicka energy into the miniature blizzard. Does massive amounts of frost damage to health and half that to stamina, along with causing an Unrelenting Force effect on contact; knocking away any enemies directly in front of the caster.
Consuming Inferno: 3 second cast time (Dual Casting Animation, able to move while charging); the Fire condenses into a mass of pure heat energy that causes a fiery explosion on contact. Targets on fire take extra damage and the caster absorbs half the HP damage done.
On second thought... Judging by the timestamp of master's question, I will just test it and return with any relevant findings in a follow-up post.
In any event, I love that you took the time to revive a much-missed mechanism from Oblivion.