Total War: WARHAMMER II

Total War: WARHAMMER II

Shazbot's Empire Sketchbook - SFO Edition
127 Comments
NeoKorp 22 Dec, 2022 @ 9:11pm 
Too many units.
breakskin 30 Jun, 2022 @ 3:47pm 
good
cableguy 21 Apr, 2022 @ 10:06pm 
I rely heavily on guard units, but I'm not steamrolling anything.
Earth Burger®Fishless Sandwich™  [author] 14 Apr, 2022 @ 8:40pm 
Pushed another stat update, hope I didn't overtune anything :^)
Earth Burger®Fishless Sandwich™  [author] 12 Apr, 2022 @ 9:17pm 
Oh, right, I forgot to make a post and I just kinda brainfarted out. I spat out a quick fix and, uh, some stat adjustments. I'd like to do more stat adjustments later.
cableguy 12 Apr, 2022 @ 3:52pm 
The game loaded, so it looks like it is working. You have my thanks.
cableguy 12 Apr, 2022 @ 1:53pm 
Awesome my dude, thank you
Earth Burger®Fishless Sandwich™  [author] 12 Apr, 2022 @ 7:01am 
All right I got some sleep, y'know what I'm going to copy over my original file and adapt it, again, like cableguy221 said for SFO balancing. And ideally include those faction skills they get for consistency, y'know. The original file got developed, this one got kinda left behind, so there's more units to play with and stuff yay. And it'll probably be easier. And I'm lazy.
Earth Burger®Fishless Sandwich™  [author] 11 Apr, 2022 @ 9:50pm 
If I must, I may do that. For now, I am copying tables over to the new scheme which is easy enough, but I am also easily distracted. It seems, in the pack file manager, the tables with new schema are highlighted yellow so that makes things easy for me. I'm expecting I may have to go over the new schema and do some new values for my pack's records, but we'll see. Maybe just copying them over will be enough.
Ah, it is also good the normal pack works. But, here, not ideal of course.
cableguy 11 Apr, 2022 @ 8:39pm 
Maybe just update the values from your other unit pack and roll with that? I'm not sure if there is a quick and easy way to do that.
cableguy 11 Apr, 2022 @ 8:38pm 
I really appreciate the effort my dude. Your normal unit pack that isn't balanced for SFO works just fine, but they get steamrolled without the balance fixes.
Earth Burger®Fishless Sandwich™  [author] 11 Apr, 2022 @ 4:50pm 
I'm recalling there were several updates which impacted the structure of the databases themselves so I may need to do some behind-the-scenes, I guess, remaking or overhaul or something whereby I may need to transition my current build over to the new schema. It's a guess while I think out loud in the comments section of my mod file.
Earth Burger®Fishless Sandwich™  [author] 11 Apr, 2022 @ 4:45pm 
Well it updated but now my pack is apparently crashing my game when I launch a campaign or even enter custom battle so I'm guessing this is a problem with the unit roster I guess? I dunno, I haven't played with my mods in such a long time and I'm also mind-breakingly incompetent so I'm gonna try to fix this. If I can.
Earth Burger®Fishless Sandwich™  [author] 11 Apr, 2022 @ 4:17pm 
friggin
It would be absolutely magical if this wasn't a problem with every single update
Earth Burger®Fishless Sandwich™  [author] 11 Apr, 2022 @ 4:17pm 
Oh, I need to do the thing. Let me see if the manager will even let me do that
cableguy 11 Apr, 2022 @ 11:46am 
It would be great if you could update this! Thanks!
Clousu 14 Mar, 2021 @ 8:40am 
Warband comes across as a little too overpowered for me. I actually have to keep from using them to have a balanced game.

Love the rest of the roster though.
fredrowe234 10 Feb, 2021 @ 1:47am 
Thank you!
Earth Burger®Fishless Sandwich™  [author] 30 Jan, 2021 @ 9:28pm 
I think I fixed it?
Regent 28 Jan, 2021 @ 6:38pm 
It’s okay just take your time :))
Earth Burger®Fishless Sandwich™  [author] 28 Jan, 2021 @ 5:33pm 
I forgot about this for a while and I guess I'm gonna have to try reinstalling and other things because I can't reach the update function for my stuff like this.
Earth Burger®Fishless Sandwich™  [author] 25 Jan, 2021 @ 7:05pm 
Sssstill getting trouble getting Steam to run my game so I can just press a button on my mod manager.
Regent 25 Jan, 2021 @ 10:40am 
Thank youuu :))
Earth Burger®Fishless Sandwich™  [author] 25 Jan, 2021 @ 8:49am 
Oh dang, I need to update all my stuff.
... As soon as my game finishes "finalizing" on my Steam library. Aaaany minute now... any hour now...
Regent 24 Jan, 2021 @ 9:41pm 
Update pls :>
AlphaAmpersandOmega 21 Jan, 2021 @ 6:03pm 
Is this still working with the new SFO update? If not, please take a look, as this is a great mod!
Daz 26 Nov, 2020 @ 6:16pm 
Came here to say what Jomix7 said; this mod works great thematically with Southern Realms but I love SFO, if its not too much of a pain an empire sketchbook- southern realms SFO mod would be most excellent :)

In the meantime for anyone wondering, Dogs of War is compatible with this mod, and these units can be added to any faction via that mod
Earth Burger®Fishless Sandwich™  [author] 9 Nov, 2020 @ 6:22am 
It seems to for me. I've gone and pushed "update." If there's a game update that caused problems, this usually clears it.
Shouravik 8 Nov, 2020 @ 10:39pm 
Does this still work?
Earth Burger®Fishless Sandwich™  [author] 8 Jul, 2020 @ 10:20pm 
Well now my own mod seems to be crashing on me so uh... fixing this'll be fun.
Jomix7 8 Jul, 2020 @ 12:07pm 
Awesome mod btw
Jomix7 8 Jul, 2020 @ 12:07pm 
Can you please make an SFO southern realms version? They fit so well with the southern realms but I love SFO :(
Earth Burger®Fishless Sandwich™  [author] 5 Jul, 2020 @ 7:34pm 
Let me know if there's still problems.
INFOWARS 5 Jul, 2020 @ 5:19am 
Update?
Mars Albiorix 20 Apr, 2020 @ 5:46pm 
Appears to be working now. Thanks for the update.
Earth Burger®Fishless Sandwich™  [author] 19 Apr, 2020 @ 10:24am 
Now it's just embarrassing. It took me 3 days to notice the report and the problem was that the Riflemen unit was missing its record in the tables for unit faction permissions and building recruitment.
Earth Burger®Fishless Sandwich™  [author] 19 Apr, 2020 @ 7:41am 
That's... odd. I'll investigate that.
Mars Albiorix 16 Apr, 2020 @ 12:41pm 
I've got the mod working, but I can't see/recruit the Riflemen unit on the campaign. I see them in the custom battles, but they aren't recruitable in the campaign. I see the Guards/Musketeers/Genadiers/Repeater Riflemen, but not the plain Riflemen. It could be a conflict with one of my other mods, but I don't think there's anything else with the unit name Riflemen.
Earth Burger®Fishless Sandwich™  [author] 11 Apr, 2020 @ 6:07pm 
I have no idea why my pack's not working with Mixu's, unfortunately. That's just weird.
Earth Burger®Fishless Sandwich™  [author] 9 Apr, 2020 @ 10:19am 
That could be possible. I'll need to investigate that...
MarkJerue 9 Apr, 2020 @ 9:34am 
Perhaps it does but it doesn't like unlockers? I'm using Mixu's Unlocker.

Earth Burger®Fishless Sandwich™  [author] 9 Apr, 2020 @ 8:14am 
Huh, this should give 'em to both Empire *and* Southern Realms.
MarkJerue 7 Apr, 2020 @ 2:16pm 
Or both Empire & Southern Realms! Whichever's easier I suppose :) If it's a PITA tho disregard
Earth Burger®Fishless Sandwich™  [author] 7 Apr, 2020 @ 10:55am 
Like, Southern Realms only? I may be able to look into that.
MarkJerue 6 Apr, 2020 @ 9:30am 
Sorry, perhaps I should rephrase... if it's relatively-simple (IE a copy+paste from the Southern Realms sketchbook + the SFO balancing stats here) would you consider making a Southern Realms version of this mod? I know about the one for vanilla play, but I've been hooked on SFO for ages now, and can't imagine playing without it.
MarkJerue 5 Apr, 2020 @ 7:51pm 
Is there an SFO version for the Southern Realms too? Pardon the ignorance; been using your work for years, but never with Southern Realms.
Earth Burger®Fishless Sandwich™  [author] 5 Apr, 2020 @ 12:32pm 
Yep, Southern Realms factions should have similar access to these boiz.
MarkJerue 4 Apr, 2020 @ 6:24pm 
Ignorant question: do the Southern Realms also get these units?

I ask b/c I'm heavily pondering a Southern Realms playthrough with SFO (haven't picked a lord yet), and it'd be awesome if these units were available. If not, that's okay, but thought I'd ask!
Rocketsocks88 26 Mar, 2020 @ 4:13am 
Well thanks for trying so hard, sorry it didnt work out.
Earth Burger®Fishless Sandwich™  [author] 25 Mar, 2020 @ 4:06pm 
Frustratingly, I haven't made the discoveries I hoped for. So far my only understanding is some projectile trails and visual effects don't work with alternate firing modes. And some projectiles are only rendered as trails and effects. I... can keep trying to find trails that will work for alternate firing modes perhaps. It's disappointing and I hope that gets fixed, or I somehow stumble across a workaround.