Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
<?xml version="1.0"?>
<MyObjectBuilder_ModInfo xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<SteamIDOwner>76561198020279829</SteamIDOwner>
<WorkshopId>1425468243</WorkshopId>
</MyObjectBuilder_ModInfo>
That should get ya sorted!
As for work on said rebalances and such... Im dedicating some time this Sunday/Monday to get some work done.
Could you perhaps make something for the "Modular Encounter Spawner" mod, to replace a few weapons with radiator equipment like there is for mod weapons? (No worries, they usually have more than enough weapons.)
Also, your passive radiators use energy for some reason, this makes no sense. They are passive! Its a chunk of metal you attach to collect extra heat!
More yet, why would an atmo thruster heat things up? Its a big turning fan? Granted KeenSWH designed it to look like a jet engine for some reason instead of a flat rotating blade.
Your cooling blocks are also confusing, their costs and sizes and such make no sense, I don't know which one is more powerful than the other as a result. I'd like to discuss further though, possibly come up with some research and such to help in this.
You'd be better off asking in a mod which actually has them, like Aerodynamics.
I started by dropping down to the surface of Mars with just a rover. As i touch down, the temperature of my rover is already at about -10 degrees. At -20 the steering gives up.
I really like the concept but i have no idea how i'm gonna get started :D
I also plan on adding this to my list of mod reviews I making for my Youtube channel.
How does the cooling work? I figured I need to build Radiator Panels onto the ship to reduce the ship's core temperature. Do they work in atmosphere? Does it matter how they are oriented to the sun or whether 1 or both sides are exposed to space? What do the Inline Radiators do, they seem to have a warming effect? What are heat exchangers and how are they supposed to be combined with all the blocks?
Keep your eyes open!
Managed to set the base on fire and blow myself up several times figuring things out but was pretty intuitive and a nice touch.
Highly recommended even server side, though can't speak for performance just from my single player testing.
Heat Exchangers. Heat and Cool. More expensive to build.
Cooling tower. Massive cooling for planet use. So as to avoid using hundreds of radiators.
Just went to save out of the game and load the world again and a grid that was previously hot is now the default temperture.
here is a list of space batteries: https://en.wikipedia.org/wiki/Batteries_in_space
tho radiating heat in space is extremely hard. unless in the shadow of a planet or something, you heat up a ton. you got no atmosphere to take the heat away. look at themos bottles, it is 2 aluminium bottle, vacuum separating both and held by a isolating material. so only that isolating material is emiting heat out of your drink (or input if cold). not to mention a planet has a floor on how cold it can get. (or should, i have not played since the cold update.)