Darkest Dungeon®

Darkest Dungeon®

Roster Size increased by 30
35 Comments
Jenek 8 Oct, 2024 @ 12:35am 
I shall create a private mod for direct 40 instead!!!
spaceweezle 24 Nov, 2023 @ 10:33am 
Oh poop. I never thought about that. That's a bit upsetting as ideally I'd like to stay subbed to mods I like to show support.

In the end I did keep your mod active. I just threw the upgrades/stress heal reduction into Better stage coach 30.

I guess it might be possible to stay subbed and just deselect them in the campaign menu, as tedious as that might be for torchless/deathless adventures. A bit annoying that the game cannot retain your mod selection between campaigns. A problem likely inherent to the frequency of my failures.

Many thanks for suffering my ineptitude. :)
o'night  [author] 24 Nov, 2023 @ 10:02am 
No problem, glad it works now
I'd also recommend to copy the edited mod to local mods folder (steamapps/darkest dungeon/mods/), because otherwise in case the original gets an update you'll lose all your changes (don't forget to enable the local mod in mods menu afterwards)
spaceweezle 24 Nov, 2023 @ 9:55am 
OMG I am such a twat. It's forward slash rofl!

I will delete all my useless posts at your request. Thank you.
spaceweezle 24 Nov, 2023 @ 9:51am 
@o'nightmare- Man that is super weird. I don't know where I've gone wrong. I checked the mod path a hundred times but it's not working.

Removing the modfiles.txt makes it work. Many thanks for that tip. Buggered if I know why it can't find the upgrades file directory.

upgrades\building\stage_coach.upgrades.json
G:\Games\Steam\steamapps\workshop\content\262060\1223664313\upgrades\building\stage_coach.upgrades.json

I don't see where the problem is. At any rate I really appreciate the help. At least I can forcibly make it work with that trick you mentioned. :)
o'night  [author] 24 Nov, 2023 @ 9:41am 
It's file size in bytes, for text files it's usually same as characters length. But you can also just remove that modfiles.txt and the game will load everything then.
spaceweezle 24 Nov, 2023 @ 9:33am 
Sorry to bug you, but you wouldn't happen to know the significance of the number after the json file path entry in mod files?

I added in upgrades with the correct directory path. Added it to mod files but it's not working. Something tells me I need a number at the end of the file path. Spent the last 20 minutes googling and can't find any info on this.
spaceweezle 24 Nov, 2023 @ 8:52am 
@o'nightmare- Oh sorry, I'm dumb. Yes I see what you mean now lol. Thanks very much for the info. :)
o'night  [author] 24 Nov, 2023 @ 8:49am 
Didn't take it as complaint dw. I mean that if you are already editing files it's better to just increase roster size in stage coach mod, instead of using this +30 mod. Materials costs are in upgrade folder
spaceweezle 24 Nov, 2023 @ 8:41am 
@o'nightmare- Yeah understood. Wasn't complaining or anything. Was just curious if I could tweak it a little for personal use.

Your mod does what I need as it works with stagecoach mods. I added in stress heal reduction. Just need to find the code that sets material cost per upgrade.

The roster inflation isn't a big issue as I can just set it to a very low value for the first few weeks- that or just inflate the tier 1 upgrade cost to compensate for it.

Appreciate the help, and thanks much for the mod!
o'night  [author] 24 Nov, 2023 @ 8:18am 
At this point I'd suggest just editing upgrades in campaign\town\buildings\stage_coach\stage_coach.building.json of Better Stage Coach or Expanded Roster
This mod (Roster Size +30) is supposed to be a simple one line +30 size, no conflicts, doesn't care about other mods, not tied to upgrades, just +30, that's it
spaceweezle 24 Nov, 2023 @ 8:08am 
Ahh nice that worked. Value of 5 works much better for my needs.

Would it be possible to add in some other code so that it only applies to upgrades and not your base roster count?

Something else that might be good is increasing the required materials in proportion to the upgrade value using a formula if such a thing is possible.
spaceweezle 24 Nov, 2023 @ 8:00am 
Hmm, maybe I screwed something up. I was under the impression that this mod just increases the total roster cap, as in max upgrade potential. I changed the value from 30 to 40 and my roster starts at 49 slots and each upgrade increases by 52.

Maybe I need to change the value to something around 5? Or maybe there is a conflict.
spaceweezle 24 Nov, 2023 @ 7:13am 
@o'nightmare- Thanks man. Yeah I used the stage coach with balanced stress heal for reference. Just copied that file over and added the mod path in the other file.

Haven't tested yet. Fingers crossed it works. :)
o'night  [author] 24 Nov, 2023 @ 7:10am 
I think it's this
campaign\roster\roster.variables.json
"idle_hero_stress_heal" : 5.0
spaceweezle 24 Nov, 2023 @ 6:59am 
Hi. Is it possible or could you tell me how I could reduce the passive stress heal to work alongside this mod?

I would like to use this in combination with better stage coach 30. But I would probably need to reduce passive stress heal to make it more balanced.
VETXP 21 May, 2023 @ 8:36am 
Very useful. Thank you :yay:
o'night  [author] 6 Apr, 2023 @ 12:01pm 
Steam\steamapps\workshop\content\262060\1429720281\campaign\roster\bigger_roster.roster.additional_variables.json

change 30 to 50, if you make it higher than 99 (3 digits) you will also need to delete or edit modfiles.txt
最后的光芒 6 Mar, 2023 @ 1:33am 
无论出于什么原因,这个mod只会增加30个名册。



它不编辑任何舞台教练相关文件!因此,它与任何舞台教练模块兼容,不会在更新时损坏。
Void ★ 6 Sep, 2022 @ 7:32pm 
I'd love to also see a 50 or 60 Size Increaser for those who would like to use Better Stage Coach and reach the 80ish~ amount of heroes that you could get with the Larger Roster mod. Still, thank you so much for this mod, you're a life saver!! :steamthis:
true20six 2 Jan, 2022 @ 7:30pm 
Works fine! Thanks!
air_runh 11 Nov, 2021 @ 6:39pm 
Thanks for the mod. Works with "Better Stage Coach" in case anyone wants to know.
*Crimson-Y 1 Oct, 2021 @ 8:49pm 
@special

I have observed that some class mods increase the max roster by one and when turning off theses classes (and subsequently lowering the roster) the roster just remained full until I release enough characters to have an open spot again, based on this observation I'd say it's safe to turn on and off.
Wesker 18 Sep, 2021 @ 2:07am 
I am guessing they just go poof based on other roster mods that have stopped working since the update. So my best guess is your game will work but anything above the cap size will be gone @special.
Special 26 Aug, 2021 @ 7:28pm 
Had a question. What happens if I use this roster increasing mod then disable it when over the games natural roster limit?

I don't want to potentially break my save testing, so I just wanted to ask this here and maybe someone knows the answer to it.

Lets say I use a mod that increases the roster count, then I hire around ~45 into my roster, then later this mod gets disabled and/or removed, what happens to those over the limit ~15 or so heroes that were in my roster?

Do they just go poof into thin air, does the game start crash on load, or are they still there in the roster, just now I cannot recruit more until they are dismissed back down under the standard allowed cap?
TouchMe 20 Jun, 2020 @ 4:59pm 
Just what I needed, thanks!
Jevoux 1 Mar, 2020 @ 4:47am 
Just added in front of the quirks and before the district mods in the list and it worked like a charm on an existing saved. Thanks a lot for making this mod!!
o'night  [author] 31 Jan, 2019 @ 5:26am 
It should work on existing save, and you don't need to manually edit anything
Agent Orange 31 Jan, 2019 @ 5:00am 
This does not work, at least not on existing save games, even editing manually like described by Ender didn`t work for me.
Ender 27 Dec, 2018 @ 1:21pm 
Here's how I got this to give me more space.
go to \steamapps\workshop\content\262060\1429720281\campaign\roster
right click on the only file there and edit with notepad++ and then change the 30 to any number you want. I did 60, with the better stagecoach mod this put me to 99 max.
lupin 15 Oct, 2018 @ 11:56am 
any chance you could do another version of this that adds 100 extra.....the reason is i have a serious ammount of class mods and this mod thankfully can be added as well as the larger anti grind roster.......it has helped me a lot but with the amount of class mods i have room is a serious issue for me. i know there are mods for a larger roster but the larger anti grind roster mod offers a higher chance for higher levels to show so i dont want to trade it out. atm with this mod aswell i can get 98 spaces at max.....and sadly i am still stuck for space as having so many it sometimes takes a while to get the classes you want so i like to keep at least 2 extra of my favorites as backups incase my mains die.
Kuros 8 Jul, 2018 @ 3:22pm 
@sephdarkheart Yes it is.
Luskalilly 7 Jul, 2018 @ 6:28pm 
i need this for all those mod classes i got from Marvin Seo lol
o'night  [author] 3 Jul, 2018 @ 6:20am 
yes
Seph Darkheart 3 Jul, 2018 @ 5:49am 
is it 30 + whatever rank stage coach roster rank a person is on?