RimWorld

RimWorld

BetterCoolers
Počet komentářů: 44
Jan Ptáček z Pirkštejna 3. zář. 2024 v 4.37 
For some reason when I install them, they dont work. They are connected to the power grid and consume electricity, but for some reason still show that they arent and wont do anything
Timotheseus 5. kvě. 2024 v 8.45 
Awesome work. The see through thing was pretty common with mods involving xenos, doors and placeable wall items that had not been updated to 1.5. Not sure specifically in anomaly what caused these things to go invisible but it seemed to only happen with those certain things.
Aeon  [autor] 4. kvě. 2024 v 1.51 
Updated to 1.5
May have fixed the see-through issue? I can't recreate it after the update.
Timotheseus 19. dub. 2024 v 4.39 
Currently this mod will make it so that any wall this cooler is put in will be able to be seen through or shot over from enemy pawns. It will still be impassible but enemies will be able to shoot through it.
Agnes Tachyon 17. dub. 2024 v 20.46 
any chance we get an 1.5 update?
VelxraTV 25. říj. 2022 v 15.38 
Thanks again!
Aeon  [autor] 25. říj. 2022 v 13.56 
Updated to 1.4

Also fixed the issue with replacing walls with doors.
VelxraTV 21. říj. 2022 v 14.11 
Please update to 1.4
Lady Vykeen 15. čvn. 2022 v 1.48 
This mod seems to cause the following problem (hopefully this makes sense): I can't place doors or vents or in-wall coolers into walls unless I deconstruct the wall first. If I try to just build a door over a wall, for example, the door gets hidden beneath the wall. If I deconstruct the wall, the door shows up underneath, but then it says the room is outdoors. It took me hours to figure out which mod was causing the issue so I'm putting this here in case anyone else can benefit from it.
LacertineForest 28. úno. 2022 v 6.12 
I have this installed, fully researched and they are NO where to be found as far as constructing them. Where would I go to build these?
PGTorch 4. srp. 2021 v 18.47 
Thanks
Aeon  [autor] 4. srp. 2021 v 8.27 
Updated for 1.3
B-Side Jon 29. čvc. 2021 v 0.07 
Work with 1.3, thanks!
دانيال أيفان مولا 19. čvc. 2021 v 22.54 
Hello! will this work in 1.3 buddy?
Aeon  [autor] 2. pro. 2020 v 22.37 
Updated, No changes, mod works fine as far as I can tell, just a recompile and added to the about to remove the warning.
Slaymeister 29. říj. 2020 v 1.21 
Crashed 1.2 for me. Several hundred of the following error:
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.KeyBindingDef.get_JustPressed () [0x00005] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ScreenshotTaker.Update () [0x00008] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.UIRoot.UIRootUpdate () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.UIRoot_Entry.UIRootUpdate () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.Root.Verse.Root.Update_Patch1(Verse.Root)
Hitmar72 23. srp. 2020 v 20.38 
This mod still works in 1.2
Bureau 20. srp. 2020 v 12.00 
Anybody using these and BetterVents in 1.2, are they working as is?
Nishe 3. čvn. 2020 v 21.52 
nhatanh0475 Hah, I see what you did there
Triel 24. bře. 2020 v 9.20 
yeah, pay attention when building it
Aeon  [autor] 22. bře. 2020 v 23.31 
there's the red and blue area the same as in vanilla?
nhatanh0475 22. bře. 2020 v 6.13 
Wait, there isn't any indicator zone that notify player which out put hot and cold air?
Aeon  [autor] 21. bře. 2020 v 9.46 
one side has 2 holes, one has one.
The side with 2 holes outputs cold air, and the other side vents hot air.
Amnesiac 20. bře. 2020 v 23.47 
is there any indicator as to which side blows hot vs cold air?
Aeon  [autor] 18. bře. 2020 v 10.51 
Updated to 1.1!
nhatanh0475 18. bře. 2020 v 8.44 
This do look cooler hah :v
Red1 3. bře. 2020 v 22.55 
Awesome news, thanks!
Aeon  [autor] 25. úno. 2020 v 23.41 
Will hopefully look into updating over the weekend / next week or so
Talisman1973 24. úno. 2020 v 4.03 
I am hoping this will be updated to 1.1 in the near future?
Heroscrub 11. zář. 2019 v 20.08 
Either this or your Vent mod, I imagine possibly both, has a strange interference with RimCities. Essentially, when it spawns the cities, it puts a wall on the same tile where doors spawn, making it seem as though the buildings spawn without doors.
Aeon  [autor] 30. srp. 2019 v 2.44 
I would highly doubt so, the defs would likely need to be edited.
nubcake -MeoW- 9. srp. 2019 v 16.44 
Great mod, much appreciated. Been using it for a while now. I notice that raiders still go first for my vents/coolers... so I was going to combine with materials for vents, is it compatible?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1168506217
Natalo77 9. úno. 2019 v 8.21 
Any hard incompatibilities?
Dr Zhivago 23. lis. 2018 v 16.11 
@Antaioz Thanks for keeping this updated. Would you be inclined to update the cooler texture with the newer one from RedistHeat? It's texture name is "SmallCooler".
rhinomad 19. lis. 2018 v 7.15 
It's not showing the in-wall vent but it's showing the cooler
Red1 29. říj. 2018 v 16.22 
YEEEEEEEEEEAAAAAAAAAAAAAAAAAAH!
Staalby 22. říj. 2018 v 2.14 
Thanks for the update! :)
Aeon  [autor] 18. říj. 2018 v 23.57 
Updated to 1.0
Jaxx - pshoooo 18. říj. 2018 v 17.00 
hope there's an unofficial update to this as well for 1.0 :) along with the bettervents portion
PKobra 19. zář. 2018 v 11.05 
found a bug, i have a base build on top of the new bridge floor, so technically im on top of water, so when i trie to build the cooler it says the terrain cant suport it
Aeon  [autor] 18. zář. 2018 v 7.53 
Updated to B19

- Added support for modded walls
- Added support for smoothed stone walls
PjPajamaBottoms 31. srp. 2018 v 11.15 
b19????? Please, I need this and vents back in my life
#6 12. srp. 2018 v 4.52 
They are air conditioners that you place inside the wall instead of replacing the wall.
Spotter 31. čvc. 2018 v 16.52 
Are these coolers like a a fridge, or coolers like Air Conditioners?