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May have fixed the see-through issue? I can't recreate it after the update.
Also fixed the issue with replacing walls with doors.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.KeyBindingDef.get_JustPressed () [0x00005] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.ScreenshotTaker.Update () [0x00008] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.UIRoot.UIRootUpdate () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.UIRoot_Entry.UIRootUpdate () [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.Root.Verse.Root.Update_Patch1(Verse.Root)
The side with 2 holes outputs cold air, and the other side vents hot air.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1168506217
- Added support for modded walls
- Added support for smoothed stone walls