Source Filmmaker

Source Filmmaker

The Baby Bee
34 Comments
Homnicidal Doktor 12 Nov, 2022 @ 7:31pm 
Will you make more hovervehicles? or atleast semi futuristic tf2 vehicles? Id love to see you do a car sometime.
Mister Green 17 Feb, 2022 @ 8:09pm 
Opressor Mk.II flashbacks
D1SCOKN1GHT 8 Jun, 2020 @ 2:52pm 
now not know sorry
D1SCOKN1GHT 8 Jun, 2020 @ 2:52pm 
this is the most amazing thing i have ever scene, so "know i've seen everthing."
Pegasvs 27 Jan, 2019 @ 4:28am 
Thats great
Brick  [author] 18 Dec, 2018 @ 2:59am 
Thanks, VirMit
VlaDICkVelistoF 17 Dec, 2018 @ 10:58pm 
Beautiful)
Brick  [author] 15 Aug, 2018 @ 7:12pm 
Thanks, PjWrox
PjWrox 15 Aug, 2018 @ 11:32am 
I'm not a SFM user, personally, but I do use GMod and like to use SFM models. I gotta say this model is gorgeous; I think it still fits the TF2 style pretty well considering it's a futuristic vehicle. Good work on this.
Brick  [author] 29 Jul, 2018 @ 1:02pm 
Hey, everyone. I am bumping this thread to notify those who were looking for less harsh materials on the Bee. To compensate between the metallic chassis and frame of the Bee, I added a new matte style which alters the look of the frame. I highly recommend this for those who don’t favor the shiny materials. The new matte is softer and less reflective.
Nefnoj 9 Jul, 2018 @ 9:56pm 
❤️
Brick  [author] 9 Jul, 2018 @ 3:39pm 
Thanks, Nefnoj! I’m getting there slowly but surely. I hope to sort all of these kinks out soon. Thanks for the advice.
Nefnoj 9 Jul, 2018 @ 12:35pm 
This is really great! More hard edges would definitely help, maybe more details on the textures. There also seem to be a few issues where the vertices and edges aren't connecting well (like in your fifth screenshot, on the grey engine part). These are things that are hard to find, but as you practice and work with 3D software, you'll just naturally see it. I'm proud of you! Keep it up!
Brick  [author] 9 Jul, 2018 @ 10:13am 
Thanks, thesword. I really appreciate that. If you use this for SFM, let me know what you think about it.
ValnarianKnight 9 Jul, 2018 @ 7:37am 
In my humble opinion, you don't give yourself enough credit. If I ever get around to learning how to use sfm, I can say I will probably use this at some point.
Brick  [author] 8 Jul, 2018 @ 3:10pm 
Dover, I appreciate your support. Vincentor, it’s clear that I have no sharp edges on here. A previous user has consulted me about the edges. You will possibly see these in the next update.
Reliantlers 8 Jul, 2018 @ 3:07pm 
hard edges, more hard edges, you have none right now it seems
Brick  [author] 8 Jul, 2018 @ 3:04pm 
Rather than your criticisms, perhaps you can give me suggestions on what to improve.
Reliantlers 8 Jul, 2018 @ 9:49am 
smoothing issues and doesn't fit the tf2 universe
Brick  [author] 5 Jul, 2018 @ 2:25pm 
I can see where you’re coming from with that. I can picture a barrel in place of the headlight.
neoNote 5 Jul, 2018 @ 11:58am 
This could actually transition well into a gun
Atleast, I see it
Brick  [author] 5 Jul, 2018 @ 3:44am 
Thanks, I’ll tinker with it for a bit.
PrivateerMan 5 Jul, 2018 @ 1:46am 
Apparently the "Mark Sharp" thing is what you need to do, or at least it's what I was told was needed by Zappy in this discussion.
Brick  [author] 4 Jul, 2018 @ 3:50pm 
Thank you, though. I honestly appreciate your feedback about that. In order to fix this, would I have to do an auto-smooth and use the “mark sharp” feature? I haven’t really went in depth with those tools.
PrivateerMan 4 Jul, 2018 @ 3:46pm 
Of course. I just wanted to bring that up. (and I also encountered that same error, speaking as a fellow inexperienced modeller)
Brick  [author] 4 Jul, 2018 @ 1:39pm 
I’m relatively new to the whole modeling business, so please don’t expect anything perfect. I will look into this for possibly a future update as I become familiarized with materials.
PrivateerMan 4 Jul, 2018 @ 1:04pm 
I'll be honest, this thing looks more like a rubber/inflated toy rather than a metal hoverbike, which is probably due to the smoothing groups of the model.

Giving it some sharp edges will make the model look far better, IMO.
Cybershinobi 4 Jul, 2018 @ 10:52am 
That makes me want to create a SFM race but I suck with SFM.
Thanks anyway, I hope you'll make more of these! :smile_eol:
Brick  [author] 4 Jul, 2018 @ 7:34am 
Thanks, heartless. I appreciate your feedback.
Heartless 4 Jul, 2018 @ 7:28am 
Can't wait keep up the good work.
Brick  [author] 4 Jul, 2018 @ 6:09am 
Sure, heartless. I will be working on that in my next update. I will add more skins that feature more matte textures.
Phobias 4 Jul, 2018 @ 1:44am 
Nice
Heartless 3 Jul, 2018 @ 10:10pm 
Great work on this model can't wait to see the short but can you make the texture less shiny ?
Kizuato Nobunaga 3 Jul, 2018 @ 9:46pm 
Swee-he-he-heeet