RimWorld

RimWorld

Progress Renderer
240 Comments
Kowhaifan 18 Jun, 2022 @ 6:34am 
THIS BREAKS YOUR GAME!!!!! DO NOT DOWNLOAD THIS AND INSTEAD DOWNLOAD THIS ONE
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2010777010
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Adorablorp 11 May, 2022 @ 10:08am 
@Nay
Sounds like you should check out the updated version in a link down below.
Nay 11 May, 2022 @ 5:57am 
this broke my game, infinite loading time
Snowcraft 28 May, 2021 @ 1:47pm 
Can this be used to take a map render on command, rather than on an interval?
Adorablorp 5 Jan, 2021 @ 1:13pm 
Copy pasta, also been updated to 1.2

"Neptimus7
Hey everybody, I've forked and updated for 1.1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2010777010"
PantlessThunderGoose 4 Jan, 2021 @ 1:31pm 
1.2 support anytime soon?
WaKKO151 25 Jun, 2020 @ 1:51pm 
can anyone reccomend a program to view like a slide show of the pictures?
Jock 4 May, 2020 @ 5:17am 
Can You make it work for the new expansion too please?
Neptimus7 29 Feb, 2020 @ 6:02pm 
Edopeh 28 Feb, 2020 @ 9:25am 
Please add 1.1 <3 I love this mod!
SovietAmerica 27 Feb, 2020 @ 4:00pm 
1.1?
Revon 25 Feb, 2020 @ 10:47pm 
I would also appreciate a 1.1 update.
Draco Sicarius 25 Feb, 2020 @ 5:06am 
1.1 maybe?
Sir Duncan Idaho 20 Feb, 2020 @ 10:58pm 
Please update for 1.1! I get the 'recovered from incompatible or corrupted mod' error with just HugsLib and this loaded.
murilopime 14 Feb, 2020 @ 6:11pm 
mano muito ruin vei ele crasha seu jogo vEEi
pgames-food 22 Jan, 2020 @ 1:46am 
hi you might need to check the mod settings (i think you can make a new folder and specify for it to save into that new folder) but i havent tried changing it since i set it up though.
SovietAmerica 21 Jan, 2020 @ 3:34pm 
I have a problem, this mod has worked fine for me, but I've started a new run since I downloaded the mod and the images still come with the name of my old colony in the name of each image. Can someone help me fix this?
pgames-food 24 Dec, 2019 @ 3:12am 
thats useful to know for the future..
i added that mod which lets you get a truly randomised seed for the game map, but apparently added that to an existing game using just "fletcher" as the name.

i made a temporary settlement (my 3rd) map, and the mod nicely saved 3 images, one for each different map :)
Dr. Slump 23 Dec, 2019 @ 1:05am 
Great mod!
Small bug: if you use a seed with a special character (e.g. "?") the modal "rendering map" stays stuck on the screen and you can't zoom in/out anymore, you have to restart the game (also it doesn't generate a screenshot). Keep up the good work!
identity001 13 Dec, 2019 @ 2:46pm 
So this mod is broken and dead?
pgames-food 24 Nov, 2019 @ 5:11pm 
hi seymour yes thats how i added it to mine in the past
Marvin 23 Nov, 2019 @ 6:45am 
is this save to add to an existing game?
pgames-food 8 Nov, 2019 @ 9:20pm 
cool i didnt know that. i kept having to set the time to 1 hour later than the current game time, to take one :)
bIbIbI(rus) 7 Nov, 2019 @ 7:53am 
Press "9"
Zylleon 16 Oct, 2019 @ 10:38am 
How do you make an on-demand render? I did it once on accident and can't figure out what I did
Grenz 9 Oct, 2019 @ 9:54pm 
Is there a way to render with a PPC over 59?
JonnyJaap 7 Oct, 2019 @ 12:19pm 
Works fine for me, I was first wondering if there would be problems because of the commend, but I run allmost 150 mods and it works fine.
deathbyego 10 Sep, 2019 @ 5:05pm 
Is there a way to force a render screenshot?
Max200012 31 Aug, 2019 @ 1:59am 
"map rendering" message still doesnt disappear. Came back to this mod after 2 months. This bug is still not fixed, downvoting it because author cant even fix one thing
pgames-food 25 Aug, 2019 @ 7:23pm 
hi i havent enabled it recently as was mainly using it for a particular save game, but my picture count went up to at least 56 without any problems.

as the mod hasnt been changed since last year, maybe moving your current images into a subfolder, and letting it start again from 1 can help a bit?
Helixien 24 Aug, 2019 @ 12:06am 
So apparently if you go over 50 the whole mod stops working. 48, even 49 works fine with each render taking roughly 2 seconds. PNG doesnt work at all either.
The render message just appears but never finishes and the game continues.
jfd 19 Aug, 2019 @ 5:10am 
Rendering image does not dissapear but the game goes forward anyway.
Azash Zemoch 9 Aug, 2019 @ 5:01pm 
Hey I'm having a rather annoying issue. Every time it renders an image, i lose all my highlighting on orders and such. It fixes on reloading, but having to reload every time it renders an image get rather tiresome. Any help on fixing this?
pgames-food 24 Jun, 2019 @ 2:31pm 
yup theres a filename on 6th june comment too in case options arent working
AncientGatekeeper 22 Jun, 2019 @ 4:50pm 
Options > Mod Options > Progress Renderer then just copy the folder path you want and paste it into the box
Dumbledood 22 Jun, 2019 @ 12:16pm 
I noticed the mod takes the renders and deposits them on the desktop. What's the best/easiest way to re-route them to their own folder? Probably going to stick it screenshots or rimworld somewhere. Thanks
pgames-food 21 Jun, 2019 @ 9:57pm 
i checked the mod config as soon i added the mod, (same as all others, but mainly to make sure it wouldnt conflict somehow with all the other mods - 430 now) :) but maybe a default for those who do not already have a config could be to simply have "nothing" specified as path, and a message saying "you shall not path" - until specifying one in the options :)
AncientGatekeeper 21 Jun, 2019 @ 12:42am 
Your fault for not setting a folder...
Nyarlathotep 21 Jun, 2019 @ 12:22am 
Thanks for your mod spamming my entire goddamn desktop with screenshots. Jesus fuck why would you make that the default.
Vas 12 Jun, 2019 @ 11:43pm 
I uploaded a video of the frames generated by this in the Rimworld discord rimworld channel, but here's a direct link to the message, and a direct link to the upload in case you aren't in the discord;

Message: https://discordapp.com/channels/214523379766525963/214523406727512065/588618991002583071

Upload: https://cdn.discordapp.com/attachments/214523406727512065/588618990100938763/rimrendersmaller.mp4
Vas 12 Jun, 2019 @ 10:51pm 
I'd like it if this mod can disable night time effects too and such. It should disable certain render layers during each shot. It also drew the effects of another mod, that renders room quality and kinda ruined one of my shots. :P
pgames-food 7 Jun, 2019 @ 3:59pm 
i think if you wanted to reset the mod settings for just this mod, if you exit the game, and if you backup that xml file from below, and then delete it, and relaunch the game, it should hopefully generate another one when you view Options > mod settings for it
megabot 6 Jun, 2019 @ 8:21am 
...sorry to ask,but...is there a way of resetting the mod settings?bcause i tried changing it,failed,and have no idea anymore of how to get it to make any pictures at all
megabot 6 Jun, 2019 @ 7:49am 
ah,ok,thank you

another question however:is there a way to have the pawns in the upper bar in the photo?
pgames-food 5 Jun, 2019 @ 5:03pm 
hi megabot, you can change it in the Options>mod settings for the mod,
but if your game is not running right now, try finding Mod_1438693028_PRMod.xml and there is an export path you can specify there too :)
megabot 4 Jun, 2019 @ 12:23pm 
i have a question:how do i avoid desktop spam and create a folder for this mod's pictures to save them?
pgames-food 7 May, 2019 @ 5:33pm 
as far as i can tell, i think the savegame is having a unique folder name, and i think the mod just takes a screenshot of the main / 1st colony, because when i was visiting a Rim Ruins map, the mod started saving a screen and then after the screenshot was saved, the camera flicked back to my 1st colony..

(its possible that it was due to the tactics mod) but not 100% sure...but in my folder, only the main base was captured, and not the colony/map i was currently looking at when the screenshot was taken.

i like the mod though, as it does capture very nice base screens :)