Space Engineers

Space Engineers

C-1516 Themis
131 Comments
Sevyrs 14 Jul, 2023 @ 11:29am 
Hey @TRAV , sorry to bother you but would it be ok if I make an inspired build based on this? I first discovered this ship in an old Keen SE trailer and wanted it. I later learned it was your build but I would like to make some revisions and share it on the workshop. I am happy to provide the link to your item and give due credit, of course.
TRAV.  [author] 21 Mar, 2023 @ 2:17am 
Did not asked. But I don't really mind, it's their game :b
Star Captain Pryde 19 Mar, 2023 @ 2:57pm 
So did Keen have permission to upload this on their workshop page, or did they just straight up yoink it?
mhwyoshi 14 Jul, 2022 @ 8:29am 
Honestly it looks like a large and really good interplanetary shuttle!
mhwyoshi 14 Jul, 2022 @ 8:28am 
This was actually also used in the trailers!
Judge Kronos 24 Mar, 2022 @ 1:19pm 
usual Trav quality
VUL7UR3 8 Nov, 2020 @ 11:20pm 
@TRAV. Great design, one of the best on the workshop but with a little flaw which is very easy to fix. As many users have pointed the ship tilts on its own.

There are two sollutions to tilting problem:

Solution No.1 (suggested earlier, not good imo): Select winglet rotors (pro tip: the ones that causes the tilting are hidden in terminal) and enable "Share inertia tensor". It fixes the tilting problem but makes ship a lot more sluggish in terms of pitch/yaw/roll. Sharing inertia tensor equalizes inertial forces and mass of connected grids (according to TerrorBite post on reddit).

Solution No.2 (my solution): Select all 6 rotors supporting winglets (all of them are hidden in terminal: Rotor, Rotor 2, Rotor 3, Rotor 4, Rotor 5, Rotor 6) and set "Rotor displacement" on all of them to 0 (zero). You don't lose agility, you stop the self tilting and the ship looks the same (almost because it shifts winglets 11cm further back, but its unnoticeable... ship is 90 meters long).

TRAV.  [author] 20 Aug, 2020 @ 2:06am 
idk, to be honest everything on this ship is already antiques. The script uses a timer as well if I remember correctly.
I recommend you go search for similar scripts from the workshop. It's often easier to set one up with its instructions, rather than copy one that's already installed. The one I used here came from workshop as well. But unfortunetly, I don't remember which one it is. My point is that scripts after the last few updates are much easier to use. They don't need timer. Go for those.
Adam Yeager 19 Aug, 2020 @ 5:55pm 
I don't know if you still check on this thread but if you are I have an issue with your airlock programmation. It work like a charm on your ship, but when I try it on another ship with the same configuration and doors' names I can't make it work... Do you know why ? I Copy Paste your code, change the doors's name like "airlock_10a", etc. Program say "IDLE" but that doesn't work :/
Thank you in advance if you check this ^^
TRAV.  [author] 21 Feb, 2020 @ 2:54pm 
I know, the ship is outdated and have problems in the new version of the game. But Im too lazy to fix it....
AngryDragon 21 Feb, 2020 @ 11:37am 
Quick side note... I really like the design, but when I took it up for the first time, I noticed that it was tilting on it's own. Past experience tells me that this is related to rotors, so I went outside, got a quick look and noticed that the rear wings are all on rotors. Turning on share inertia tensor fixes this issue. I quickly made the adjustment and after that, it was flying level just fine. You might want to update the blueprint with this option turned on.
TRAV.  [author] 21 Jan, 2020 @ 11:55am 
go ahead, just credit pls.
Chronic748 21 Jan, 2020 @ 10:50am 
i made a modified version of this ship{used living area layout} and made the thrust pack smaller and some detatchable tool modules would you mind if i published it? after im done refining the blueprint further
RandomGuy0400 24 Oct, 2019 @ 5:39am 
My thermostat just controls the temperature in the house
DYL0GIC 22 Jul, 2019 @ 3:50pm 
i cant stop the spinning, and yes i read all the comments, still nothing :(
Emiricol4Rl 5 Jun, 2019 @ 12:00am 
Does it have refinery, assembler, and so on? Gorgeous ship!
Lechuza 6 May, 2019 @ 1:55am 
@zippy how do i do that?
Potato 21 Apr, 2019 @ 10:44pm 
Zippy got it, thanks
无法忘却的旋律 21 Apr, 2019 @ 5:15am 
good:lunar2019smilingpig:
Dame 15 Apr, 2019 @ 4:31pm 
ship is rotating badly because the displacement setting is minus, just set them to a number where it does not spin the ship
Potato 8 Apr, 2019 @ 7:28pm 
Umm, can anyone help me, that this ship will roll by itself, I don't know how to stop it. Help me please:steamsad:
BarryTGash 13 Mar, 2019 @ 1:34pm 
@MrJoeUniverse - that's rotors for you. If you need to hover, toggle Share Inertia Tensor on, on all rotors, wait a few seconds for everything to stabilise then you can toggle SIT off again (or wait until you're about to resume travelling then toggle SIT off). Might need rotor lock on as well but can't check. Unfortunately have SIT on all the time seriously reduces the manoeuvrability.
Joe, the Eternity Warden 12 Mar, 2019 @ 8:32pm 
@rrp2727 Tried your solution. Was completely stationary and on the surface of an Earth-like planet. For some reason, even when I'm in the driver's seat, the ship gradually arcs backwards.
Joe, the Eternity Warden 12 Mar, 2019 @ 8:12pm 
@rrp2727 Thanks! I'll try it and report back soon. I was doing some troubleshooting of my own and found out if I remove the rotors connected to the wings, the rotation stops. Still troubleshooting.
Nutso27 12 Mar, 2019 @ 7:23pm 
@TRAV If you go to the link the @Arstraea posted and go to the time 2:06 in the video you will see it in blue.
Nutso27 12 Mar, 2019 @ 6:50pm 
@MrJoeUniverse, I have that same problem with everything that I paste in when I am FLYING around. It seems to stop when I am landed on the ground in an atmospheric environment.
Joe, the Eternity Warden 11 Mar, 2019 @ 8:00pm 
When I paste the ship into my game, for some reason, it's constantly tumbling backwards. Can't figure out the problem. Any ideas for a solution?
Kilovus Loxic 4 Mar, 2019 @ 6:43pm 
Cool... Too bad I can't build it in survival cause of all the sub grids...
Arstraea 28 Feb, 2019 @ 10:28am 
TRAV.  [author] 28 Feb, 2019 @ 9:57am 
Really? WOW! :D
Leo_Draconus 28 Feb, 2019 @ 9:41am 
Congratulations! You creation was sponsored in a S.E. Trailer! I instantly thought it looked familiar and recognized it a few seconds later.
$ Volfoni 17 Feb, 2019 @ 7:58am 
OMG, you're a master of this game! Nice ships. Nice videos!
EHDJ 14 Feb, 2019 @ 7:16pm 
wow, the tron music works so good with this! The ship is sweet!
Logan 21 Jan, 2019 @ 6:59pm 
Doesn't handle very well and it has warheads in it?(just why?)
| n f a m o u s 14 Dec, 2018 @ 6:22pm 
Love to see another ship like this!
年後 2 Dec, 2018 @ 7:50am 
堪比大片
年後 2 Dec, 2018 @ 7:50am 
优秀
Stardust 27 Oct, 2018 @ 11:06am 
This Ship is amazing! but it sucks that it goes past its power limit when in space w/ hydro and ion on :c
Patchouli 3 Oct, 2018 @ 9:30am 
THATS SHIT DOES NOT WORK
DeltaCressida 30 Sep, 2018 @ 3:53am 
Awesome music from tron!
Patchouli 20 Aug, 2018 @ 9:49am 
why dont we get any support here?
Patchouli 20 Aug, 2018 @ 8:02am 
fix the front gatlings they cant be loaded! but nice ship!
Patchouli 17 Aug, 2018 @ 7:09am 
cant load the silly Turrets with those rotors you should remove them!
Patchouli 17 Aug, 2018 @ 6:29am 
what scripts are used????
ThijmenDF 6 Aug, 2018 @ 10:57am 
@bettenlager Music's from Daft Punk's "TRON: Legacy" Album. Song's called "Fall" in case you didn't know ;)
SpaceisCold 30 Jul, 2018 @ 4:26pm 
The ship wont even move evan when in the info tab i says it is a ship
Shroomish 25 Jul, 2018 @ 2:36pm 
the small video was amazing :D
dapi 25 Jul, 2018 @ 10:13am 
when it speed up to about 300m/s (i use mod ) it become very unstable,and change drection itself
idont know why, can you make a little improve? its really a fantastik ship
Delta Hawk 24 Jul, 2018 @ 4:44pm 
The cockpit could be a lot better, but the rest of the ship is one of the most awesome "Light Heavies" I've seen for Space Engineers.