RimWorld

RimWorld

No Prison Breaks
32 Comments
Captain Trash 25 Apr, 2023 @ 5:45pm 
The updated version of the mod (may not work as I have not tried it yet)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2011912771
hecking tupperino 2 Jun, 2022 @ 6:01am 
mod for kitty kitty cats (meow meow pussy meow)
NBThunderbolt 14 May, 2021 @ 11:59pm 
Dang, This used to work for my colony. New colony and the mod broke... :(
Voah 14 Apr, 2021 @ 4:41am 
@Tomoko its like 3 years old. What did you expect?
Tomoko 22 Jan, 2021 @ 9:00pm 
Rip, this doesn't work :(
D42z 8 Nov, 2018 @ 4:10am 
thanks
Bom Train 29 Oct, 2018 @ 3:24pm 
great thanks!
Greep  [author] 29 Oct, 2018 @ 1:49pm 
Ah yeah working on it right now xD
Bom Train 29 Oct, 2018 @ 8:04am 
would love a 1.0 version <3
Bagger 22 Oct, 2018 @ 5:50am 
1.0? :)
Greep  [author] 19 Sep, 2018 @ 4:57am 
Yeah looking at the news page from sept 5, this may have been broken since then. I'll look into it tomrrow.
Greep  [author] 19 Sep, 2018 @ 4:53am 
I'll take a look, I haven't been following the recent updates so maybe something broke.
Immoteph 19 Sep, 2018 @ 3:36am 
I mean I still have that event. They breaking the doors and I have the warning and thats it. So it's not working for me some reason... I have 0.19 game version
Greep  [author] 18 Sep, 2018 @ 2:28pm 
Greep  [author] 18 Sep, 2018 @ 2:26pm 
o.O lol how is that even possible regarding visitors? Must be from links in collections or something?

@immoteph,as reeaper says, this just stops the scheduled prison break events. Your prisoners can still break out if, e.g. a wall breaks down or someone left a log in the doorway and it jammed it open so prisoners can escape.

If none of that happened either there is a bug or you're using the wrong version. There is a b18 version as well if you're playing b18 and you want that.
The Polar Expression 18 Sep, 2018 @ 6:58am 
Oh, on a happy note.. This mod has more subscribers than visitors. That's always good.
The Polar Expression 18 Sep, 2018 @ 6:57am 
@Immoteph
This mod just makes it so the event can't fire to start with. If the event fires at all then it's not working for you. It worked for me, at least. It's supposed to give an error every time prisoners try to escape because it just disables the event's content, and then the prisoner's usual "Prison Break" timer is reset like it normally is every time it reaches 0. If they're already breaking doors down and running away then I'd assume your event fired - oh well?
But if the event didn't fire and yet the prisoners still broke out.. It isn't this mod that's the cause. In fact, if the event didn't fire and they still broke out then it likely has nothing to do with this mod at all. :steamhappy:
Immoteph 18 Sep, 2018 @ 6:00am 
I dont think its working. My prisoners still breaking the doors and running away
Trick 11 Aug, 2018 @ 9:37pm 
THANK YOU
Waveforce? 10 Aug, 2018 @ 11:45pm 
now i dont have to break legs to keep them from running away.
[Sosig] osh 10 Aug, 2018 @ 9:30pm 
Perfect
Greep  [author] 8 Aug, 2018 @ 2:06pm 
Greep  [author] 8 Aug, 2018 @ 1:10pm 
People are actually downloading this so I'll just make a 0.18 version as well. Afternoon or tomorrow
Greep  [author] 8 Aug, 2018 @ 12:54pm 
0.19 is the current unstable beta. It'll work in 0.18 probably but the version is wrong so you'll have to load it if it's red.

Should be save game compatible, doesn't alter or read from the save.
PremierVader 8 Aug, 2018 @ 12:10pm 
Hey what is 0.19? Is this compatible with B18?
Syrup 8 Aug, 2018 @ 11:23am 
Save game compatible?
The Polar Expression 8 Aug, 2018 @ 4:29am 
I was getting a little tired of killing my prisoners by accident when they used their slow naked bodies to slightly tap my armed to the teeth colonists just because I have over 40 prisoners and only 14 colonists, and that's especially so when I've got a few pet Dark Youngs to help out (from the Rim of Madness mod collection, if you didn't know; they're a bit OP in melee).. I'm sure the prisoners not having a death wish will help a lot with my 30/60 day growth cycle which constantly puts my food stock in danger and has led to me offing random bulk goods traders to cope. Yay..
Greep  [author] 7 Aug, 2018 @ 1:43pm 
I was just responding to a request, TBH I didn't care about balance when writing this ;) Saw a one liner and went for it.
Rye 7 Aug, 2018 @ 8:10am 
Seems a little op which is fine, but maybe balance it by making a warden have to watch them as they arn't in their cell.
Greep  [author] 7 Aug, 2018 @ 4:47am 
Works with the current beta (0.19)
Greep  [author] 7 Aug, 2018 @ 4:47am 
And yes, to all my 3 or so adoring fans, I will update my other mods like Without Warning :D