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RebsOldSkool|US|MapVote|CustomMaps|Realism
154.127.54.184:58401
There's a hole in which players can become stuck. Hardly worth updating merely for this but figured I'd inform you in case you discover any other issues worth resolving in the future.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1724560446
-I like your jungle style, more complex than most authors and originals
-Made A and B active at the same time.
-C and D are now simultaneous cap.
-E and F are no longer simulatenous cap.
-E cap time was changed from 38 to 40.
-Anti Air cooldown for PAVN was changed from 5 mins 30 secs to 3 mins.
-Placed a few weapons around the map.
-Added a few more buildings around I and J
-Added 3 more radios
-Fixed the bugged ladder overlooking C.
-Opened up the LZs more.
-Attempted to fix the combat zones specifically around E and H for the US.
-Added blocking volumes in most cliff areas to avoid glitching in the map.
-Added a second spawn for US when attacking I and J.
Shorter cap time might also help but imo the major problem is the combination of many good camping spots for VC + only a few entrances into the caves where the US forces (which have been dwindeled down significantly by that point) get eaten up.
Having to hold both points (where arty support is of limited if any use) during cap is also very, very hard. I'd rather see C/D being simultaneous cap points than E/F. Couldn't progress further than that.
A-D are all fine, if a bit open. Which is the entire premise of the map, but it can easily destroy what balance is left, if both teams have too restrictive or too open combat areas.
Found a few spots where you could pretty much go up a slope that is vertical (which was nice but not intended). Found a lake where I could go underwater and some other shenanigans. Minor stuff however compared to the balance.
-Created several more LZs for choppers.
-Added a Loach.
-Did an art pass on several OBJs and moved some trees.
-Changed cap times of E and F to 25.
-Made E and F a simultaneous cap.
-Set forward spawns for all OBJs on the PAVN side.
-Changed pilot mac amount on US from 4 to 5.
-Changed set PAVN tickets to 775 and US to 825.
-Changed PAVN respawn time from 20 seconds to 18.
-Changed cooldowns on most PAVN commander abilities, shortening their cooldown.
-Fixed Helis flying under or beneath the map.
POWERBITS GAMETEAM MIXED 60HZ#1 : 145.239.149.56 :58001
POWERBITS GAMETEAM MIXED 60HZ#3 : 145.239.149.56 :85601
POWERBITS GAMETEAM GOM 60HZ : 145.239.149.56 :58501
You can play this map on our server :)
[FR] Dream Team clan
Address:
62.210.178.64:7890
Good games