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First and foremost: thank you for your good work!!
Any details about what this mod changes? I mean „rebalanced/revamped/improved/changed/adjusted“ does not help me and is often very subjective i think.
Questions are:
- last the battles longer or shorter than vanilla dei?
- are projectiles more or less deadly?
- is armour of units more or less important?
- is movement speed of units adjusted?
- what means „revamped unit behaviour“?
In short a brief comparison of the results of all tweaked stats/mechanics to corresponding vanilla ones would be very helpful i think.
Keep it up!
Found the reason—it wasn't updated to the latest version of Dei (v1.3.4), but it's working now
I believe the main mod might have been updated recently. Let me check and see what's going on.
If you're referring to camera shake in Rome 2: Total War, go to the game settings and look for the option to disable camera shake.
This mod should be prioritized above all other mods in your load order. Ensure that both players have the same mod order for optimal compatibility. If you still encounter issues, it's possible that one of you has a different version of this mod or a different Dei mod pack. As a final troubleshooting step, consider clearing the Steam download cache to resolve any lingering problems.
If you want to play co-op with this mod, it’s crucial that both you and your partner have the exact same mods installed. If one of you has a mod in 'movie' format that doesn't show up in the Mod Manager, the game won't work correctly.
As for this mod, if it is indeed the issue, you and your partner should do the following: unsubscribe, restart Steam, and then subscribe again. The mod should work now.
It should
Yup
Thx mate. Yes, the mods with units are compatible, because I haven't changed any Dei units original stats
"AI cavalry runs head long into elite spears and or spears in formation and easily defeats them"
Thats total bs: Just made a video for you.
https://www.youtube.com/watch?v=Sn3x2RwHAlc
Yes, the charge is way more powerful, because this mod ain't DEI and does not try to be like DEI!
The speed of a cavalry charge, even with their wounded/dead horses immediately after an impact with the tip of your soldiers spears, that mass of humans and animals on that speed, does not disappear anywhere like magic, but will go like a punch in the front line of your soldiers, wipping and knocking them out. This is reality, not mambo-jumbo with rock paper scissors!
But as you can see, those 3 best roman cavalry units, they didn't win in the end as you stated..so "EASILY" this means that this mod does not violate ANY original DEI outcome!
The rest, just stop wasting my time. 👏
This mod above all DEI parts
Thx for letting me know!
That was an involuntary mistake, but now its been fixed!
cheers
Hmm, it's kinda realistic, less chess on the battlefield between units, but I could lower that speed, cuz I do also liked the Pharaon battle speed who I tried to copy after, but in my tests the speed is preaty low, most of the times I got +10 minutes per battle. Perhaps it is so because my test are made in custom battels with more than half of elite units. I'll see if i'll change anything. Anyway, Thx for your feedback RexJayden
Nope, its a submod to a bigger mod, and on the right side are his
REQUIRED ITEMS
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