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Go right ahead! Just reference me somewhere.
You probably need to be using a half-way decent launcher:
https://github.com/X2CommunityCore/xcom2-launcher/wiki/Installation
LOL, only the mods I'm subscribed to. But thanks for the kind words.
Also fantastic mod
In the interim you could use something good:
https://github.com/X2CommunityCore/xcom2-launcher/wiki/Installation
I believe Andre is referring to the three original tattoo packs on vanilla:
Pirate Pack https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=622525700
Mafia Tattoos: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=630028872
Ink & Paint https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=620051852
I don't quite understand what you're asking, but I'm pretty sure it's compatible with vanilla.
Problem solved! All the tattoos work properly for female combatants. I credited you for spotting that bug.
Wow, that's going back a bit. I think that particular bug was fixed with the first patch.
https://www.reddit.com/r/xcom2mods/comments/47sh1n/deleting_modshadercacheupk_inside_mods_folder/
https://www.reddit.com/r/xcom2mods/comments/6xgnj3/is_the_shadercache_bug_still_a_thing/
With this mod:
ResistanceTattoos.upk - 110MB
ResistanceTattoos[WOTC]_ModShaderCache.upk - 1 KB
I thought that was weird, too. The content file is about 112.47 KILOBYTES, not megabytes. However, the folder containing it says it contains 110 MB, and there's nothing else in there.
(asking, not attacking, I haven't check it yet and gladly trade this pack for other in my run)
Thank you for pointing that out. I'll get right on fixing that bug!
I already have class icons.