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1st thanks for your work man-
2nd Is there any guide or is as simply as enabling the mod in the match?
3rd I'm affraid is not working with Star Wars turret laser mods (tried 2) ==> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=598138548 AND https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1984902252´
4th Tried with both seats, Turret Control and Turret Control (Ship Control) Non of these did the trick.
5th Turrets are asigned to the same group as seat from the console (Keyboard Bind K)
Any advice?
Thanks
New World with only this mod, all turrets in group 't', in turrets and controller 't' is selected. Both controlling a turret from hotbar or via terminal doesn't control the other turrets. Then pressing 'alt' the view starts spazzing out, but at least the other turrets fire as well.
Am i missing something?
I fixed some bugs, and you can now select which control group you want to control in the terminal (both for turrets and the controller block). If there still are any issues, please let me know
If i could suggest something you should add red light rocket thruster to do difference with classic no guided rockets and size of the laucher 1x1x2 like classic launcher (for the pvp, divide the fire rate of guided rocket by 3)
Ok so the targeting still work for real turret, the Guided Missile dont seem to target and it dont work for scripted custom turret (Using Whip's Turret AI Slaving Script)
So for me its unsubscribe for now... Still a great mod for vanilla turret control
it doesn't seems to follow the number order on the name...
Unfortunately there's a problem that the turrets will shoot at subgrids