XCOM 2
[WotC] Better Grappling!
22 σχόλια
Spamster 13 Απρ, 7:16 
@Ghost Fox That's how it tends to go with comments on the internet. The comments remain there for as long as the site is up, and if somebody wants to reply, they are free to do so. Why is that surprising to you?
Ghost Fox 8 Μαρ 2024, 17:46 
@Mask You had to comment on that more than a year afterward?
Mask 8 Μαρ 2024, 12:29 
@BottomScorer I'm getting triggered as I see your same non-logical rubbish comment below every mod. WTF BRO???
BottomScorer 6 Ιαν 2023, 5:46 
One Steam tag should be sufficient!

War of the Chosen

NOT war of the chosen!
NOT WotC!
davidtriune 16 Μαϊ 2022, 4:56 
beautifully done. 3 lines of code.
WelfareRecipient 11 Απρ 2019, 18:13 
I have a compliment of this mod now for controller users::
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1709949270
Mr. Nice  [Δημιουργός] 5 Φεβ 2019, 10:05 
It doesn't care about map mods, and it isn't specific to any class, or even grappling specifically, hence the description mentioning it affects Sparks and Icarus Amor jumping for example.
Gogopher 4 Φεβ 2019, 23:28 
will this work with warden class mod and map mods?
Sigment 7 Ιαν 2019, 17:27 
@Mr. Nice - Would it be possible to create a mod that deals with another annoying Grappling Hook bug? Namely, the one where you are no longer able to change elevation for targeting with a controller? I've heard it happens because of too many abilities on the menu, but I can't help thinking it could be avoided by making it an ability you select, then confirm the target, like most AoE abilities in the game.
StupidJones 25 Οκτ 2018, 21:13 
Whats hilarious is i never ever have had this issue, then i saw this mod and went no need, im good. Two days of playing later, son of a bitch, it happened.
Mr. Nice  [Δημιουργός] 14 Οκτ 2018, 0:15 
Just to note, is fine with the TLP.
Mr. Nice  [Δημιουργός] 21 Αυγ 2018, 6:55 
@Lord Tachanka: A quick check shows that the vanilla version of XComTacticalHUD is essentially identical to WotC, so it should work with Vanilla, but hasn't been tested.
Schadenfreude 21 Αυγ 2018, 6:27 
Heil, Lord *robotic voice* Mr. Nice *robotic voice ceases*! Praise be upon him!
What's An Airport? 20 Αυγ 2018, 18:25 
Is this vanilla compatible?
Dęąth Viper 20 Αυγ 2018, 17:07 
tytytyy
Mr. Nice  [Δημιουργός] 20 Αυγ 2018, 14:26 
I just added a bit to the description for those who want to know what this mod technically does. Although grappling is the most obvious bug this fixes, since the tiles are highlighted, as noted it affects anything which you would legitmately aim the mouse there for, which other than grappling usually means jumping a SPARK or Icarus Armoured soldier up there.
Mr. Nice  [Δημιουργός] 20 Αυγ 2018, 14:19 
That's a different issue, well not really an issue, but when there are multiple selectable locations/items under the mouse pointer, stuff matching the current camera elevation (or lower) takes preference. Leading cause of "mis clicks" when moving near the edges of cliffs that.
Insufferable Smartypants 20 Αυγ 2018, 13:37 
I've had this problem, but I can fix it by scroll-wheeling the elevation.
Mr. Nice  [Δημιουργός] 20 Αυγ 2018, 12:27 
Well the screenshots are legitmate, showing the same grapple tile being moused over with and without the mod. As I intimated in my previous post, without map mods the issue doesn't really show up much until the final mission, although some of the more alien architecture inspired Facilities have the issue here and there.
Iridar 20 Αυγ 2018, 12:23 
Never noticed any problem with this, to be honest.
Mr. Nice  [Δημιουργός] 20 Αυγ 2018, 7:02 
Bring a grappling hook/SPARK/Icarus Armour on the last mission, its all over the place in the semi-random rooms early on. If you use map packs which allow that kind of enviroment as an option for the "underground" Guerilla Ops, it becomes obvious much earlier!
Arkhangel 20 Αυγ 2018, 6:49 
Actually never've had this problem.