Darkest Dungeon®

Darkest Dungeon®

Hard Earned Districts - Color of Madness Patch
15 Comments
AYellowCrayon 20 Nov, 2021 @ 4:24pm 
mod doesnt work just keeps crashing my game have to play with out the hard district mods
Deep_Dark 19 Mar, 2021 @ 1:36am 
does... this mod remove The Mill district? I don't see it listen here or in the all-in-one.. i ask because it has one of the best Buffs in the game IMO...
striker101 16 Aug, 2019 @ 9:47pm 
something i am having a hard time with is i have all the new districts with all their relevant costs but none of the color of madness bosses drop blueprints am i doing something wrong
Walloping Websnappers  [author] 2 Apr, 2019 @ 1:17pm 
Glad we managed to figure this out, thanks for the kind words and have fun with your adventures.
Gabriel Cooper 2 Apr, 2019 @ 1:10pm 
@VultureTim

oooooooooooooooooh! ok now i know what happened! for some reason you moved the vanilla CoM districts to be with the other ones, which completely threw me off. however, when i installed the virulent courtyard revamped mod it seemed to have disabled the regular districts. i will fiddle with the load order one sec.
--
okay new developments, i did as you suggested and installed the all in one version (the discounted version, sorry but the regular requires too many blueprints :( ) and apparently it worked! thank you for your help dude!

again, i think your districts are awesomely designed and really cool, hopefully you can make some mods in the future in games i have and i can check them out too ^^

thank you again for the help, have a good one!
Walloping Websnappers  [author] 2 Apr, 2019 @ 9:28am 
Hello
Some questions for you:
1. Are all the CoM districts, including the new ones, not showing up?
2. Have you tried moving this mod to the absolute top?
3. Have you tried using the All-in-One or Discount version just to see if those appear?
4. If none of these worked, can you join compile all the mods that you are currently using?
Gabriel Cooper 1 Apr, 2019 @ 7:20pm 
@VultureTim

maan i wish i could install this mod,i have the base Hard Earned Districts and absolutely love it, however when i add this mod it hides the CoM districs. it's problably some incompatibility somewhere.

i tried moving the bigger mods up and down (the other being the Exaelus's Arduous mod) but the worse is i don't even know if that's the problematic mod or not.

i even tried to merge both mods manually,but i have 0 experiance with modding so i wasn't able to make it far before realising it was too much.

honestly i think it would be compatible if the changes to the bosses weren't there,but i have no idea how to get rid of it without breakign the whole thing.

anways, i really love the base HED, and if you know any way i can make this mod work without breaking everything i would love to give it a shot.
Walloping Websnappers  [author] 25 Oct, 2018 @ 1:45pm 
No problem, good luck in your adventures.
DarcClan 25 Oct, 2018 @ 1:43pm 
1. Thanks, wasn't sure if it was supposed to show like the self buffs that say (1 battle)
2. I've deff noticed more loot with the +50% Loot chance, so like you said in 1, its prob just hidden
3. The reason I asked here is because I noticed this right after buying it and doing the second CoM quest to kill the miller, wasn't sure it maybe it was CoM Patch question or a main HED mod question, but all in all thanks for the timely respose!
Walloping Websnappers  [author] 25 Oct, 2018 @ 1:29pm 
1. No, it's a passive buff so it's not supposed to show like a normal buff. You can see this happen even with vanilla districts that just add raw stats by looking at the character stats in the hamlet (i.e. Man-at-Arms and the Training Ring)
2. I actually don't know because I never bothered to check that. I know it works in dungeons though. I tested it by making scouting very high.
3. This is the Color of Madness Patch.
DarcClan 25 Oct, 2018 @ 12:53pm 
2 questions, one is the buff from the Ordo Malleus buff for bosses show when fighting as an actual buff under the character? if so then mine's not working. and related to that is the scouting chance added by district buildings also supposed to show a change to the scouting chance shown on the provision screen?
Walloping Websnappers  [author] 26 Aug, 2018 @ 6:16pm 
Yes, stack buffs from different districts stack with each other.
Average 26 Aug, 2018 @ 11:00am 
Does the Gelogical Studyhall effect stack (pardon the pun) with the effect from the HED Bank?
Walloping Websnappers  [author] 21 Aug, 2018 @ 8:48am 
Should be fixed now.
Xullul 21 Aug, 2018 @ 8:11am 
After activate your mod I can't use bandage to stop bleeding effect.