Arma 3
TRGM2 - Fallujah
78 Comments
elijahhouck1102 28 May @ 12:00pm 
Bro just use the 2.0 map that every other modder ever is using...
treendy  [author] 2 Jan @ 5:27am 
Hey, working on getting that back on again soon, but for now you can use this: https://theace0296.github.io/trgm2-custom-faction-generator/
ْ 28 Dec, 2024 @ 2:13pm 
Don't quite understand how to set custom allied teams and enemy. The website is down.
Awesomichael 21 Nov, 2024 @ 9:42pm 
[MO] Martin 1 Feb, 2024 @ 4:27am 
Very nice Mission,- thanks ! :steamthumbsup::NATO:
treendy  [author] 18 Jan, 2024 @ 2:43pm 
updated to latest version, also, not sure why the fullujah map vanished, but i have updated to this version and added to the list of required items: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=908733096&searchtext=Fallujah
EvLSpectre 10 Dec, 2023 @ 11:33pm 
Currently broken, HQ spawns in the middle of water
无罪,有理 9 Jun, 2022 @ 6:41am 
Hello, why can't I use MCC every time I am reborn?
Damien 1 Apr, 2022 @ 6:04am 
Approximately 8.5 times out of 10 when spawning my teammates drop dead when attempting to spawn at an AO. Why does this happen?
Using the Fallujah v1.2 map.
Damien 24 Mar, 2022 @ 4:36am 
Nice map, but it kills my frame rate. With all graphics max'd out I average aroundt 38 fps.
How is the frame rate for others using the map?

With an adjustment in nVidia's control panel the fps is now around 50, and map looks great.
lem0nium 2 Mar, 2022 @ 1:54am 
"Woodland camouflage? Anyone happen to remember we're invading a fucking desert country?"
cpeng03d 23 Dec, 2021 @ 11:48pm 
Awesome mission TRGM team! one question though:
Friendly faction for RHS mod only has RHS usmc woodland. Shouldn't it be usmc DESERT?
The woodland camo on US marine corp reallyd doesn't fit this mission. I wonder if this some known issue...
Dronie 4 Aug, 2021 @ 6:01am 
I can't see the "advanced options" the window is too small for all the text even on very large interface, have you got a screenshot of the options?
M@ 13 Aug, 2020 @ 6:06pm 
Where can I get a UAV terminal? Can't find one anywhere in the loadout boxes at HQ
boobs 23 Apr, 2020 @ 2:10pm 
Ace interaction menu, self and the regular one doesn't work in this map, whats the issue? Works fine with TRGM2 Altis, with the same mod loadout...
treendy  [author] 31 Jan, 2020 @ 9:17am 
treendy  [author] 31 Jan, 2020 @ 7:27am 
Now updated to latest 2.0.33 version : ) (see change notes for details)

@TOTTO1975 sorry, at the moment there is no way of doing that... i like the idea of being able to assign who will have the support options before mission start... not sure if or when i would be able to add that though : (
TOTTO1975 12 Dec, 2019 @ 1:36pm 
@treendy
Yes sir, still having leaps of fun with the guys on your missions with different maps.
Some small adjustments to fit us personally, but otherwise a great generator you`ve created :-)

As said, we always go with one guy as crossroads, coordinating things, so that`s the guy who needs to be in controll over support and transport options we feel.
Any way of editing that, would be much appreciated indeed.
treendy  [author] 8 Dec, 2019 @ 4:23pm 
TOTTO1975 if you still need to know, give me a shout... ill need to think about that one
treendy  [author] 8 Dec, 2019 @ 4:22pm 
Altis finally released! : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1932381514

will update all workshop items to latest version soon :)
TOTTO1975 7 Aug, 2019 @ 3:43pm 
@Some-Schnitzel
Well, I tried looking in the editor, but seems the support requester module is linked via script in a sqf somehow to players, so that`s the end of the line for me because of my limited scripting knowledge.

Yes indeed, hoping treendy will drop by and give some insight on the transport scripts.
Just the last small details, that will make the next Arma session spot on.
Some-Schnitzel 7 Aug, 2019 @ 1:58pm 
@TOTTO1975
You can probably open the mission in the editor and unlink the support requester module from all team leaders except the set up guy.

regarding the Helo, I feel like treendy will show up anytime now and give us some insight on the transport helo script :P
TOTTO1975 7 Aug, 2019 @ 12:46pm 
@Some-Schnitzel
Support options: Yes, my thoughts are to restricting all the current support options,
so ONLY the sl/set up guy can call them in, after request from units over forexample radio.

Call transport: I see. Well I`ll keep on searching, and see what comes up.
Thanks.
Some-Schnitzel 7 Aug, 2019 @ 10:14am 
@TOTTO1975
Regarding the chopper, I don't know if or how that could be archieved.

Changing the support options, do you mean, to further restrict who can call in the support, or do you mean, change what option you have (instead of an M4 Scorcher, a M5 Sandstorm)?
TOTTO1975 7 Aug, 2019 @ 10:09am 
Great missions, for a good night of fun with the guys.
Well done.
@treendy: Any way to change the arty/supply/cas support options, and the call transport option, to only be available for the sl/set up guy ?
Some-Schnitzel 6 Aug, 2019 @ 2:30am 
@𝕽𝖔𝖇𝖊𝖗𝖙
There's very much an end,
You set up the mission, you can select type (heavy, single, 3 missions, etc), the objecive,
time of day, etc. or leave it at random.
Then the mission gets generated, and you play,
once you've finished your missions objective you go back to base and end the mission at the white board.

What is endless tho, is the replayability value of TRGM :)
Robert Proctor 6 Aug, 2019 @ 12:57am 
Are the missions endless like there's no end is there??
Zeak 🍺 14 Jun, 2019 @ 8:44pm 
@fumungus It's a Fallujah thing, as far as I know. It has been mentioned on the Fallujah workshop page. He can't do anything about it, since he's not allowed to edit the files without the authors concent, who is not reachable.
treendy  [author] 3 May, 2019 @ 3:28pm 
Latest version on Prei Khmaoch Luong released here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1728054209
: )

@fumungus, I would guess that is an arma and fallujah thing :(
fumungus 23 Apr, 2019 @ 4:13am 
ai can shoot you through a roof/wall. is this an arma 3 thing or an ai thing or fallujah thing
Some-Schnitzel 2 Mar, 2019 @ 5:22pm 
@[COE] SNIPER_BR Again, there are ammo and repair trucks at base
[COE] SNIPER_BR 2 Mar, 2019 @ 5:08pm 
How do I refill and repair my jet within the mission? @treendy
Some-Schnitzel 28 Feb, 2019 @ 7:21am 
@Dante
There is an ammo truck at base
Disciple 27 Feb, 2019 @ 8:28am 
Any way to rearm vehicles?
treendy  [author] 22 Jan, 2019 @ 12:09pm 
This version is now running the latest 2.0.31 version (see change notes for details)
treendy  [author] 20 Jan, 2019 @ 3:11am 
(do you know what mod caused the issue?)
treendy  [author] 20 Jan, 2019 @ 3:11am 
nice : ) thanks for the update
angryFOOL 19 Jan, 2019 @ 6:09pm 
Had some mod incompatability, my fault for not sticking to the required mods. All is good now
treendy  [author] 19 Jan, 2019 @ 3:26pm 
I have no idea why that would happen.. i have seen it happen once with the HVT, but never for other units. Do you have many mods running?
angryFOOL 19 Jan, 2019 @ 11:01am 
all normal units, no HVT's on last mission. Had to pull out and rtb
treendy  [author] 19 Jan, 2019 @ 8:33am 
@angryFool, was it a HVT? or just all normal enemy units?
angryFOOL 18 Jan, 2019 @ 5:53pm 
Troops are literally invincible? Shot a guy over 20x with 5.56, and 8+ 40mm. What am I doing wrong here?
Strouse89 5 Jan, 2019 @ 5:51pm 
When I click play nothing happens.... what might I have done wrong?
philzon 22 Dec, 2018 @ 5:03pm 
Your mission are great af!!! Love it so much i have one suggestion i would like to see some pararesque style operations that would be so nice:)

Tuxu -=JeepC=- 22 Dec, 2018 @ 1:46pm 
This mission is epic! Any chance for a port to Mogadishu?
Dan_fenix 23 Nov, 2018 @ 8:28pm 
nice mod man, suicide bombers pliz
alexbuckton 6 Nov, 2018 @ 12:58pm 
Hi my friend. Nice MOD. How do I call Support during the game. I follow all procedures but it doesen't work
Help me
Some-Schnitzel 2 Nov, 2018 @ 4:18am 
@mobdizzle89
Pls be sure that you have the right Fallujah map (treendy basically used the wrong one if I got that correct)

Just make sure you're using the one linked in the dependencies of the mod page here
$tack$ 2 Nov, 2018 @ 2:07am 
when i click to play nothing happens. I would appreciate some advice. thanks.
treendy  [author] 18 Sep, 2018 @ 10:29am 
@highRollerBlade : pleased you are liking the mission : )
When you start the campaign, take a look at the notice board for options... let me know if that helps