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Sadly i haven't been playing or building in EGS for a while, and the chances of me returning are very slim, since i don't like many of the changes that came with A9 and later updates.
I am leaving my creations on the workshop for people that still want to use them though, with a little rework they should be able to work fine :)
Pls Pls Be kind ._.
@AnimatedLady - Thank you very much, i hope that you will end up enjoying it again :D
Just give me a couple of days to ask permission to Astics and the others for the use of my modified version of their scripts and to check if everything is all right.
You can keep it if you like, i am not playing EGS anymore, and am not sure i will return anytime soon, all i ask if you upload it is to give me a lil credit ;)
Maybe once the game officially launches if i have time
and no giant laser cannons
But i did make them controllable from the Control Panel :D
Thank you very much for the kind compliments guys :D
@XCaliber - don't be scared, it won't bite :P and thank you :D
@Sephrajin - thank you, yes they do :D
Gravity and thrusters aren't linked though, gravity has its own switch in the control panel, while thrusters (Battle stations) are made with signal logic, but the RCS thing is a good idea :)
Great ships always end up larger than planed :p
Idea:
Rename gravity as gravity&combat, add a few rcs and add them to the gravity group.
This way, the BATTLE cruise has better maneuverability when in battle (gravity) mode.