Divinity: Original Sin 2

Divinity: Original Sin 2

Toggle Polymorph DE Appendages
44 kommentarer
Damian Kadow 20. aug. 2022 kl. 15:07 
I am using this for my current campaign and when i went into the hall of echos I had the horns on. When I left the disappeared and now the mod does not work for the horns. I made it to reapers coast and got the wings, steel skin, and spider legs. Those work just fine and stay on my character. I'm not sure how to get this mod to work for the horns.
Noquiem  [ophavsmand] 24. okt. 2020 kl. 9:01 
@JamesDreemurr
I believe they do yes, as said its more of a 'power balance issues' I percieved at the time than actual taxonomy.
JamesDreemurr 20. okt. 2020 kl. 14:14 
don't spider legs give immuntiy to slipping, bull horns provide additional retribution etc they all have buffs, but the medusa head provides a skill like the appendage skills, and they overide bull horns
Noquiem  [ophavsmand] 20. okt. 2020 kl. 1:17 
@JamesDreemurr
Extra snake bits on head do sorta belong to 'appendages' yes, but for balance reasons and the fact that it has a permanent aura made me put it along with 'buffs'.
JamesDreemurr 19. okt. 2020 kl. 23:03 
why doesn't this version have the medusa head?
and why is it on the buffs mod instead .-.
Noquiem  [ophavsmand] 20. juli 2020 kl. 15:32 
@Shadow1474
Ye the '|' was something that showed on vanilla skills, but no longer do.
If its just consistency of wording on the cancel spells I'm not too annoyed by it then.
Shadow1474 20. juli 2020 kl. 11:01 
@Noquiem It's okay, like I said, they're just consistency issues and don't impact anything important!

As for the |'s, I don't know since I'm quite ignorant about modding for this game. The only thing I do know is that it appears on the description of the skill(s) on both ends.
Noquiem  [ophavsmand] 20. juli 2020 kl. 7:06 
@Shadow1474
Hopefully not too bad, have issues with mentally typing, but fingers not catching up with it.
The '|' was actually because the original edition skills used to have them as separators, but that is no longer the case I assume? ( its not random '|'s right?)
Would like to fix, but editor reeeaaallly isnt liking the old files I have and importing from workshop files crashes editor :S
Shadow1474 18. juli 2020 kl. 12:33 
Not that it's too big a deal, but there are grammar issues with some of the cancel form spells and, for whatever reason, have | | symbols in them. Just thought I'd report in case you weren't aware.
[The] Force 4. feb. 2019 kl. 22:56 
That folders there, it's just for some reason some things don't get brought over to the actual mods folder when I download them. So I have to manually move them myself so DoS2 will recognize them.
Noquiem  [ophavsmand] 1. feb. 2019 kl. 6:52 
@Force2reckon
So the folder
SteamLibrary\steamapps\workshop\content\435150\1507857286
Is not there at all?

Maybe try clearing download cache or switching steams download server region and restarting Steam could fix it maybe(taken from an old Cities skylines thread with what sounds like a similar issue)
[The] Force 31. jan. 2019 kl. 18:11 
Yup, did all that. That's how I know it wasn't showing up in my folders after subbing (I commented that on a different mod it seems). I just got manual versions and put them in the definitive edition myself and they work fine!
Noquiem  [ophavsmand] 28. jan. 2019 kl. 5:26 
@Force2reckon
They never really came back with anything so idk,
The typical troubleshooting things of 'Are you running Definitive edition', 'Do other mods work' 'Un-subscribe make sure the mod isnt present locally and then resubscribe making sure steam has then downloaded mod'
Would be a place to start
[The] Force 28. jan. 2019 kl. 2:18 
Running into the same issue as Slenderphysics, tried unsubbing and resubbing twice, not sure what's going on. Did you guys figure that out ever?
Noquiem  [ophavsmand] 19. okt. 2018 kl. 2:25 
@Zkysa
Its the reason for why I went for a modular type deal rather than a combined mod in the first place.
Appendages aren't really gamechanging, skins are sorta on the fence, but I'd consider buffs/apo as unbalanced yeah.
Zkysa 18. okt. 2018 kl. 21:51 
@Noquiem Sweet!

I wanted to use them all anyway, but my boyfriend argued against the other two mods as being OP (I don't really care if I'm breaking the rules as long as it's fun, and not boring).

You are awesome! Enjoy your day/night/whatever because I'm sure going to enjoy mine XD
Noquiem  [ophavsmand] 18. okt. 2018 kl. 2:16 
@Zkysa
Adding each combination would be... well tedious, so there is now a Combined version that combines all 4+PlayerOnly. Should be public now
Zkysa 17. okt. 2018 kl. 18:50 
@Noquiem First of all- I love your mods! Quality of life improvements are great ^_^

Would you consider combining Toggle Polymorph DE Appendages with Toggle Polymorph DE Skins into one mod?

I'm having an issue which results in icons disappearing because I'm using too many texture atlases...
https://steamhost.cn/steamcommunity_com/workshop/discussions/18446744073709551615/1742220359702512167/?appid=435150

I really want to use both of your mods but playing with invisible icons is frustrating and difficult :/
DaBethum 11. okt. 2018 kl. 17:07 
@noquiem you are a gentleman and a scholar thank you
Noquiem  [ophavsmand] 11. okt. 2018 kl. 15:20 
@DaBethum
Its under 'Buffs' in the collection.
DaBethum 11. okt. 2018 kl. 12:25 
Does this not apply for Medusa Head?
Noquiem  [ophavsmand] 30. sep. 2018 kl. 12:16 
@Guilty
Nice to see you found the problem

@Silencer
Cool, its funny seeing it being used so much when it basically just started as me getting annoyed at re-casting wings when doing the platforming bonus areas.
Nodjia 30. sep. 2018 kl. 11:31 
@noquiem
I think I discovered what it was, my wife enabled divine talent pack, which way down at that bottom warns of an interaction with anything that touched polymorph bull horns/medusa. Apparently that mod's talent that allows a character to attempt a "stealth" action at the end of their turn utilizes some resources shared with bull horns. Mistake found. Cheers.
S I L E N C E R 29. sep. 2018 kl. 15:58 
Hi, Noquiem! I have RATED UP & Added this mod (and others) to:

" The Definitive D:OS2 Mod List (2018) " :steamhappy:

Congrats & Thanks for your awesome mods!
Noquiem  [ophavsmand] 24. sep. 2018 kl. 8:18 
@Guilty
One thing I did find is that if its that bug, save+reload should fix the issue until it occurs again
Nodjia 23. sep. 2018 kl. 6:23 
I'll see if we can figure it out, thanks for the info. I'll let you know if we come up with a solution.
Noquiem  [ophavsmand] 22. sep. 2018 kl. 13:50 
@Guilty
Maybe try checking steam file integrity, making sure that the mods you just mentioned are activated in the mod menu in-game(and no old mod that edits skills are active etc).
There also seems to be an old very unique bug featuring co-op and polymorph that sounds very like your problem that I can't seem to find out if was fixed or not so maybe it A)never was fixed B)my mod somehow re-introduces it somehow.
Nodjia 22. sep. 2018 kl. 11:33 
I'm only running respec in fort joy, black cat+, and some tooltip enhancers. I can't imagine they should effect the polymorph skills
Noquiem  [ophavsmand] 21. sep. 2018 kl. 10:50 
@Guilty
That sounds very much like some mod also editing the same skill, are there any other mods activated that edit skills in some fashion?
Nodjia 21. sep. 2018 kl. 10:34 
strangely my wife has an issue where her wings are permanent upon casting and the flight spell exists and the X cancel wings skill exists, but the same is not true when she uses bull horns. The spell appears to last for the normal duration and then end, however the horn-animation persists on her character. She now has horns on her head, but no bull rush skill or benefit of the bull horn power. Any thoughts?
Noquiem  [ophavsmand] 20. sep. 2018 kl. 13:09 
@Slenderphysics
I'm not entirely sure how that could happen(maybe the workshop content is still in download queue?), try unsubscribing->subscribing whilst game isnt running and see if that helps
OceanHobo 20. sep. 2018 kl. 13:02 
hey used this mod before DE and loved it but for some reason it wont even show up as a mod to turn on in the list for me anyone know what im doing wrong?
Noquiem  [ophavsmand] 15. sep. 2018 kl. 4:31 
@hihoberry
I never really thought about such a simple exploit as that, will look into the scripting system then and see if theres some way to have it revome the status on the skill being un-memorized. Though haven't really done anything with the scripting before so gotta figure out how that works.
hihoberry 14. sep. 2018 kl. 13:14 
The appendages don't go away when you unmemorize the skills. This seems abusable... could you fix this?
CountCristo 13. sep. 2018 kl. 3:57 
You are a saint <3
[Tech] Nogohoho 11. sep. 2018 kl. 21:05 
Definatly a much needed mod. Thank you. :fhappy:
Noquiem  [ophavsmand] 11. sep. 2018 kl. 13:14 
Setup a collection now with the additional skills(these are mild buffs to outright cheating so take care to read what they do before subscribing to all)
hiddenrabbit 11. sep. 2018 kl. 11:21 
yea that fixed it, thanks great mod!
Noquiem  [ophavsmand] 11. sep. 2018 kl. 8:50 
@hiddenrabbit
Thanks for the notice, set the skill to cancel the effect but forgot to add the chance to do so and therefore it probably was 0% chance of clearing it.
Should be fixed now
hiddenrabbit 11. sep. 2018 kl. 5:46 
Anyone else had the issue with the remove spider legs not working?
xunli 11. sep. 2018 kl. 4:16 
Heart of Steel + Medusa's Head pls!
tofuwater 9. sep. 2018 kl. 23:32 
Heart of Steel + Medusa's Head pls!
Noquiem  [ophavsmand] 9. sep. 2018 kl. 9:24 
@Maletrona
For the classic version I did all the poly spells that modify the body(though other than the ones here they were all on the nexus page), might port over the remaining ones to a new nexus mod page and leave a link in this mod as I did with classic.
Really wish steam workshop would have a mod collection setup for more modular mods without scattering em over several steam workshop items.
可愛い子猫 ♥ 9. sep. 2018 kl. 9:16 
Why not do the medusa spell too?