Divinity: Original Sin 2

Divinity: Original Sin 2

Skilled Up
86 Comments
Sombrero  [author] 29 Mar @ 2:28am 
It downloads on its own that's how the steam workshop works. You should see it in the your main menu in the mod section.
xjpattonx 28 Mar @ 11:16am 
How do I actually download the mod after subscribing?
Sombrero  [author] 11 Feb @ 9:56am 
That's super kind of you thank you @Racke. Glad you enjoyed it.
Racke 9 Feb @ 2:18am 
I will start by saying that I genuinely love this mod. It's a wonderful way to get access to skills that are otherwise really awkward to get your hands on.

For anyone who complains about it not being "mod compatible" (or that it's missing skills) I will say that if you're willing to install the "unpak"-tool, then making it compatible with the mod of your choice basically just amounts to changing a txt-file to include the skills in question. (You'll probably need to unpak the skill-mod too, in order to get the correct names, but yeah.)

Aaand... that's about it. I was looking for a different kind of trader and ended up spotting this mod again, and I just felt like I needed to leave a comment.
Sombrero  [author] 29 Jul, 2024 @ 1:18pm 
Honestly I'd like to go back and do a cleaner job but the modding tool has always been so buggy I have had countless crashes back in the day it quickly got on my nerves.
Bog 29 Jul, 2024 @ 12:46pm 
no one blame you, just some commentary so if you (by any reason) or any person wanted to update this mod it would have all content
Sombrero  [author] 29 Jul, 2024 @ 8:32am 
Sorry no I don't plan on updating the mod.

I used existing data lists so if some skills are missing it's most likely because Larian didn't populate lists (it might be my badn I made the mod many years ago now to be fair).
Bog 29 Jul, 2024 @ 6:08am 
if by any chance this mod will be updated, there is missing skills: necromancy + hydromancy 3 source skill, inner demon (i don't really remember but i think this is skillbook and it's unique), act 4 mandragora Deafening Shriek (maybe just add mandragora itself as buyable, player will know he must eat it)
Sombrero  [author] 6 Jul, 2024 @ 1:32am 
No idea. It's tricky to make mods interact with one another if they were not built to to begin with.
Scottish Monk 6 Jul, 2024 @ 1:22am 
i was wondering is there a way to add a script to make the vendor to detect modded skill books and add them to the inventory
Sombrero  [author] 7 Jan, 2024 @ 1:15pm 
No it does not sell modded content. NPCs are made with a fix list of goods to sell, for modded content to be added to my mod it would require the modder in question to add their stuff to the list I used for the NPC in my mod (which is beyond unlikely).
Bobert 19 Aug, 2023 @ 12:40pm 
she dosent have sorce skills
Sombrero  [author] 13 Dec, 2022 @ 1:07am 
No it does not I'm sorry.
This mod is made manually changing existing values for it to adapt to other mods dynamically would require something way more complex that I have frankly never seen in any mod before. Usually partnerships are done between mod creators to manually add values related to their mods so that they are compatible together.
ccohen 12 Dec, 2022 @ 3:31pm 
Does this detect new skills from class mods?
Staggashack 5 Jul, 2022 @ 3:38pm 
THANK YOU
疯狂小雪人(·w·)つ 26 Jan, 2022 @ 11:01pm 
技能升级
Baumi 28 Sep, 2021 @ 4:54pm 
Still works for me. Many thanks. Solves the annoyance when you want to respec several characters with the same skills.
Dino 12 Sep, 2021 @ 6:10pm 
I can't find the npc in Lady Vengeance. :(
Sombrero  [author] 7 Sep, 2021 @ 7:37am 
Because it's a trade and you need to give her an equal worth in money/items to trade with her. You can't just steal her and keep her happy.
DOGGYSTYLER 🗕 🗗 🗙 4 Sep, 2021 @ 9:54pm 
is this mod considered cheating ?
Sombrero  [author] 16 Jul, 2021 @ 8:17am 
Sometimes the game won't see mods I never understood why it's a bit of a mess.

The only thing I can sadly recommend is to remove all non necessary mods and re-install the game from scratch but I can't guarantee anything.
jayderaven2 16 Jul, 2021 @ 7:11am 
Hello, I know I am a late comer to the game but I subscribed to your mod and went to look for it in the mod list in the game and i do not see it. Have I done something wrong?
KOR_DO 5 Jul, 2021 @ 10:58am 
i want skill cancel mod
DrBoom 9 Jan, 2021 @ 1:41pm 
Does this mod still work?, I'm around act 2 and don't see anyone on my ship.
Sombrero  [author] 13 Jun, 2020 @ 3:13am 
No she sells only basegame books and I haven't made any version compatible with other mods as it would open pandora's box and I'm not willing to go back and edit the mod every other minute because a new skill mod has been made. Sorry.
JOJO 12 Jun, 2020 @ 10:51pm 
it doesnt work now
DancingDeadMan44 19 Apr, 2020 @ 6:38am 
does she sell skill books from other mods? if not is there a patch for the big ones like helane and odin?
।। प्रहारिन 3 Mar, 2020 @ 9:20pm 
does this vendor also sell "Inner Demon" ?
khan1670 13 Jan, 2020 @ 11:56pm 
Just fyi, if you use "all the source" mod, put this mod in load order before that mod and she will load on the Lady Vengeance. If you don't there will be a source fountain where she is supposed to be.
Passenger 57 19 Sep, 2019 @ 4:01pm 
Mod works perfectly.
All those saying the only option is to "End.", that is just to disengage from the NPC once you've finished any business with her.
To start trading, press the 'Trade' button on the far left of the window. That's standard for any NPC who trades.
Sombrero  [author] 11 Aug, 2019 @ 8:15am 
She works the same as any regular NPC in the game. Anything applying to other NPC applies to her.
Tu Ksa bro 5 Aug, 2019 @ 3:49pm 
does this NPC "replenish" the stock of books?? if I pickpocket from the NPC, she will add the books again?? when???
FooBar 13 Jul, 2019 @ 4:49am 
For me the NPC spawns, but the only option at "Care to trade with me stranger?" is "1. (end)"
Sombrero  [author] 9 Jul, 2019 @ 5:52am 
The mod should work, but as with every other mod sometimes the NPCs just don't spawn. The editor provided by the developers is really clunky and even if you do things exactly like devs would tell you to do the result is still quite random sadly.

The best advice I can give is to try with another mod order if you have several installed and/or try another save file. Otherwise I'm really sorry but there's not much I can do sadly.
BULLonPARADE 6 Jul, 2019 @ 2:25am 
Trader not spawning on the beach in Fort Joy :(
lord.arioch 16 Jun, 2019 @ 9:42am 
Where is the NPC I looked at the beach, the Lady, no NPC :(
Sombrero  [author] 11 Jun, 2019 @ 2:11am 
Other than trying on another savefile sadly no, mods are really fennicky.
Captainshorts 10 Jun, 2019 @ 7:17pm 
I have this mod activated but it looks like the NPC actually didn't spawn. Any way to fix that?
Sombrero  [author] 10 Jun, 2019 @ 9:32am 
Yes this mod is indeed for the Definitive Edition.
Sadly your issue with the dialog not working correctly is a common issue and seems to come from the editor for the game. I genuinely can't do anything about it, maybe try to change the order of your mods that may hopefully solve the issue, and try to have only this one activated as well. But there's a lot of very basic bugs with the editor that happen at random, I had them on some savefiles and many other players as well and it's not just my mod.
John McCreedy 7 Jun, 2019 @ 4:45pm 
Hello, the traders in Fort Joy, and the one on the Lady Vengence don't have the dialogue option to trade. She asks me if I want to trade but I'm only presented with the option to 'end'. I've tried this with both an existing game (the ship) and a new game (the fort). I do have half a dozen other mods but none that add NPCs or spells. Just to confirm, this is the Definitive Edition version, yes?
fftljoe 4 May, 2019 @ 10:38am 
on the lady vengeance
Sombrero  [author] 28 Apr, 2019 @ 12:43pm 
Well you have to be more specific than that because the trader doesn't spawn only in one location.

As for a "fix" I will most likely not put one simply because the fix would be to move the trader of location. I don't have a problem with that per se but that could cause other problems with other mods the exact same way and I don't want to spend my days updating the mod and moving the trader around with everyone who subscribed to the mod not being able to know and wondering where the trader went.
fftljoe 28 Apr, 2019 @ 11:01am 
trader spawns directly underneath the source fountain that the mod "All the source" spawns. Fix?
Deathfromace 30 Mar, 2019 @ 9:37am 
Any chance this included the inner demon skill?
Grimm 16 Feb, 2019 @ 7:52am 
useful
Sombrero  [author] 14 Jan, 2019 @ 4:55pm 
It can include skillbooks added by mods if the skillbooks are in the same category as the books from my vendor which is for the most part re-using the "cheat" list of trade skillbooks (basically the debug/GM list). So it basically depends on the initial mod, in most cases it won't but it can if the modder makes the effort for it.
Baranorn 14 Jan, 2019 @ 3:28pm 
Does this vendor include mod added skill books or is it just base game?
Lacessit 5 Jan, 2019 @ 10:06am 
For those not able to get trade dialogue: I just noticed when you speak to any trader there is an icon to the left of their portrait (top left of dialogue box) that you can click to see their wares. I don't have the dialogue option to initiate trade, but this button works for me.

Hope this helps, if this is common knowledge I apologize. I only noticed it today.
Sombrero  [author] 29 Dec, 2018 @ 6:44am 
They are identical, it's the same items. The price difference may be due because you lowered your reputation towards the vendor. Otherwise she sells the same items, at the same base price (as the game is coded that way).
kobayashi 29 Dec, 2018 @ 12:34am 
Prices are way higher than at normal vendors so no thx