RimWorld

RimWorld

[XND] Targeting Modes
174 kommentarer
Odyssey Scorpio 6. juni 2024 kl. 18:05 
Donk 13. nov. 2022 kl. 19:31 
Although I know that you have stepped away from rimworld modding, I wanted to let you know that I am planning on remaking something like this for my own mod. It will not have the same logic used here but conceptually it will be similar
pgames-food 6. feb. 2021 kl. 22:03 
pgames-food 6. feb. 2021 kl. 22:01 
hi i had a look and while i was subscribed to this page, it took me a while to upgrade my 1.0 savegame into 1.2 (a year lol)
and i didnt have a local backup of odyssys mod but if you post to the "missing mods" discussion thread on rimworld/workshop, maybe another person watching that page might have it?

Kippy 6. feb. 2021 kl. 9:49 
Seconding SetArk's question. OdysseyScorpio's version mysteriously vanished. Do you have any intentions of reclaiming this mod or should we rely on local copies until someone else (hopefully) takes up the mantle?
SetArk <Nyanverick 07> 6. feb. 2021 kl. 5:00 
Hoy! sorry for bringing it from the dead, but i've just noticed that the 1.2 version from yah and OdysseyScorpio has been removed from the workshop!
Will there be an new version more integrated with the Vanilla Expanded Framework?
ELF SLAYER 18. mar. 2020 kl. 14:36 
So... as I said below. Here's the new version for 1.1! Kudos to my friend for updating!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2026720565
ELF SLAYER 17. mar. 2020 kl. 17:53 
Just a heads up, a friend of mine worked on an update to this. We'll be doing some testing tonight and if all's good, he'll upload it tomorrow. He has the mod author's approval, so stay tuned! :steamhappy:
elĐeve 16. mar. 2020 kl. 18:12 
aghhh 1.1 pleeeeees
Snowstar837 9. mar. 2020 kl. 14:27 
Yeah, does anyone know if this works or if it just throws errors?
Deth 4. mar. 2020 kl. 10:11 
does this work though
thorman123456789 29. feb. 2020 kl. 16:00 
update for 1.1?
Lee Meowth 29. feb. 2020 kl. 14:53 
I love this mod~ it helps me lower the death rate of my enemies by hitting their legs specifically. Right now most of pawn kills my potential organ donor cuz they cut the neck off.
Boyar 29. feb. 2020 kl. 0:53 
update please!
Deth 28. feb. 2020 kl. 4:37 
plx 1.1 i've really wanted this during my whole experience on rimworld, and i just didn't realise it
Thesmartone777 27. feb. 2020 kl. 20:39 
i would love if you decided to update this, my soul has taken enough beating having to unsub from about 10 pages of mods left to rot. I'd consider this a must have. Take your time if needed.
Lee Meowth 27. feb. 2020 kl. 4:04 
When will this be updated?
SY1102 22. feb. 2020 kl. 19:35 
@XeoNovaDan I add Traditional Chinese translation .pls check
Comestibles 22. feb. 2020 kl. 14:04 
im crying
XeoNovaDan  [ophavsmand] 22. feb. 2020 kl. 8:54 
Note for 1.1: Haven't decided whether or not I'm updating this one yet
Comestibles 16. feb. 2020 kl. 20:59 
1.1 when
SY1102 7. feb. 2020 kl. 19:06 
I applied for Traditional Chinese translation to add.
Dwang Zhongson 11. nov. 2019 kl. 14:57 
I'd like to see hit chances changeable through mod options menu, balance issues really decrease the value of such cool mod.
Awiss 23. aug. 2019 kl. 4:26 
So sad that there's no CE compability.
Boba194230 22. aug. 2019 kl. 19:24 
is someone planning on making a ce compatability patch?
XeoNovaDan  [ophavsmand] 29. juli 2019 kl. 13:21 
@Karmapowered - You're very welcome! And much appreciated by the way ^^
Karmapowered 29. juli 2019 kl. 13:17 
I am huge fan of JA2v1.13 (and XCOM), so you're contributing in making a dream come true in Rimworld in a way.

Thank you very much.
XeoNovaDan  [ophavsmand] 29. juli 2019 kl. 13:12 
Just pushed an update that addresses compatibility issues with Animal Variety Coats and should also fix several other bugs that were present in the mod.
Karmapowered 28. juli 2019 kl. 4:16 
I would like to second @Xaviien's suggestion/request for a patch to Animal Variety Coats when and if time permits. It's the only thing holding me back from using this mod, since I don't want give up on AVC.

Thank you very much as usual for your high quality mods.
XeoNovaDan  [ophavsmand] 24. juli 2019 kl. 3:54 
@Deyon - Shotty did a great job :)
Deyon 24. juli 2019 kl. 3:23 
great work on the art!
fatburner 14. juli 2019 kl. 14:20 
By default colonists will always shoot at max range. This is a problem since some weapons are better at medium or even really short range. A mod that lets me configure which range colonists prefer to shoot from, could be interesting. But maybe not so usefull?
Bjem 25. maj 2019 kl. 10:18 
\Steam\steamapps\workshop\content\294100\1508165821\Defs\Misc\TargetingModeDefs
For those of you that feel like a 70% chance on headshots is a little bit too high
YAYO 23. maj 2019 kl. 21:59 
Thank you for your permission.
I will try to mark your role as many as possible.
I'll get back to you after integration.
Thank you very much.
YAYO 23. maj 2019 kl. 19:33 
Hi I am maker of yayo combat mode.

I am making this mode to provide a better battle experience for Rim World users. I would like to modify and integrate your mode, but is it possible?
Of course I will mark you as a co-producer.
If possible, please comment on my mode article.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1747929243

Thank you.
Eclipse 21. maj 2019 kl. 18:10 
Looking forward to CE patch!
XeoNovaDan  [ophavsmand] 12. maj 2019 kl. 22:41 
I will eventually look into updating the patch, though that won't be any time soon because I've been busy with other stuff.
Rusturion 12. maj 2019 kl. 5:32 
All good, thanks for responding.
Oddly it doesn't seem to be an issue with only those 2 installed. I'll test more tomorrow, and see if I can find which third mod is causing the error to continue.

Any chance of a fix? Based on your description of the issue a few pages back, it seems like this will be beyond my capacity to correct, other than deciding which mod I want to keep, and dropping the other.
XeoNovaDan  [ophavsmand] 12. maj 2019 kl. 3:18 
@Xaviien - Apologies for my absence! Been tied up a little. I did make a patch for Animal Variety Coats way back to try and address that specific issue, but the patch must've broke since, possibly due to Animal Variety Coats possibly being updated.
Rusturion 12. maj 2019 kl. 3:12 
Strange as this may sound, I've managed to stop the below mentioned issue by removing Animal Variety Coats. It's not a direct conflict, as only having those two loaded doesn't cause the error, but with my mod list 164 mods long, having Targeting Modes and Animal Variety Coats makes the game unplayable.

Currently installing DotPeek to take a look in the dll's, but honestly, I don't like my chances. Would really appreciate some assistance or input @XeoNovaDan!
Rusturion 9. maj 2019 kl. 6:44 
This one [gist.github.com] might be more helpful. Warg is getting stuck every single tick.
Save file [www.dropbox.com].

This was after moving this mod to the very bottom of my mod list.
Rusturion 9. maj 2019 kl. 6:34 
Wildlife seem to be trying to use your mod, and are throwing a red error.

To reproduce, quickstart a new map, put on high speed and wait for them to get hungry.
Please let me know if I can do anything further to assist with tracking down this bug.

Log [gist.github.com]
Save file [www.dropbox.com] just in case it's useful. I have 164 mods, but this is the only error I'm getting.
XeoNovaDan  [ophavsmand] 27. apr. 2019 kl. 2:54 
@LaY - Yes
☜❶☞Mr.P1ayGuy -JP☜❶☞ 26. apr. 2019 kl. 20:47 
Does this mod conflict with "combat Extended mod"?
Press_START 6. mar. 2019 kl. 13:38 
R.A.T.S. Randy Assisted Targeting System. Is now finally a part of rimworld
XeoNovaDan  [ophavsmand] 19. feb. 2019 kl. 5:55 
@膨化大王 - Could make a pull request on GitHub or use something like Dropbox
雷霆特大番薯⚡ 19. feb. 2019 kl. 5:23 
@XeoNovaDan thank you very much, but how can I send you the Chinese document
XeoNovaDan  [ophavsmand] 19. feb. 2019 kl. 2:37 
@膨化大王 - Sure thing
雷霆特大番薯⚡ 18. feb. 2019 kl. 19:14 
Hello, can you agree to my friend's application? I have translated your module into Chinese and want to release it through you.:steamhappy:
Bush did 1911 6. feb. 2019 kl. 23:32 
Does this work with zetrith's multiplayer mod?