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After 5 years of modding for this game I am stepping aside. Life has me busy and I will not have time to update my mods. If anyone picks this up let me know and I'll post a message in the description pointing people to the 1.4 version.
Appreciate the added enjoyment to the game you provided! Best of luck to you!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878346573&searchtext=
Will take it down if requested by the original author.
Using either other mods, or just editing the config file, you can set the max traits well above the intended limit. As someone with a large amount of trait mods, just 8 still feels too low, so I set it to 20. Still works at that point. Go too high though, and worldgen, among other things, fail to work anymore (100 would cause softlocks in loading screens for example.)
Just felt like sharing on the off-chance some similarly-minded lunatic decides to try setting the max limit above the slider's limit. Cheers for the mod
disabled the mod and luckily things are getting normal again, raiders have good skills etc. i only installed this mod because i thought more traits = better. but no, there's a balance to the vanilla game
im not blaming the mod, the mod does what it says perfectly but this is just an advice.
https://i.imgur.com/doBdUXo.jpg
Not sure how, this just adds traits
ChineseSimplified and Traditional translation.
Funny where a guy finds useful info sometimes
@cutieyan
I don't know of any conflicting mods besides "Garam, Race Addon". If you find this mod conflicts with other mods it is safe to remove this mod from a saved game.
Or was I reading your recent comment wrong about you saying that mods that modify how pawns generate traits conflicts with this mod?
https://pastebin.com/Mt9ERs9N
If you like to control each trait you can consider In-Game Def Editor
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1568772413
That mod will override the setting changes made by this mod.