RimWorld

RimWorld

RimHUD
1,754 Comments
Collard Green Jedi 2 hours ago 
I got rid of this thinking that I could live without it... only to look at what religion a prisoner was and not see it at a glance >_> Back to my list lol.
狐獴 6 hours ago 
I regret to inform you that it still doesn't work properly on my Windows 11
みかさ 7 hours ago 
But it still doesn't show up on my computer. It's not a Mac
Devondale Butter 12 hours ago 
I am having the same problem with Busterinabox, sadly I cant confirm if its rimhud or any other mod/interactions causing the issue with quick hunt/slaughter
Busterinabox 13 hours ago 
Can't tell if bad interaction with another mod or not but, I am unable to quick select hunting targets or slaughter pets until i uninstall this mod. Anyone else got this problem?
pklemming 14 hours ago 
Many thanks. Thought I was going nuts. Removing mods I thought would overwrite it :)
Ananth Rey 14 hours ago 
you the man; just started my playthru in space and it wasn't working. :steamthis:
Jaxe  [author] 14 hours ago 
Updated to v1.16.2:
- Fixed HUD not showing in space
Jaxe  [author] 14 hours ago 
PSA: I've been told that Mac users apparently will have problems with Harmony (not specifically RimHUD). You will have to run RimWorld with 'Rosetta enabled'. I have no further information on this for now.
AntiParlapoesia ☨ 17 hours ago 
thx for supporting mac, will wait for updates
Jaxe  [author] 18 hours ago 
- Fix coming soon for not showing in space
- As for not working on macs, I don't have a mac to test so this one may be harder to fix but I'll look into it
Hellboy 18 hours ago 
doesnt work on my mac m2, with same save does work on pc just fine
Moonshine Fox 23 hours ago 
I'll also throw in that when in space the hud reverts back to vanilla. It's not generating any error messages at either when going into orbit or landing back on the planet.
VitaKaninen 11 Jul @ 1:15pm 
Can someone smarter than me tell me how to display one value subtracted from another value? For example, "Carry Capacity Stat" minus "Mass Carried" , so that I can see how much weight they can pick up?
Able 11 Jul @ 12:44pm 
Should have scrolled 5 lines lower to see that mod wasnt working in space...
Sylphix 11 Jul @ 10:56am 
Yep, Mod doesn't work on space
Nihauk 11 Jul @ 9:52am 
The mod doesn't appear to work in space at all. After landing on an orbital station the mod turns off again. On the planet it works fine.
Boe08 11 Jul @ 7:51am 
once you land the mod becomes active
LHunt 11 Jul @ 7:49am 
Same as below, not working on fresh space start playthrough. However, the mod starts working once you land planet side.
ImASpookyGhost 11 Jul @ 7:41am 
The Mod doesnt seem to work when ur in the Start of the Gravship Scenario after u land it works well.
2B or not 2B 11 Jul @ 7:41am 
Hey guys, just had mine work soon as I landed on the planet. Might just be a bug with the start at the beginning, try it out. :D
BigFloppaSimp 11 Jul @ 7:36am 
same issue :)
IggyTheTeaMaker 11 Jul @ 7:23am 
Peak unemployed person here: Just booted up the new DLC and I got a few QOL mods on (Like 30, they should all work together) and rimhud doesnt work with my pawns on the new space start. Don't know if its a me problem w my mods of a mod problem but idk
MarximusMaximus 10 Jul @ 1:58am 
Sorry if I missed it in the config... I was hoping to add ideoligion certainty bar to the main hud. Is that possible?
=-= 8 Jul @ 9:23pm 
Since v1.16.0, berserk status no longer shows when a mechanoid is affected by a Psychic Insanity Lance. Could you make it display again like before?
Jaxe  [author] 8 Jul @ 9:40am 
Updated to v1.16.1:
- Fixed self-tend tooltip not resolving tags
AntiParlapoesia ☨ 6 Jul @ 3:36pm 
yo bro pls fix it for mac
GolpeBaixo 4 Jul @ 6:50pm 
If possible could make so this mod could change the size, scale text etc of the sub tabs, like log, gear, social, bio, need and health?
Tenty 29 Jun @ 3:37am 
NVM, did basic troubleshooting and the issue persisted without your mod. This is gonna be a headache, but it's my headache to fix, not yours.
Tenty 29 Jun @ 3:27am 
I'm not sure if it's an error that I misunderstood as harmless, a bug, or an oversight, but the HUD panel and work tab are using the skill values without the pawn's genetic modifications. The pawn's learned plant skill is 4, with Awful Plants dropping it to -4 which in turn gets converted to 0, but the HUD panel and work tab both show the skill as 4.
VitaKaninen 26 Jun @ 6:42am 
There is a button in the lower right of the screen to turn it back on when it crashes. You don't need to restart.
Sols 25 Jun @ 7:11pm 
know how to reactivate this mod? It crashed during a raid and said to reactivate but it didnt. I resubbed and it didnt fix either. Showing like its vanilla
Sithril 25 Jun @ 11:58am 
Hi, not sure how to report this (or if it has already been, but I couldn't find it) that the Credits tab has an 'Example' section at the very bottom (incl. a link to example.com) . Feels like a small oversight that shouldn't be there.
VitaKaninen 24 Jun @ 2:40am 
In the bio tab. There will be a red gavel icon at the top of the window.
Xx_redcat_xX 24 Jun @ 1:07am 
where can i check when the visior leave and is them guilty or not?
mementori_ 23 Jun @ 2:35pm 
I also cannot get it to work on macOS @AntiParlapoesia
Bee 21 Jun @ 12:02pm 
thank you so much!!! my favorite mod <3
VitaKaninen 20 Jun @ 3:59pm 
@Sammyboi, there are link in the description.
Sammyboi 20 Jun @ 12:58pm 
Could you give a download link to the previous version of the mod? I personally don't like the changes with v1.16.0
AntiParlapoesia ☨ 18 Jun @ 3:17pm 
Tried everything, still doesnt work, playing on macOS
Jaxe  [author] 18 Jun @ 9:53am 
IMPORTANT REMINDER: If you have any issues, please try UNSUBSCRIBE, wait a couple of minutes for your Steam to remove the mod and RESUBSCRIBE again. This ensures the mod is the latest version.
The Lord Pootis 18 Jun @ 6:29am 
@VitaKaninen I found it, thank you!
Alison 17 Jun @ 10:43pm 
This mod make the HUD bigger than normal and causes tabs that are too high to exceed the screen border. (they will not exceed when the vanilla HUD is used.) Any ways to fix this?
5671613599 17 Jun @ 10:22pm 
@spongelk it fix my problem!
Jaxe  [author] 17 Jun @ 9:38pm 
NOTE TO TRANSLATORS - v1.16.0 has done the following:
Changed: RimHUD.Layout.CompInfo
Removed: RimHUD.Model.Mood.Happy
Removed: RimHUD.Model.Mood.Content
Removed: RimHUD.Model.Mood.Indifferent
Added: RimHUD.Model.Mood.Excellent
Added: RimHUD.Model.Mood.Good
Added: RimHUD.Model.Mood.Neutral
Added: RimHUD.Model.Health.Good
Added: RimHUD.Model.Health.Poor
Added: RimHUD.Model.Health.Critical
Added: RimHUD.Model.Mood.Inspired
Added: RimHUD.Model.Mood.Stunned
Added: RimHUD.Model.Mood.Staggered
Jaxe  [author] 17 Jun @ 9:35pm 
@Seven: I've been opening debug menus fine in 1.5 so I'm not sure on that issue.

@Waggish: As the developer, even I get confused with exactly how that content designer menu operates but it mostly works so just play around with it.

@VitaKaninen: RimHUD shouldn't change the gear tab's height so you'll need another mod to do that.
Seven 17 Jun @ 8:52pm 
I am having an issue when attempting to open the debug menus on 1.5 with RimHUD installed, I receive this error:
https://pastebin.com/qN4ug0Dw
Waggish 17 Jun @ 8:14pm 
Perhaps a silly question, but does anyone know if it's possible to add components to the same "line" as the Name Header in docked mode? For example, in floating mode I can move the Gender, Race, Age component to be right next to the Name Header, but can't seem to do so in docked mode.

Would make sense that this may be a limitation of docked mode, but I figured I would ask! =)
Flaggy! 17 Jun @ 3:26pm 
Playing vanilla rimworld made me miss this mod SO much
spongelk 17 Jun @ 3:00pm 
Update: I manually removed the mod folder, restarted Steam and resubscribed - that fixed my issue!