Age of Empires II (2013)

Age of Empires II (2013)

Ozhara's Full Texture Pack V3 - Cold Edition
26 Comments
Holdup Artist 26 Sep, 2015 @ 4:01am 
V6 Plain it is ! works perfectly, thaks again.. i might try a warm one too someday
Ozhara  [author] 19 Sep, 2015 @ 3:43am 
Great to hear so. :)

All my texture packs do have the same file sizes (unless I forgot to 'shrink' them, but I do look after that when upgrading a mod to the new workshop, so this should only be relevant for mods not upgraded yet).

The textures do need ~5.7 mb for all changes in my full texture packs (depends only on used colores, not details).
So v5 and v7 are larger for they cdo hange more graphics. Beside this in the new workshop the size of the main preview image is added. So the shown size is a little larger.

So if it's only for the size - you can choose what you like most - size is not a matter (using one of my mods of course - there are texture mods with 40mb+ in the workshop..). :)

All togetherl, the newer the terrain pack, the more smooth are my terrains. Styles vary a little so single terrains may be less smooth in some packs than in an earlier ones. The most smooth should be 'v6 plain'.
Holdup Artist 18 Sep, 2015 @ 6:19pm 
hi there. i really like your cold texture mods ; gives the ''dark age'' feeling... i tried a few cold packs yet and i wonder which one ( from your ''Full Texture Pack'' V 1 to V6 ) is graphichicly smoother ; less textures, details perhaps ?...

... my computer kinda really sucks and i have pretty low fps in-game. if there is a smallest/lightest texture pack - cold version - it would be awesome ! give me some news my friend ! oh and by the way, thanks for your amazing mod i love you
Ozhara  [author] 5 Nov, 2014 @ 6:01am 
I'll add the cliffs to my list (quite long now for I didn't do much modding last weeks...)

For the buildings - technically I can. BUT that's really time consuming, and last time I worked with unit graphics containing player color I had some problems with the player color areas. So I can't say if and when I'll take a look at that.
GrimDaReaper 5 Nov, 2014 @ 5:06am 
can you do cold buildings please? and fix cliffs for cold
Ozhara  [author] 5 Nov, 2014 @ 5:05am 
Thanks for pointing this out.

There are 2 or 3 tiles that were placed wrong in the early version.

The most actual version available seperately (2.5) is fixed.

There is just no cold version of it yet.
GrimDaReaper 5 Nov, 2014 @ 12:19am 
just to warn you you're clifs seem to glitch when put into deep water

they go 3 screens up in the air it looks silly
Ozhara  [author] 5 Nov, 2014 @ 12:18am 
Thanks, glad you like it! :D:
GrimDaReaper 4 Nov, 2014 @ 5:26am 
i give it thumbs up.
Ozhara  [author] 5 Aug, 2014 @ 12:50am 
Thanks again. :)
MoonIndian 5 Aug, 2014 @ 12:49am 
Great Work!
Ozhara  [author] 4 Aug, 2014 @ 2:17pm 
Already answered in my jungle replacement. :)
Ozhara  [author] 2 Aug, 2014 @ 4:48am 
You have to delete your AoE\data\slp folder and then verify your game cache.
[Capsule Corp] Ren Majestic 2 Aug, 2014 @ 4:08am 
how can restaure normal version?
Ezarof 9 Aug, 2013 @ 6:01am 
Ohk thanks for the quick response.
I'll recomend it to others for sure :D
Ozhara  [author] 9 Aug, 2013 @ 5:51am 
Thanks a lot. Glad you like it. :)

For the game objects not looking as cold as on the screens:
As I mentioned in the description, I did all graphical changes to the screens after taking them, so they cover a lot more objects then really are changed.

But I published a seperate mod in the meantime, changing the trees to cold looking ones:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=151492753

For buildings/units there is no mod available for now changing them to cold ones.
Ezarof 9 Aug, 2013 @ 5:41am 
Amazing looking texture pack for ground/water/farms but idk if it was not working right or something... but the trees look nothing like the examples and are default same with berry bushes and all buildings/units.
Ozhara  [author] 22 Jun, 2013 @ 4:58pm 
Just released a cold version of my V4 as requested by Mr Sandman:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=154773713
Ozhara  [author] 16 Jun, 2013 @ 6:24am 
Thank you for your feedback. Great to hear you like it!
[DZ] Brook's-Dream-Maker 16 Jun, 2013 @ 4:19am 
ALright, after battling for 5 hours against 2 opponents on an Islands map, I came to the conclusion that your pack is just astonishingly beautiful. I love it. The water was a pleasing sight to my eyes, despite a lot of ships being sunken. The trees fit in perfectly and everything is as it should be. Over 1000 bodies were victim of my warfare. their blood shalt be the only color in the cold edition of Age of Empires. Thank you again.
Ozhara  [author] 15 Jun, 2013 @ 10:28am 
Here is the cold water V3:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=153108399

For the trees, they were made with you in mind, thought you might like to have them in a cold shape as well.^^
[DZ] Brook's-Dream-Maker 15 Jun, 2013 @ 9:47am 
I wouldn't mind a cold V3 of water :) A friend of mine will subscribe to this too, we both love your work man. Keep it up.
Ozhara  [author] 15 Jun, 2013 @ 8:22am 
In this full pack a cold version of my moving water V2.5 is included.
If you want it a bit more blue, you could use my V3 and download it seperately - but that isn't cold except I do a cold version of that too.
[DZ] Brook's-Dream-Maker 15 Jun, 2013 @ 7:19am 
One more thing, do I need to download the Moving Water Pack seperately? I want to use yours of course. And it's included in your normal V3 pack.
[DZ] Brook's-Dream-Maker 15 Jun, 2013 @ 7:15am 
God bless you sir, I will unsubscribe from your normal version and get this one with trees :) As I said for me war is always about death... and the cold color just befits this game and made it so much more awesome than in all the years (10+) I played.
Ozhara  [author] 8 Jun, 2013 @ 9:54am 
Just uploaded a cold version of my tree compilation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=151492753