RimWorld
PublisherPlus
94 Komentar
erdelf 7 Jan @ 7:41am 
damn, commenting on a version outdated by two major releases.

And well... do you think github actions don't have code..?
I also don't really see file or folder filters for that github action.

In the end this is just far easier to use, and applies tags and such correctly like the base game does.
Zenobius 31 Des 2024 @ 6:52am 
I mean... happy to be wrong, but that looks like a metric butt load of csharp that could just be replaced with google release please and actions/workshop-upload.
Zenobius 31 Des 2024 @ 6:50am 
SineSwiper 26 Mei 2022 @ 4:36pm 
I appreciate the Fluffy fix. I was taking that mod out and putting it back in during publishing. Works great!
Orion 18 Mei 2022 @ 10:03am 
Relative paths are a great addition, thanks!
Jaxe  [pembuat] 18 Mei 2022 @ 9:27am 
Updated to v1.8.0:
- _PublisherPlus.xml now saves relative paths only
- Fixed checkboxes not working
- Fixed support for Fluffy's Mod Manager
Jaxe  [pembuat] 16 Mei 2022 @ 9:47pm 
It may not work with Fluffy's (or any alternative) in-game Mod Managers
LifeisGame.inc 16 Mei 2022 @ 7:07pm 
I loaded it up and it would not let me check off anything has anyone else come across a similar issue.
Orion 8 Mei 2022 @ 10:08pm 
Awesome :)
Proxyer 8 Mei 2022 @ 6:34pm 
YES! YES! Thank you for your works :luv:
Jaxe  [pembuat] 8 Mei 2022 @ 5:03pm 
Updated to v1.7.1:
- Performance fixes from RealTelefonmast
- Improved display of extra long paths
Jaxe  [pembuat] 8 Mei 2022 @ 4:18pm 
Updated to v1.7
codeoptimist 7 Apr 2022 @ 6:48pm 
Drop-in replacement DLL
https://cdn.discordapp.com/attachments/666659634928680962/961801361803055114/PublisherPlus.zip
Not sure if need an invite: https://discord.gg/pnZGQAN

Goes in
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1510554297\Assemblies

Or preferably build it yourself from
https://github.com/Jaxe-Dev/PublisherPlus
Need to add reference to:
C:\Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Managed/com.rlabrecque.steamworks.net.dll
And probably need to replace 0Harmony reference, I used
C:\PATH\TO\MY\MOD\packages\Lib.Harmony.2.0.4\lib\net472\0Harmony.dll
and I was able to build it.

PublisherPlus.csproj assumes the source folder is in
C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\

Hope this helps. Appears to be working fine, just published an update to my mod with it.
Orion 7 Apr 2022 @ 2:05am 
All it needs is a recompile and it works again.
colinfang 6 Apr 2022 @ 5:37pm 
Might because of `Verse.GenTypes.AllTypes` where the recent update changed it
telardo 6 Apr 2022 @ 5:14pm 
Recent update breaks it. :steamsad:
Winnie Xi Jin Ping 12 Nov 2021 @ 3:13am 
Hi do I load this before or after Fluffy's Mod Manager?
Thai1Taxi 7 Agu 2021 @ 6:28am 
Hey, thank you so much.
I've started dabbling in modding and one of the first things I found annoying was cut and pasting the source and git files before every upload.
This is a godsend
Mehni  [pembuat] 31 Jul 2021 @ 2:43pm 
Hey Jaxe, thanks for the update!
[NC]Harry Körner Balance Toast 29 Jul 2021 @ 1:24am 
ohhh gosh I was wondering why my folders get uploaded still but this a mod you need for the PublisherPlus.xml lel
thanks for your work
Jaxe  [pembuat] 27 Jul 2021 @ 11:06am 
Updated to v1.6:
- Readded support for RimWorld 1.1 and 1.2
Xeros08 26 Jul 2021 @ 2:13pm 
Workshop page sais its only for 1.3.
What?
Jaxe  [pembuat] 26 Jul 2021 @ 2:00pm 
Updated for v1.5:
- Now supports version 1.3
Xeros08 21 Jul 2021 @ 3:12am 
Will be updated to 1.3?
WAKE UP 25 Okt 2020 @ 1:02pm 
@Mehni update please Pick Up And Haul mod
Vectorial1024 7 Okt 2020 @ 9:52am 
Hi there, may you look into compatibility with Fluffy's Mod Manager? It seems the upload button from Fluffy's does not trigger this mod's custom UI to appear.
keepercraft 25 Sep 2020 @ 7:23am 
So how to use this mod?
Rly, don't have any button for show modal window of this mod. :steamsalty:
Jaxe  [pembuat] 25 Sep 2020 @ 5:28am 
Note: I did not test the translation tag checkbox selected. I only tested by uploading this mod itself using the latest code. From what I saw in RW's code, the translation tag should be applied (if selected) during the actual upload function, and PublisherPlus does not interfere with that function so it should work.
Mlie 25 Sep 2020 @ 1:10am 
Great job!
Proxyer 25 Sep 2020 @ 12:08am 
Thank you for update!
Orion 25 Sep 2020 @ 12:03am 
Many thanks for the update!
Jaxe  [pembuat] 24 Sep 2020 @ 9:09pm 
Updated to v1.4:
- Supports new translation tag inclusion
Jaxe  [pembuat] 22 Sep 2020 @ 5:18am 
Will work on update soon
keepercraft 21 Sep 2020 @ 5:27pm 
Well, it may be sound silly. But where you can find that ui implemented for that mod?
I cant find it menu. :stress: Maybe that will help that i use mod "Mod Manager".
Timmotus 20 Sep 2020 @ 9:46am 
So it currently doesn't work in vanilla, but it seems to work fine if you use Mod Manager.
Ogliss 15 Sep 2020 @ 1:22am 
Yeah the new translation tag option in vanilla seems to have broken it
Orion 14 Sep 2020 @ 10:29pm 
Hm... For me it still worked. Is this only something that happens with new mods?
Gouda quiche 14 Sep 2020 @ 2:09pm 
RW version: 1.2.2753
There is a new button asking if the update is a translation. I guess the method to upload has evolved and it's not bypassed anymore. I cant update my mods without this wonderful mod :steamsalty:
Gouda quiche 14 Sep 2020 @ 2:05pm 
It seems broken for me. :steamsad:
AUTOMATIC 19 Agu 2020 @ 4:45am 
You are a wonderful human being Jaxe.
Proxyer 19 Agu 2020 @ 2:09am 
Many thanks for update!
Orion 19 Agu 2020 @ 12:56am 
Many thanks!
NECEROS 19 Agu 2020 @ 12:33am 
ily
Jaxe  [pembuat] 19 Agu 2020 @ 12:03am 
Updated to v1.3:
- Added support for RimWorld 1.2
- Removed support for RimWorld 1.0
AUTOMATIC 12 Agu 2020 @ 11:15pm 
It was working yesterday on 1.2 but is broken right now.
lbmaian 12 Agu 2020 @ 7:26pm 
FYI, this works on RW 1.2.2719. But it broke on the current unstable version (1.2.2724), likely due to "Implement marking mods as translations" (as noted in the changelog).
NECEROS 29 Jun 2020 @ 4:51pm 
tyvm. Needed this