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Staxel.ContentBuilder.Program exited with exception: System.Exception: Reaction mrknss.decoPlus.reaction.dye.Axe.black has no such process drawable for mrknss.decoPlus.dock.colorStation: blackTile
at Staxel.Crafting.ReactionDatabase.Initialize(Boolean validate) in C:\git\Staxel\Staxel\Crafting\ReactionDatabase.cs:line 85
at Staxel.GameContext.ResourceInitializations(Boolean revalidate, Boolean client, Boolean storeBundle) in C:\git\Staxel\Staxel\GameContext.cs:line 346
at Staxel.GameContext.Initialize(GameContextInitFlags flags, String storageName) in C:\git\Staxel\Staxel\GameContext.cs:line 334
at Staxel.ContentBuilder.ContentBuilderForm.DoAllSilent(Boolean modmanager) in C:\git\Staxel\Staxel.ContentBuilder\ContentBuilderForm.cs:line 81
at Staxel.ContentBuilder.Program.Main(String[] args) in C:\git\Staxel\Staxel.ContentBuilder\Program.cs:line 103
Content Build error. Scroll down to find the error:
Staxel.ContentBuilder.Program exited with exception: System.Exception: Reaction mrknss.decoPlus.reaction.dye.Axe.black has no such process drawable for mrknss.decoPlus.dock.colorStation: blackTile
at Staxel.Crafting.ReactionDatabase.Initialize(Boolean validate) in C:\git\Staxel\Staxel\Crafting\ReactionDatabase.cs:line 85
at Staxel.GameContext.ResourceInitializations(Boolean revalidate, Boolean client, Boolean storeBundle) in C:\git\Staxel\Staxel\GameContext.cs:line 346
at Staxel.GameContext.Initialize(GameContextInitFlags flags, String storageName) in C:\git\Staxel\Staxel\GameContext.cs:line 334
at Staxel.ContentBuilder.ContentBuilderForm.DoAllSilent(Boolean modmanager) in C:\git\Staxel\Staxel.ContentBuilder\ContentBuilderForm.cs:line 81
at Staxel.ContentBuilder.Program.Main(String[] args) in C:\git\Staxel\Staxel.ContentBuilder\Program.cs:line 103
Staxel.ContentBuilder.Program exited with exception: System.Exception: Reaction mrknss.decoPlus.reaction.dye.Shovel.red.WaterJar has no such process drawable for mrknss.decoPlus.dock.colorStation: waterTile
at Staxel.Crafting.ReactionDatabase.Initialize(Boolean validate) in C:\git\Staxel\Staxel\Crafting\ReactionDatabase.cs:line 85
at Staxel.GameContext.ResourceInitializations(Boolean revalidate, Boolean client, Boolean storeBundle) in C:\git\Staxel\Staxel\GameContext.cs:line 346
at Staxel.GameContext.Initialize(GameContextInitFlags flags, String storageName) in C:\git\Staxel\Staxel\GameContext.cs:line 334
at Staxel.ContentBuilder.ContentBuilderForm.DoAllSilent(Boolean modmanager) in C:\git\Staxel\Staxel.ContentBuilder\ContentBuilderForm.cs:line 81
at Staxel.ContentBuilder.Program.Main(String[] args) in C:\git\Staxel\Staxel.ContentBuilder\Program.cs:line 103
Staxel.ContentBuilder.Program exited with exception: System.Exception: Reaction mrknss.decoPlus.reaction.dye.Axe.black has no such process drawable for mrknss.decoPlus.dock.colorStation: blackTile
at Staxel.Crafting.ReactionDatabase.Initialize(Boolean validate) in C:\git\Staxel\Staxel\Crafting\ReactionDatabase.cs:line 85
at Staxel.GameContext.ResourceInitializations(Boolean revalidate, Boolean client, Boolean storeBundle) in C:\git\Staxel\Staxel\GameContext.cs:line 346
at Staxel.GameContext.Initialize(GameContextInitFlags flags, String storageName) in C:\git\Staxel\Staxel\GameContext.cs:line 334
at Staxel.ContentBuilder.ContentBuilderForm.DoAllSilent(Boolean modmanager) in C:\git\Staxel\Staxel.ContentBuilder\ContentBuilderForm.cs:line 81
at Staxel.ContentBuilder.Program.Main(String[] args) in C:\git\Staxel\Staxel.ContentBuilder\Program.cs:line 103
Content Build error. Scroll down to find the error:
Staxel.ContentBuilder.Program exited with exception: System.Exception: Reaction mrknss.decoPlus.reaction.dye.Axe.black has no such process drawable for mrknss.decoPlus.dock.colorStation: blackTile
at Staxel.Crafting.ReactionDatabase.Initialize(Boolean validate) in C:\git\Staxel\Staxel\Crafting\ReactionDatabase.cs:line 91
at Staxel.GameContext.ResourceInitializations(Boolean revalidate, Boolean client, Boolean storeBundle) in C:\git\Staxel\Staxel\GameContext.cs:line 371
at Staxel.GameContext.Initialize(GameContextInitFlags flags, String storageName) in C:\git\Staxel\Staxel\GameContext.cs:line 332
at Staxel.ContentBuilder.ContentBuilderForm.DoAllSilent(Boolean modmanager) in C:\git\Staxel\Staxel.ContentBuilder\ContentBuilderForm.cs:line 81
at Staxel.ContentBuilder.Program.Main(String[] args) in C:\git\Staxel\Staxel.ContentBuilder\Program.cs:line 103
Could you please add all those blocks as normal blocks too so we can use the look without using the facades? I'd honestly suggest putting facades in a separate mod so people could use your stuff without them. They are cumbersome. :/
But if you could add the same looks in normal blocks, I'd be so grateful!
Like said in the description, the only way to remove facades is to detroy the pillar, and you won't get the Facade back either.
Sorry for you troubles, I hope you will be able to fix it asap!
Don't worry, it's a totally understandable need!
Anyway, due to how the game works, I can't make the recipes for facades apear less often, because it's already at the minimum value in the game code, but due to the high number of facades recipes there is, there will always have one on the shelf.
It's a design error on my fault and the upcomming updates will have all recipes for the mod appear on the modded shelf along all the other facades, thanks to your feedback!
Unfortunatly, I've already started updating the mod for the upcomming 1.4 release of Staxel, and due to a new feature that is needed to make my mod works from now on, I don't think I can update it without breaking everyone's game, and I'm sorry for that.
I do have a workaround! Tou simply need to locate your staxel's game folder and head to \Staxel\content\mods\Deco Plus\Recipes\ and delete the "StoreShelfRecipe.treasure" file.
and people couldnt connect to my world wondering why
the moment i uninstalled staxel worked fine again
And thanks for the nice comment!
I Think one of the best mods...
But when you play the crative modus, you must load every tile solo. Whe you use ont tile it is gone.
But it is great...