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BUG report: this mod has disabled musketeer by mistake.
The file :heroes\musketeer\musketeer.override.darkest has override official musketeer DLC's same file, but it lacks the code "generation: .is_generation_enabled true".
Since in the official musketeer DLC, musketeer's info file is written with ".is_generation_enabled false" and re-enabled in its override file, your override will cause musketeer to be disabled, she will never appear in stagecoach, and none of her trinkets will show up in the game.
Please fix this bug, thank you.
So i wanted to ask if i can safely ignore the Buildings for those other classes... in addition, i assume the buildings with Classes names in them ONLY effect those classes, yes?
Do added trinkets change loot json?
Otherwise I don't know what the issue could be, it loads fine for me.
Also, the three additional district mods I referred to where the cursed ground, memorial ground, and amphitheather.
Thanks for the report.
Assert Failed:
(!outValue.HasParseError())
Json::ParseAndValidateJsonFromFile in json_helper.cpp line 37
JSON parse errors were found in content/262060/151251396/campaign/town/(something cut off)
Errors : Expect either an object or array at root
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1540158327
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1697038590
https://discord.gg/GnH8Gw