Darkest Dungeon®

Darkest Dungeon®

Hard Earned Districts - Discount Version
48 Comments
VSpider 2 Nov, 2022 @ 10:50am 
With this mod, do modded bosses also have a chance to drop blueprints or is it only vanilla bosses? If they don't, how do you think it would affect balance if they did (I'm not opposed doing it manually with some dice and a save editor, just want your thoughts. Would this add too many extra BP's to the game?)
Voidwalker 27 Aug, 2022 @ 1:08am 
Do not use this mod with cursed ground district, even after unsubscribing from last, this one is throwing an error "Missing crused ground blah blah blah". So its either both or none at that point.
Cathelia Samicora 22 Aug, 2021 @ 9:11pm 
@VultureTim
BUG report: this mod has disabled musketeer by mistake.
The file :heroes\musketeer\musketeer.override.darkest has override official musketeer DLC's same file, but it lacks the code "generation: .is_generation_enabled true".
Since in the official musketeer DLC, musketeer's info file is written with ".is_generation_enabled false" and re-enabled in its override file, your override will cause musketeer to be disabled, she will never appear in stagecoach, and none of her trinkets will show up in the game.
Please fix this bug, thank you.
Deep_Dark 19 Mar, 2021 @ 1:02am 
Hello, i've little to no interest in alot of the Class mods this has content for(and i have a ton of others allready!), and i find the Normal individual mods a little on the expensive side...

So i wanted to ask if i can safely ignore the Buildings for those other classes... in addition, i assume the buildings with Classes names in them ONLY effect those classes, yes?
Mustang0524 25 Feb, 2021 @ 4:33am 
Having same issue, no monster brain class!=nullptr monster-brain_class.cpp line 681

Do added trinkets change loot json?
Jedia Kyrol 14 Jan, 2021 @ 7:15pm 
@Eloth As far as I know, it's a vanilla "bug"...districts can only display 7 hero class names, and I'm guessing you have extra hero mods that bring those districts up to 9. I haven't been able to figure it out myself on how to expand it...but you can always edit the heroes themselves to use some of the lesser-used ones.
Eloth 9 Jan, 2021 @ 3:11pm 
Hello, the Training Ring and Outsiders Bonfire, has [<str_applies_to_hero_types_9>] instead of the hero types
星熠 4 Sep, 2020 @ 7:39pm 
Hello, author. I am an ordinary player using the mod you made. I found that someone used the resources you shared for free to sell for a fee. He created a q group in China, the QQ group number is 882395913. This QQ group integrates the resources released by many mod authors for free, and posts on the forum, saying that it is his own work (V integration series), and paying to enjoy these resources, but after joining the group, I found that it is all your resources .
-=Fl!x=- 5 Mar, 2020 @ 1:11pm 
Hey man, I just wanted to leave a quick thank you. This mod is amazing! Thank you for creating such amazing content for us!
RabidFlora 30 Dec, 2019 @ 10:11am 
I was just about to mention the blueprints. They were dropping like crazy. 4 spiders gave me 2 blueprints.
Walloping Websnappers  [author] 30 Dec, 2019 @ 9:55am 
Blueprint drop rate has been reduced. Feel free to leave updates for further adjustments.
NachoArcade 30 Dec, 2019 @ 7:53am 
I figured the issue. For some reason, CoM was not activated for me. So all good :D
Walloping Websnappers  [author] 28 Dec, 2019 @ 1:13pm 
Do you have all the DLC installed and activated? You need all of them.
Otherwise I don't know what the issue could be, it loads fine for me.
NachoArcade 28 Dec, 2019 @ 1:12pm 
When trying to load this mod, I get an error relating to missing brain for the crocodile aswell as one for town_district_the_mill
RabidFlora 26 Dec, 2019 @ 3:33pm 
Game loads in perfectly now. Thanks for replying to my error query and the fast fixes. Your gamemaster districts look powerful and will be something I'll try soon.
Walloping Websnappers  [author] 26 Dec, 2019 @ 3:02pm 
Okay, good now, I promise.
RabidFlora 26 Dec, 2019 @ 2:37pm 
I have updated this mod and now it is telling me that there is a missing bracket or comma in the code.
Also, the three additional district mods I referred to where the cursed ground, memorial ground, and amphitheather.
Walloping Websnappers  [author] 26 Dec, 2019 @ 2:02pm 
Also you don't need to download the 3 other districts, those are already included in this mod.
Walloping Websnappers  [author] 26 Dec, 2019 @ 2:00pm 
I think I found the issue and sent out an update. Let me know how it works.
Thanks for the report.
RabidFlora 26 Dec, 2019 @ 1:51pm 
Hey VultureTim, I seem to be running into an error when using the version updated on Dec 25. I have downloaded the three additional districts along with a class for each district to run those three districts properly and possess all the dlc for the game. When I try to load my save, the game tells me the following:

Assert Failed:
(!outValue.HasParseError())
Json::ParseAndValidateJsonFromFile in json_helper.cpp line 37
JSON parse errors were found in content/262060/151251396/campaign/town/(something cut off)
Errors : Expect either an object or array at root
Walloping Websnappers  [author] 25 Dec, 2019 @ 4:28pm 
Ohen 29 Oct, 2019 @ 4:39pm 
question is there a chance of a Discount Version of the base version of this without the dlc or other mods ? just felt like asking in case others where thinking the same
Walloping Websnappers  [author] 21 Jul, 2019 @ 5:25am 
You ALL DLC for this version. You also need both of Marvin Seo's district mods (the Memorial Grounds and Amphitheater).
Walloping Websnappers  [author] 11 Jul, 2019 @ 6:31pm 
This mod includes the Hero Expansion, which changes the bonfire.
Manawolf 11 Jul, 2019 @ 3:09pm 
I've noticed a few discrepancies between in game and the spreadsheet. The bonfire currently only lists 1 additional respite point, when the sheet says it should be 3.
Walloping Websnappers  [author] 29 Mar, 2019 @ 11:44am 
This mod now requires Marvin Seo's Memorial Grounds district mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1697038590
hencheyp 12 Feb, 2019 @ 2:43am 
Yep, everything working again, thank you!
Walloping Websnappers  [author] 11 Feb, 2019 @ 6:57pm 
I found the issue and fixed it. Thank you for the report.
hencheyp 11 Feb, 2019 @ 4:35pm 
Was anything changed of significance with the update dated today? I started CTD when selecting the district icon this afternoon. Thanks for all your work, as well as any assistance.
Walloping Websnappers  [author] 11 Feb, 2019 @ 6:25am 
Discord is fine. You can contact me on the Moonlit Dungeon discord.
https://discord.gg/GnH8Gw
BlueTea-Mk.白给 10 Feb, 2019 @ 9:57pm 
in fact, I've already translated the .xml file under localization folder, so is that enough or I have something else need to translate too? And how do I send the file to you? Is discord fine?
Walloping Websnappers  [author] 10 Feb, 2019 @ 8:21pm 
Sure
BlueTea-Mk.白给 9 Feb, 2019 @ 10:03pm 
hello, sir. I want to translate your awesome mod into simplified Chinese, can I get your permission?
Ender 21 Dec, 2018 @ 3:14pm 
When I do the endless CoM farmstead mode and kill the miller I don't get any blueprints, am I doing something wrong?
Walloping Websnappers  [author] 17 Nov, 2018 @ 5:25pm 
Shieldbreaker is required.
Timmy 17 Nov, 2018 @ 4:03pm 
Don't know about anyone else but I CTD when starting a new game. Got all the required mods I think. I got an error about shieldbreaker and I don't have that class.
Walloping Websnappers  [author] 8 Nov, 2018 @ 4:44am 
It only adds things so it has no incompatibilities. If you have class overhauls that change the effects of skills then it might be a problem because then the new buffs become irrelevant but it entirely depends on what skills do what.
Manawolf 7 Nov, 2018 @ 11:06pm 
Does the Syndicate of Valour have any conflicts with mods that tweak class skills, or did you make it so that it simply add onto a skill with any overwrite or other hiccup?
羽入 6 Nov, 2018 @ 9:51am 
Hello, first thanks for the great mod and I`d like to report that on the Outsiders bonfire instead of hero names there's <str_applies_to_hero_types_10>
Manawolf 30 Oct, 2018 @ 8:37pm 
Hm, my game crashed when I tried to build the Scarlet Vanguard. It wasn't built once I got back in. Might be something to check.
Walloping Websnappers  [author] 24 Oct, 2018 @ 9:07am 
Everything looks fine in my files so i'm not sure. Sorry I couldn't be more help.
Manawolf 23 Oct, 2018 @ 11:45pm 
I'm not sure if it is your mod, but a recent run had my items unable to cure status effects. Could that relate to the buffs from your buildings?
Walloping Websnappers  [author] 19 Oct, 2018 @ 11:29am 
Based on how districts and upgrades in general work, uninstalling this mod is very risky. Once you build a district, the buffs will remain in the game forever because there is no way to "un-build" things. Install this mod with caution if you don't plan on using it long term.
Kasin 19 Oct, 2018 @ 8:09am 
If i disable this mod, will it crush my save data?
Walloping Websnappers  [author] 22 Sep, 2018 @ 11:32am 
Yes
Lord Snarky 22 Sep, 2018 @ 11:28am 
Would it be safe to disbale the other Hard Earned mods and enable this one?
Walloping Websnappers  [author] 15 Sep, 2018 @ 12:22pm 
I planned on doing it from the beginning but the more I added to the main mods, the more tedious it became needing to update the collected versions. I believe i've done all I can with HED for now and future updates would be tweaks based on feedback and unforeseen bug fixes.
JudgeDevil 15 Sep, 2018 @ 11:44am 
So this is basically the All-in-One version with the districts being much cheaper? Pretty cool. I was wondering if you would do something like this but I tought that this would make the game too easy. Still very nice. Bravo.