Europa Universalis IV

Europa Universalis IV

1.37 Complete Roman World [Rome/Byzantium ET Sub Mod]
273 Comments
Anthony 6 Aug @ 11:10pm 
why is the restore roman republic removed with this mod enabled?
Skibidi Prime 25 Jul @ 4:57pm 
I have a little observation the decision to restore the roman empire should have "swap_non_generic_missions = yes" and the change the culture of the country to roman only and not all their provinces with the same cutlural group xd, and also I think could you add to the mission tree some colonial missions to America
Mr. Bones 13 Jul @ 10:42pm 
The 2 AD bookmark has problematic terra incognita
APcheif1996 9 Jul @ 2:05pm 
byzantium missions are messed up
Доброгей 12 Jun @ 10:31am 
Please, consider adding "has_tributaries" attribute to constitutional celestial empire govt type, since it has CB to force tributary, but doesn't have this wargoal without an attribute.

I also think there's something wrong with the levy event when the gold ones are in power.
There's a huge buff for missionary strength and a huge nerf for -50 of their influence, which is fair, but the event window lives rent free on my screen to avoid spending mana pointlessly, because it somehow appears every 1-2 months, despite having 2500 months meantime.

Anyway, I really enjoyed playing with such an in-depth detailed mod. These are small mistakes that always happen, you still did an outstanding job, so keep it up!
dalino 8 Jun @ 10:58am 
does anyone else get overlapping paradox byz missions?
TitanFury[SPQR]  [author] 20 May @ 9:16pm 
Fixed in the new version
Caution: This version is incompatible with Idea Variation, if you use it, let me know so I can realese a Compartible Patch Mod for it
chrislemens 19 May @ 6:27pm 
I have the same problem with the building interface.
augarit1 5 Apr @ 6:25am 
I was wondering how do i build the new roman buildings?, i cant see them in my build interface
filipposeveroli 25 Mar @ 3:56am 
trying to save Western Rome but how do you lose the empire collapsing modifier?
TitanFury[SPQR]  [author] 11 Mar @ 3:35am 
I gonna look into AI ROME
For West rome you need to have all italy under control
And about monument it was with some bugs so I removed but I will look into add them again
BLTkyle 26 Feb @ 4:18am 
uh is ai rome supposed to get 100000% admin efficiency?
fnyb3rg 25 Jan @ 4:08am 
how do you get crowned west roman emperor
The Byzantine Emperor 22 Jan @ 9:05pm 
whatever happened to the monuments in this mod?
fnyb3rg 22 Jan @ 1:28am 
we also need more content for hellenic religion
fnyb3rg 22 Jan @ 1:28am 
we need some government mechanics for byzantium
Aero 30 Dec, 2024 @ 5:13am 
more missions for western rome PLEASE
smirkyshadow 7 Nov, 2024 @ 2:03pm 
How would one go about recreating the Roman Republic?
mason531 6 Aug, 2024 @ 8:40am 
Hey you should have a tributary ability for Rome where Rome can make tributes
TitanFury[SPQR]  [author] 1 Apr, 2024 @ 2:44pm 
The missions are fixed now
The Strategist 18 Jan, 2024 @ 4:43am 
The mission tree is not showing up, only the vanilla E.T one
Strynker 13 Sep, 2023 @ 10:02am 
Hola, en la primera foto el mapa se ve increible, que mod usaste?
SchGang 30 Jul, 2023 @ 3:55am 
i hope w e get a mod like this for vannila
YABWD 22 Jul, 2023 @ 12:01pm 
Does anyone know how to disable Event ID: byz_main.60 (automatic cultural conversion of Latin provinces to Roman)? It is very problematic for my Roman game.
Illyrius 4 Jul, 2023 @ 11:43am 
like mesogeio21c said the byzantine missions are somehow broken
TitanFury[SPQR]  [author] 2 Jul, 2023 @ 6:51am 
@grubyzpszowa what kind of help?
grubyzpszowa 1 Jul, 2023 @ 1:30pm 
bro i need help with another sub mod
davidlazaro242 26 May, 2023 @ 10:08am 
It does not detect me having the region of France in the decision to form Rome, despite having it complete, no matter what I do, I have tried everything and there is no way for it to detect that I am in that region, the others do, but not that one
mesogeio21c 24 Mar, 2023 @ 9:46am 
byzantine missions are broken and need to be fixed
Bloodborn 19 Jan, 2023 @ 11:59am 
@TitanFury[SPQR] Thank you for keeping the legacy of the Purple Phoenix Arise mod alive.
TitanFury[SPQR]  [author] 28 Dec, 2022 @ 2:49am 
@karinafalen2017 Some bug fix and new decisions
karinafalen2017 27 Dec, 2022 @ 5:29pm 
what is this new update for?
TitanFury[SPQR]  [author] 15 Dec, 2022 @ 3:53am 
@Atha056 You need to have Extended Time line for it work
Atha056 14 Dec, 2022 @ 6:25am 
Oh and BCS I forgot. What does ET sub mod mean?
Atha056 14 Dec, 2022 @ 6:21am 
How compatible is this mod with no dlcs Byzantium? Like none..... Also what other countries does it include?
TitanFury[SPQR]  [author] 9 Dec, 2022 @ 8:04pm 
@Europa The missions are bugged after last update, they will be fixed I figure out how to make it
TitanFury[SPQR]  [author] 9 Dec, 2022 @ 8:03pm 
@gezza_12 It's a good idea actually, if you want make any suggestion be welcome
TitanFury[SPQR]  [author] 9 Dec, 2022 @ 8:02pm 
@⍟Qtgaming⍟ it's a normal event, isn't a bug
Fasz_fej_jankó 12 Nov, 2022 @ 3:17am 
Will there be a fixing update? Idk why but whenever I play as Rome, an event keeps appearing over and over again. It is something like x y z province have become Latin again. Can you fix it pls?
Ragael 12 Oct, 2022 @ 2:07am 
update 2: seems Achaea is constantly split from the empire in every age for some reason.
Ragael 11 Oct, 2022 @ 4:16am 
update: Byzantine mission tree works perfectly starting with 1261 AD. not before.
Ragael 4 Oct, 2022 @ 2:32am 
byzantine mission tree that encompasses Anatolia, the Levant and Egypt is not working. also, the mission tree seems to be a combo between a standard one and the byzantine one. the tree looks unaligned. ik ET has a similar issue with this mission tree after the update.
Europa 16 Sep, 2022 @ 8:06am 
So uh, when I play as byzantines the missions are all the same except for a few missions being not there so the game is impossible to play (If I want to conquer the middle east), aswell as once again no new missions.
gezza_12 9 Aug, 2022 @ 10:01pm 
Does this add any content for Germanic / Barbarian factions?
Anthony 22 Jul, 2022 @ 5:06pm 
Yr I was talking for subjects expanded with this mod that the ai does not like to create Tributary States.
YR 22 Jul, 2022 @ 1:23pm 
@Anthony - i did not notice that, as i always play Rome, thx for the info.
Anthony 22 Jul, 2022 @ 9:12am 
YR I noticed with this mod the ai never likes to create Imperial Tributary states everytime after the roman has a war imperial Tributary State they never create any. it seems to only work if the player is in charge of the roman nation.
YR 21 Jul, 2022 @ 11:21am 
@Anthony you mean where you have from the expanded familiy ? if i remember correctly yes it should work
YR 21 Jul, 2022 @ 11:19am 
@ERROR 404: Player not found - when starting as rome you can chosse between the imperials merchants and generals , if you chosse the merchans (by inversting mana Points) you cna than choose to become the roman republic if you are at peace via decision.