Divinity: Original Sin 2

Divinity: Original Sin 2

Occultist- A Summoner Overhaul
189 kommentarer
LuckyBrock07 21 maj, 2024 @ 2:38 
Hello. I just wanted to let you know that even all these years later people are still enjoying your mod. I have to limit myself to only a few skills at a time because they are very powerful but i love the mechanics, the animations, and the shear creativity that clearly went into making this mod. Thank you very much for having shared it :D
Generic 10 jan, 2024 @ 3:11 
I really like the Eldritch/Corrupted mechanics, but they are a bit OP. I've edited the mod files to try tune it down but it overwrites the original file. Does anyone know how to make changes to a mod as a separate add on? (If i figure it out I'll release an unofficial patch for this mod, if the author is alright with it)
Falk 4 okt, 2023 @ 5:52 
I couldn't even get myself to look at the mod when the hotbar in the screenshots is so messy
DeMOiX 11 sep, 2023 @ 2:52 
Can you please update make AI use these skills? My companions not using any of these new skills
Pigeon 13 jun, 2023 @ 8:23 
makes all daggers ive found scale with intelligence
Mimir 21 apr, 2023 @ 14:33 
Am I overlooking something with the "Hex Damage" of certain spells? For example the Hex Wraith's "Ophidian Glare" is supposed to do Hex Damage whenever it entirely destroys an enemy's Magic Armour. This does not happen, though. It shows the purple number but no additional.
Systonica 29 nov, 2022 @ 5:55 
theres an oversight where you can kill your summons using deathfog and it rewards you with XP, which means in early game when you can find the deathfog barrels in fort joy, you can speed lvl to like level 4 before you even leave the beach. just a by the way, found this while fighting a friend in multiplayer, when i killed his imps and gained XP, but killing him didnt provide it
Ringclaw 4 nov, 2022 @ 19:43 
and it does not crash it while indoors or in big combats
Ringclaw 4 nov, 2022 @ 19:17 
has anyone found out what horror/where they might crash the game? cuz just using it dont crash the game as far as i know;P would LOVE to use it
anybis 31 aug, 2022 @ 15:38 
@J0k3_R Manifest Horror makes game crash when I try to use the skil.

Most likely when a big call falls out.
Such a big dog.
🅳🅴🅺🆄 🅺🅸🅳 20 jul, 2022 @ 18:48 
Manifest Horror makes game crash when I try to use the skill :(
Quanariin 10 jul, 2022 @ 21:49 
it would be nice if this mod had pet power compatibility
Alpharius 5 jul, 2022 @ 23:40 
Add the call of servants in a mask like Riker's please))
Divine 5 maj, 2022 @ 0:59 
Has the bugs been fixed?
Phoenix 4 okt, 2021 @ 21:39 
Manifest Horror doesnt seem to be working for me
Bob 16 sep, 2021 @ 12:39 
It's probably pretty known by now due to how many people have mentioned it but Manifest Horror really does seem to like to crash in most places if you get the 10% summon.
IBrownie 13 sep, 2021 @ 11:59 
Does anyone else have the issue of sometimes their tentacles from the one source point summon just pass their turn and dont do anything?
Arkius 11 aug, 2021 @ 19:15 
Does this mod still work? We put it into our game and dont think it is functioning
Teräs Makkara~ 11 maj, 2021 @ 9:21 
An update to this would definitely be pog, always loved playing summoner and having some eldritch horror magic mixed in would be definitely right up my alley.
Raging Anus 28 apr, 2021 @ 18:28 
Can I install this mid playthrough?
Tarso 17 feb, 2021 @ 3:18 
I noticed Imps are super weak on Divinity Unleashed. Not this mod fault of course since DU is a big overhaul, but just to let other people know. If you want to tuse this mod with DU, stay away from imps.
Iceberg 29 dec, 2020 @ 13:55 
I noticed you updated the hybrid spells mod. What a great mod. Looking forward to this one getting updated as well.
Siatru 3 dec, 2020 @ 2:23 
I don't see the beholder queen on my testing run. Might've missed it or maybe I need something else. Also never experienced a crash with Manifest Horror... yet.
Onexion 26 nov, 2020 @ 9:17 
are eldritch parasites supposed to look like butterflies/flowers?
Abyssro 18 nov, 2020 @ 6:29 
@Kabliga I have the same problem. When i make a game it always starts out at 1ap but at some point becomes 2 ap again and i don't know whats causing it.
Night_Jbird 12 nov, 2020 @ 11:20 
idk why but it feels the incarnate is just super weak compared to every other summons in the game. Is anyone else seeing or feeling that or is it just me?
Riverwind 11 okt, 2020 @ 21:49 
Thanks for your work! Your idea is incredible. For the problem of Manifest Horror, you can try the Norbyte's Script Extender. It is a powerful tool and easy to use.
Alchemist Eir 26 sep, 2020 @ 1:15 
Thanks for taking the time to update things even with 2020 being what it is. Do you have any plans to add compatibility with the infusions? I have been loving the hex options but miss the ability to use those on the summons given how much they boost them
J0k3_R  [skapare] 24 sep, 2020 @ 13:32 
Hey everyone, sorry for the lack of responses, I have been incredibly busy these last few months and honestly just got a bit burnt out from modding DOS 2. I will look over these comments that have built up and try to fix it but I will say manifest horror is a toughie to fix- the story scripting used for the skill to work can create problems sometimes and I'm honestly not entirely sure rn how I can stabilise that. I promise you once I get the chance/urge to mod again I will have a look and see what I can do.
V1D4U 7 sep, 2020 @ 13:07 
What a shame. This mod had an amazing potential, but has clearly been abandored by the creator. No updates in almost a year, even with all the bugs people have reported.
Kabliga 3 aug, 2020 @ 10:44 
anyone got any ideas why dimensional bolt is still at 2ap after turning on this mod?
I am fat and gay 31 jul, 2020 @ 6:47 
stay sane exile!
KeinKun 28 jul, 2020 @ 19:59 
Mod crashes when I killed an enemy with the use of the summon spell Manifest Horror. Uninstalled the mod and the game seemed to work as normal. Cool mod but a bit buggy.
Fairy Gunmother 20 jul, 2020 @ 9:41 
My game randomly crashes, just like kren626's does when i cast not just Manifest Horror, but the skeletal summons too (archer, rogue, etc.)
Tha Cheeto Guy 15 jun, 2020 @ 21:23 
Why are the Eldritch Parasites glowing orange?? It looks really odd.
Mokang Sonate 9 jun, 2020 @ 13:32 
For some reason, with my occultist level at 10+ some minions in the game don't get their needed upgrade at 10+ like for example the dragonchild or the bone widow aren't upgraded, could this possibly be a reason because the occultist is named occultist rather than summoner?
kren626 20 maj, 2020 @ 18:05 
My game also crashes randomly with the Manifest Horror
Jide Aurelius 14 maj, 2020 @ 8:10 
Does this work with DE?
anybis 14 maj, 2020 @ 4:29 
Good afternoon. Thanks for the mod.
Question:
On what surface do you need to stand to get the effect of "Unity with the elements"?
According to the logic of a necromancer, the character must stand on blood.
But this does not work, and does not reduce the cost of skills by 1 AP
Knife Cat 5 maj, 2020 @ 3:20 
yea the manifest horror crashes the game when there's not enough room for the monster it wants to spawn to spawn, so instead of not summoning it, it doesn't know what to do and crashes.
Ferkah'han 1 maj, 2020 @ 15:04 
Manifest Horror and Manifest (the Eldritch Parasite one) both crash the game.
I believe when it tries to summon the Destroyer, it crashes.
Asekamorte 30 apr, 2020 @ 13:45 
@ToxicShade Manifest Horror crashes my game as well when I cast it, but it seems to only do it sometimes. I haven't tested to see if it's one or more of the 4 summons that causes it or not.
Baranorn 25 apr, 2020 @ 13:17 
@powerfuldude depends on the hex, some of them specifically say you cant use it on the hex doll
Kerchiga 25 apr, 2020 @ 7:22 
killing summoned friendly imps in combat gives xp
E.R.M 24 apr, 2020 @ 16:33 
Cant seem to infuse the Hex Doll is it possible to do so
ToxicShade 23 apr, 2020 @ 17:43 
thats the thing though ill summon the destroyer and either one or two uses later the game crashes
Paper Red 23 apr, 2020 @ 15:51 
I'm only downloading this mod because it lets me summon eldritch tentacles to slam people with.
Baranorn 20 apr, 2020 @ 20:40 
Pretty sure its the 10% chance to summon the destroyer that does that, you summon it and its so overly destructive that it destroys your game process and shuts it down lul. I stopped using it and went with the Beholder Queen summon instead. More fun anyways.
ToxicShade 20 apr, 2020 @ 18:04 
The manifest Horror skill is causing my game to crash sometimes does anyone know if this is because of a conflict or is there just something wrong with it?
Galazeth Prismari 25 mar, 2020 @ 4:38 
Hahaha,I think pyrophobia is not weak at all :P
Though it do no damage,the status cannot resist by magic armor and this skill costs only 1 ap ,this is too enough for a control skill.

The skill icon and skillbook icon all indicate Malignant Bile is source-point-cost though , but it really can cast without source hmmmm .

And Blood Pact . As you see in the snapshot ,I did activate another mod Gravewalkerclass , but you know it hasn't got functions like healing automatically when receiving piercing damage.
And this bug only happens when I cast Blood pact.
Or maybe these two mods do have some chemical reaction only on the skill Blood Pact LOL