Arma 3
The Ihantala Rescue
13 Comments
XPAWAH 5 Nov, 2021 @ 11:42am 
Cool scenario but the farmer and his quest are both bugged.
SkinnyPimPcze 22 Dec, 2020 @ 3:17am 
good mod ... :) make more scenarios with kill counter :DD its work with every scena........ ?
Dator 31 Jul, 2020 @ 1:58am 
It's a great scenario.
telamiina 30 Jan, 2020 @ 6:47am 
Nice. Just started but seems quite intense.

I just hope ARMA 4 will have better engine :P
Schrebers Sunrise 7 May, 2019 @ 10:24am 
I am asking this also, because I for myself spend a lot more time in managing gear than into tactical gameplay. I may be mistaken, but especially longer playthroughs it seems to me the Arma engine punishes you with lag if you chose to have 5 Tents 2 AI follower and may be three vehicles with gear ... after many saves. The horting of gear especially happens due to the design of ravage delivering a little bit of everything but nothing consistently except stanag rounds maybe...just speaking out loud what I think.
Schrebers Sunrise 7 May, 2019 @ 10:23am 
Hey man, awesome again. Lovely, but demanding map for drivers. I hope you do not mind if I propose some sort of request. Would it be possible to make for example a version of this or another scenario that supports just one role. E.g.

1)One start as a sharpshooter almost fully equipped. The reward loot containers may have loot accordingly.
2) Especially for Ihantala I think playing with a tanquette would be great. Military bases could have vehicle ammocrates as rewards and may be bases could have more counter measures to rebalance the scenario.
Marked One 2 Feb, 2019 @ 7:40pm 
You made an awesome map,maybe make it mutiplayer ,with less runners, lol.
Mauseri 23 Oct, 2018 @ 10:44am 
This was fun... could've used a geiger counter though! And hostage 2 intel was floating in air, could easily miss it... but those are just such small things. All and all, nice mission!
GilliganTrevor93  [author] 9 Oct, 2018 @ 10:54am 
Awesome glad you made it through without to many restarts will be working on next scenario soon.
ROBAX 9 Oct, 2018 @ 4:08am 
Excellent, had a good long week going through this. The pilots are morons of course, but I saved them both. It's a very pretty map, definitely looks good, but very boring in terms of locations. Zombies were good, AI pretty good. Yes, all good, as you already know!
Riven Deckard 6 Oct, 2018 @ 8:03am 
I was making the mission for this farmer on south-east part of map. It was 7am (so still the "cold" part of the day), got freezing, then sick after that. Started a fire inside farmer's house, freezing stopped but sickness stayed until 8am passed and I got the "feeling better" info, after that I could finally move on. So it looks like you can't get rid of sickness until it's the warmer part of the day.
Are there any clothes that give you full protection from cold? I grabbed the half-ghillie from chicken thieves but looks like even that one doesn't help.
GilliganTrevor93  [author] 5 Oct, 2018 @ 9:26am 
What works for me is building a fire inside it takes awhile but eventaully you will see a message apear saying your starting tofeel better. I will give the script a check to see if i missed anything.
Riven Deckard 5 Oct, 2018 @ 7:49am 
Ihantala seems like a perfect map for this kind of scenario, great job! It's a small map so FPS is amazing, close to 100 all the time. The morning low fog looks amazing in sunlight. Is there any way to get rid of sickness? I tried medkits, better clothes, sitting by the fire in bandit camp, seems like nothing helps. Or should I just load an earlier save from before I got sick lol.