Ravenfield

Ravenfield

Crusade for Eden
21 Comments
Nomi 16 Jan, 2020 @ 12:02pm 
I'm not having trouble winning or losing, but I agree that it is broken a bit.

+The concept. The concept is amazing, and it's part of the reason why I played so much on it.
+Decent distance between pillars.

-On a technical note, the pillars aren't completely 90 degrees. Bots will get stuck
-The catwalks/bridges had some thought put into them and nothing else. They're not as bad as the stairs, but I have to at least talk about how bridges are situated, at times, directly above helipads
-the stairs. My only option on most stairs is to spam jump. fine for me, I'm always jumping anyways, but I know that the stairs need fixing.
-lastly, some helipads are situated in between pillars and halfway down the pillar.

The patches I would love to see (but I don't require of the author) are the stairs and the helipads. the buildings are fine, and the pillars are passable. thanks for the map OP, I'm playing on this map as I write this
Dillon 20 Aug, 2019 @ 5:09pm 
It reminds me of Kamino from the 2005 Star Wars Battlefront II.
Blue North Star 16 Jul, 2019 @ 5:42pm 
Why would you do this to us?
*Gets shot by AI*
*Gets "knocked down"*
*Falls off the map*
EEON  [author] 27 Mar, 2019 @ 7:20am 
skirmish
Light of the World 22 Mar, 2019 @ 10:51pm 
As cool and fun as I wish this map was, it is broken. What do I mean by this? It is physically impossible to even have a chance of winning as eagle on any gamemode (unless you change the bot ratio). Again, as great as this map could be, in this current state it is sadly horrible. Cannot recommend at all unless something is done to balance it
EEON  [author] 20 Dec, 2018 @ 9:19am 
If you battleplan all attack, you can get the 2 first points, if you have less than ca 40 bots you might get the 3rd later. In normal pointmatch you cant take all points, but on what map can you?
RedLegs13B 19 Dec, 2018 @ 4:12pm 
I like the map, but it's near impossible to gain any ground playing as Eagle. They take forever to even reach a capture point, just for them be demolished by a Raven heli... Map is just too one-sided unless you configure the flags.
Kalani 9 Nov, 2018 @ 10:44pm 
This work really was good that you made!
Gardiaxiyn 12 Oct, 2018 @ 11:06am 
I like the map, but the patfinding is a little weird, also the flagspoits locations. In the start al the units awkwardly shoot the enemys. Could you make make it a little better?
EEON  [author] 12 Oct, 2018 @ 9:21am 
done, comment if they still explode
decom70 11 Oct, 2018 @ 5:52am 
Most Helicopters (modded ones) immediately explode upon spawning. You should maybe place them a bit higher, so they dont immediately collide with terrain.
EEON  [author] 10 Oct, 2018 @ 7:30am 
Killzone added!
Sage 9 Oct, 2018 @ 4:03pm 
Yes please, I would love to have an actual fight on this map
EEON  [author] 8 Oct, 2018 @ 6:34am 
the problem is, that this map is made in an older version of the toolpack, where damagezones didnt exist. Gotta move all prfabs and textures and stuff, but Im on it...
SpooNNNeedle 7 Oct, 2018 @ 5:08pm 
also yes, make a killzone at the bottom of the map
SpooNNNeedle 7 Oct, 2018 @ 5:08pm 
Eagles are the bad guys tho..
Sage 7 Oct, 2018 @ 11:18am 
You should modify it so that everyone dies if they fall down to the bottom of the map. I lost half of the bots after 5 minutes into the round and they just swim down there.
Habloc 7 Oct, 2018 @ 10:26am 
The bots dont seem to want to take off in the helis. They sit in them and use the turrets but they dont ever fly them.
Captain Badbeard 6 Oct, 2018 @ 9:33am 
Raven Pride! Stand against the Eagle oppressors!
KLON 6 Oct, 2018 @ 6:44am 
DontLookDown
Ruby 6 Oct, 2018 @ 2:48am 
Is there the Garden of Eden ?