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Не уверен, что мои изменение сохранит полную функциональность мода, но основные функции, кажется, что должны работать.
The Russian translation is also fully completed in this version.
https://github.com/kalekhin/BetterPawnControl/tree/1.6-fix
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Привет ребят, сделал совместимую с 1.6 версию данного мода (удалил принудительный тик после смены расписания, это стало вызывать ошибки в данной версии).
Так же в данной версии полностью завершен русский перевод.
https://github.com/kalekhin/BetterPawnControl/tree/1.6-fix
You must be new. They steal ideas and put them into the main game (sorry to go against the hivemind around this game). But yes - modders creating great works like this one are the real heros. Without mods there are many better games around doing the same thing base game to base game.
Under-rated mod.
Disabling either BPC or [FSF] Complex Jobs resolves the issue. Would be great if this interaction can be fixed. :)
Thank you so much!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Found this error while loading with Achtung!, something related to the Rescuing work type.
Work Tab 1.5 Temp: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2552065963
I saw arof mention that the compatibility patch doesn't include theirs but that they don't want to mess with the original ID's, and the other unofficial version of the mod they suggested which shares the original ID has a lot of people in the comments expressing various concerns with functionality issues, so I'd like to stay on this one if I can.
If you would be willing/able to make it compatible, that would be appreciated!