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Finally, a lore friendly mod !
>accidently gets 5x
>realizes it when it happens lategame
>WE ALL FUCKED
or so I think. Lets see. Anyway great mod works still fine!
Turn 65, I'm playing Teclis on Very Hard and feeling pretty confident.
Then comes the Chaos Invasion, and 17 ship line along my coast.
You gave me the "cacel" of a lifetime, man.
+ favorited will use again once skill grows high enough.
No need of updating.
I can make it, but I worry about your computer.
This migt need a NASA computer to run the campaign map.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1575917911
Can you do a 10x Chaos Invasion?
No, they have their own 'wh_chaos_invasion.lua'.
You can find it in Steam\steamapps\common\Total War WARHAMMER II\data\data_2.pack
You will need a Pack File Manager to open pack files.
and stuff
local ci_mid_game_imperium = 7;
local ci_late_game_imperium = 10;
-- turn number to force the Chaos Invasion to trigger if the player has not hit the required imperium level. Also works for autoruns where there is no player
-- values here that are non-numeric now disable the relevant timeout
local ci_mid_game_turn_timeout = 150;
local ci_late_game_turn_timeout = 200;
Nothing was changed above.
It should come on its normal time.