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I started a run as Neolithic and there was the "Laboratory counter" available for me to build
Thank you. I can finally wear this handsome suit of armor in space
XMA-1 Leviathan Mechanized Combat Armature and XMA-1 " Leviathan " MCA Helmet
Can you update the EVA label for the clothes?SOS2 I want to wear this clothes
Sorry for the dumb question ^^"
Like, the coding part of the mod is like, dark magic to me xD
On Creation Engine at least i can use xEdit or the Creation Kit, that require no coding xD
Coding is like... The bane of my existence xD
Could be possible to add a toggle on mod options?
Or add a advanced versions of them for having them as advanced research? (Maybe they can use Plasteel and Advanced Components? Sprite-wise they could just be the same but, lighter tone of blue)
Or too much of a chance from the original mod?
Sorry to come back again with another problem.
Strangely enough, the side machines, beeing the research terminal and laboratory station seem erratic, of when they are able to be used for research.
It seems like, randomly they are able to be used, them puff, they stop beeing "research tables"
Any idea?
I'm starting to think of them as just research boosters and will just add more and more High Tech Research tables if i have more researchers.
Also I believe the XM power armor never covered neck before (occasionally had lancers one shot my colonists when unlucky), has that been added?
Thanks for the reupload!