RimWorld

RimWorld

Smoked meat
282 Comments
cyu4770 17 Jun @ 8:25am 
@dismarzero - thank you for replying!! Much appreciated
dismarzero  [author] 16 Jun @ 8:19pm 
yes i believe there is a small chance like with all food
cyu4770 15 Jun @ 11:40pm 
Can colonists get food poisoning from smoked foods? :o
cyu4770 15 Jun @ 2:11pm 
thank you for keeping this one updated!! i needed a simple meat preservation mod for my medieval playthrough :)
dismarzero  [author] 11 Jun @ 5:02pm 
1.6 beta update!
Liath Shadow 27 Jan @ 9:54pm 
Something went wrong with the smoked meat classification, it is showing as 'simple meal' now, rather than 'raw meat'
Timou 23 Jul, 2024 @ 11:28pm 
Can you please change the textures of smoked stuff! Or tell me how to do it becouse it looks realy ugly in 2024
Kimsola 8 Jul, 2024 @ 1:02am 
Hello you wonderful man. I have a question. Smoke things don't count as a meal. Even though I have over 300 smoked meat in the game, there is still a Low food alarm. Is there any way to fix it?
Barry 24 Jun, 2024 @ 2:24pm 
-------
Meat can be preserved by drying and smoking. Smoking meat takes a long time, but you can do a lot at once.

*Smoked meat is kept for 35 days. It is classified as unprocessed meat, so it can be used in all recipes that use meat, such as meals and feeds.
* Smoking pits are campfires modified to use less wood, burn more slowly; produce less heat; die out faster in the rain; and can smoke meat.
*A smokehouse allows you to smoke more meat at the same time, much more than a smoke pit.
Barry 24 Jun, 2024 @ 2:24pm 
@dismarzero (not taking credit for translation as I used google translate)

PER "洛清衣" This is a very old mod maintained by many authors. I saw that it hadn't been updated for a version or two and decided to keep it alive. I will add it to my Vegetable Garden collection and keep it updated.
~Dismar

Variety:
- You can smoke vegetables.
-Can smoke human/insect meat into a meal. Cannot be used to prepare other meals.
- The Smoke Pit requires research on eating dried meat.
- The smokehouse requires dried meat and complex furniture to build.
continued----
dismarzero  [author] 20 Jun, 2024 @ 3:26pm 
If you take an Ingredient with a special property like "Human Meat or Insect Meat" and run it through 2 recipes. IE Make a smoked meat then make a simple meal.

The Special food properties are lost. And it won't count as that special food for Ideo buffs and losses its negative de-buffs.

The meats are coded this way. I spent way too long trying to find a fix for it.
So I just removed the smoked version for making meals.
nickwest 19 Jun, 2024 @ 1:50pm 
Ive been using this mod and loving it so far. I would like to make a request. Can you make the options for the smoked human meat and insect meat come up as options for ingredients for pemmican and for meals. I like using insect meat and human meat as ingredients for pemmican and meals that I then feed to my animals. Im thinking they can be disabled by default. Not being able to make pemmican or meals for animal feed out of the smoked meat has left my gameplay with huge stockpiles of both. Thanks
dismarzero  [author] 17 May, 2024 @ 1:12pm 
I am sorry. I do not understand.
洛清衣 12 May, 2024 @ 7:49pm 
这是一个由许多作者维护过的非常古老的模组。我看到它已经有一两个版本没有更新了,决定让它继续存在。我会将它添加到我的《蔬菜园》收藏中,并保持更新。
~Dismar

变化:
- 可以烟熏蔬菜。
- 可以将人类/昆虫肉烟熏成一餐。不能用于制作其他餐点。
- 烟熏坑需要吃干肉的研究。
- 烟房需要吃干肉和复杂家具来建造。

肉类可以通过晾干和烟熏来保存。烟熏肉需要很长时间,但你可以同时做很多。

* 烟熏肉保存35天。它被分类为未加工的肉类,所以可以用于所有使用肉类的食谱,比如餐点和饲料。
* 烟熏坑是篝火,经过修改可以使用更少的木材,更慢地燃烧;产生的热量更少;在雨中更快熄灭;可以烟熏肉类。
* 烟房允许您同时烟熏更多的肉类,比烟熏坑要多得多。
dismarzero  [author] 7 Apr, 2024 @ 8:26pm 
Dunno probably not?
Hakurouken 6 Apr, 2024 @ 9:49am 
I'm not sure why but the stack size for smoked meat is x75 while for vegetables is x250. Is this intended?
TokageNeko 30 Mar, 2024 @ 4:55am 
Nice
dismarzero  [author] 16 Mar, 2024 @ 1:24pm 
1.5!!
dismarzero  [author] 23 Apr, 2023 @ 8:43pm 
4/23
-Minor coding changes
dismarzero  [author] 30 Mar, 2023 @ 8:08pm 
cool
=][= Milante 30 Mar, 2023 @ 4:10pm 
Correction, the smoked insect meat appears to be labeled as rawTasty, which prevents it from being used by ideologies that love insect meat but don't eat raw meat from eating it properly. Changing it to mealSimple like smoked meat fixes this.
=][= Milante 30 Mar, 2023 @ 3:51pm 
For the smoked cannibal food, it sounds like an ideology thing. I have "Insect Meat: Loved" in my ideology, and smoked insect meat is still given a debuff and considered a disliked food. I suspect the smoked cannibal meat is having the same problem.
klvlt 10 Feb, 2023 @ 7:01am 
I posted the mod . Thank you!
Toby B. Good 9 Feb, 2023 @ 9:07pm 
Thank you Dismarzero, it was a trait related issue but either way not a big deal! We appreciate you.
dismarzero  [author] 9 Feb, 2023 @ 3:36pm 
klvlt sounds like a great little mod. you should post it. You can add a than you and a link back to this mod if you like :)

GoodGuy420 i regret added that to this mod. I have had tons of issues making that work correctly. but I will talk a look and see if it broke again. is it a Gene or a trait for the issue?

Blitzmo im planning on adding a smoker that uses the Processor Framework to auto make the smoked meat. I am just thinking about if I wanna make new art for it :)
Blitzmo 8 Feb, 2023 @ 7:21am 
So are there any chances this will be updated with automated smoking machinery or is this just on life support and i need to use VGP gourmet?
Toby B. Good 8 Feb, 2023 @ 6:19am 
Not sure if this has been covered but: currently trying a cannibal playthrough and as pawns eat "smoked human meat", they receive a debuff of -3 for consuming "Non-Cannibal Food." Is there a topic covering this or is there a way i can fix this?
Apologies ahead of time if its been discussed, i dont have a ton of time to sift through the comments here.
klvlt 8 Feb, 2023 @ 5:00am 
Hi! First, thank you for maintaining this mod. It's my go-to for preserving food when freezers aren't available. I'd like to post a mod that adds recipes for smoked fish made from seafood of Rainbeau's Fishing Rework (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2920098766) . The code is pretty much copied from the smoked meat recipes, and since I'm not much of an artist I took the graphic of smoked meat and adapted it as well. Would it be okay for me to post this mod?
dismarzero  [author] 2 Jan, 2023 @ 4:21pm 
Spoonk those errors were corrected. as not a conflict was just a coding change in 1.4,

I'd have to see a list of food type mods o see what the conflict could be
Spoonk 17 Dec, 2022 @ 6:49pm 
Hi! sorry I don't have much info, but smoked meat conflicts heavily with one of the other mods in my downloads

I do not have the time to try them all individually to search for conflict I apologize, but Just thought I'd say it would be great if you could list the known conflicts -- I see a few in the comment section already

It just doesn't show up under production -- or really anywhere (meat smoker)
dismarzero  [author] 6 Nov, 2022 @ 12:49pm 
thanks for the info
Thecryptarch 6 Nov, 2022 @ 8:43am 
FYI, if anyone has this issue. Smoked meat disappeared as an ingredient for me again, and after some research, I figured out that it was a conflict with the mod Food Sorting. Personally, I'll go with this mod and remove Food Sorting from my modlist.
dismarzero  [author] 5 Nov, 2022 @ 2:28pm 
Smoked Meat
-Smoked Veg shelf life corrected
Thecryptarch 30 Oct, 2022 @ 8:58pm 
Thank you! It's working perfectly again! Easily one of my favorite mods, as I tend to do NB Tribal runs.
dismarzero  [author] 30 Oct, 2022 @ 5:56pm 
Smoked Meats
-Added a new sub category for smoked meats under Raw meats
--This fixes the Errors with Vampires and should fix the Ingredient issue as well.

Please update your recipes and stockpiles!
dismarzero  [author] 28 Oct, 2022 @ 6:08pm 
Added both to my work log to look at
Kasa 28 Oct, 2022 @ 3:49pm 
There is a error with Biotech DLC, pawns with the Hemogen Gene will be unable to eat the smoked meat from this mod, I will post the error log in the discussion folder.
Thecryptarch 27 Oct, 2022 @ 7:37pm 
This is one of my absolute favorite mods. However, I see that the regular smoked meat is now categorizing as a simple meal instead of food that can be used as a component in meals. Is this a result of the 1.4 update or an intentional change to the mod? I didn't see anything in the change notes.
Death_Player 26 Oct, 2022 @ 7:23am 
Dear @dismarzero, I think that the other modder @Zaljerem likes to help you with the processor framework and the art.
dismarzero  [author] 26 Oct, 2022 @ 6:57am 
Kasa : Hi I dont really art all that well. If someone fixes it i will add it to the mod.

Dear Player : I do have plans of changing the smoker to use Framework pretty soon.
Death_Player 26 Oct, 2022 @ 4:29am 
Dear Author, I like this mod more than the VE medieval, however, the more advance smoker uses an automatic process and feels more right.

How do you think about using SYR framework for the smoking proces?
Kasa 24 Oct, 2022 @ 7:35am 
Nice!
Ps: Any chance on working with Zal from Zal's Smoked Meat in the future to update the graphics of this mod?

It's a tried and true mod but being able to properly rotate the building would be nice.
dismarzero  [author] 8 Oct, 2022 @ 8:51am 
1.4 unstable is here! I'll be working on my mods over the week. I am back :P

I have found no bugs in the day of testing I have done.

Errors may happen as other mods are updated. And features for new version ie.. new coding may not be there as the coding changes can be missed.

Please let me know if you find core coding that needs updating in my mod and I'll put it in!
Joomin 1 Oct, 2022 @ 7:54pm 
For some reason my Smoke meat building is unavailable. I have researched Pemmican, and I can use the Smoker log fire, and am able to successfully smoke meat, but the shack is unavailable.
dismarzero  [author] 4 Sep, 2022 @ 8:27pm 
:)
Team Triss 4 Sep, 2022 @ 7:56pm 
Nevermind, I found it needs Pemmican researched.
Team Triss 4 Sep, 2022 @ 7:36pm 
I'm running 1.3, and it says it's in the mod list, loaded, and I see it on the loading screen, but no matter what I do I can't find the buildings from this mod anywhere. Any suggestions?
dismarzero  [author] 23 May, 2022 @ 8:32pm 
Oh cool, yeah its a meal now not something to be used in meals anymore
Sandy 23 May, 2022 @ 9:28am 
Ok, I found the solution to my issue. The smoked insect meat was categorized as a meal. So I made a patch to make it categorize as raw meat. No more smoked insect meat filling up my freezer.
Sandy 22 May, 2022 @ 4:18am 
Thanks for the mod. It really helps to preserve the meat from rotting. I have a request. I use the LWM deep storage mod and their food barrels accept the smoked meat, but not the smoked insect meat. My freezer is filled with smokes insect meat after an infestation.