Divinity: Original Sin 2

Divinity: Original Sin 2

Skill Cap Remover(to 100)
35 Comments
Aurora Kirin 18 Apr @ 3:13am 
Persuasion going past 10 is fine.
In a previous run I got it all the way to 100 with Lone Wolf and a different mod that increased caps. I could do anything and everyone stayed at 100 Attitude.
thearabianslayer22 11 Jan @ 12:22am 
hey when i made my stats all to 100 it started to heal my enemies is there a fix?
Hebrux 30 Aug, 2023 @ 8:33am 
I agree, just make them go to their limits before they break for each of them.
Freeasabird🕊 28 Aug, 2023 @ 1:38am 
Instead of making it all go to 100 why not just make it go up to the absolute limit without risking other peoples games. you say Pickpocketing can safely go up to 30 well set the max to 30 not 100. set lucky charm to 40 instead of 100. Persuasion 10. why set them all to 100 if theirs a soft limit that breaks your game if you exceed this limit?
DeepVoid  [author] 26 Jun, 2022 @ 3:28pm 
Sorry if haven't given an update for a long time. I did create a second version of the mod with the normal civil cap but I originally planed to do a playthrough with it to test it myself. But I lost interest in DOS2 at some point and never manage to test it. In the meanwhile I also got a new PC so all old files are lost. But recreating it shouldn't take too long. I have exams at the moment so I'm preoccupied. BUT if the interest is still here I would be ready to recreate the second version as a separate mod after my exams. I'm still not really in the mood to play DOS2, so I would be an untested release.

@Eclipse_Fall
No, as of my knowledge I now of no problems with a too high wits level
Eclipsed 26 Jun, 2022 @ 2:47pm 
Are there any known issues with making wits to high?
Venix Firiurx 23 Apr, 2022 @ 6:18am 
It would be much appreciated if you released this mod, but with a 10 civil cap or something cuz thievery scales with the npc levels to impossible heights, making pickpocketing not work as there is no way to get such levels of thievery. @DeepVoid
DeepVoid  [author] 16 Jul, 2020 @ 1:25pm 
A quick update regarding the requested update for lowering the civil cap. I decided to create a second version of this mod. The second version of this mod will be nearly exactly the same, except that the civil cap will be at 10 (as instead of 100). I decided to create a second mod, so that people who still want to play with the original version, can still do that. I’m still doing some testing, so expect the second version to be released on the workshop in the next few days.

@TheSemiSlayer I’m goint to think about it.
Animalrescueduo 12 Jul, 2020 @ 1:19pm 
Can you please post this to nexusmods?
DeepVoid  [author] 7 Jul, 2020 @ 12:55pm 
@Ṫℑᙢعᗾعℵᗫعℛ I will look into this. Maybe it isn't a bad idea scaling some of the civil abilities back, so at least some of the problems can be avoided.
⪼ṪÎΣΞɃΞƝΔΞƦ⪻ 20 Jun, 2020 @ 3:11pm 
I think you should just change the thievery scaling, and persuation scaling back to default, which is max level 10 or 7 (I don't remember exactly). And as of lucky charm - change it to cap 30 or 49. Noone needs it 100 high anyway if it breaks.
⪼ṪÎΣΞɃΞƝΔΞƦ⪻ 20 Jun, 2020 @ 3:01pm 
I have the same problem as @Whisperedn7x, the thievery scales with targets level. If target is level 8, I need level 8 thievery to get the thing done, which is impossible, because I am level 6 as of now myself and I have thievery of level three.
DeepVoid  [author] 2 Jun, 2020 @ 1:06pm 
@Whisperedn7x Does it change level cap? If no, then yes.

@Greywall That's strange, this mod doesn’t touch anything else then the level cap(so no world edits). Do you have any other mod installed?
Whisperedn7x 2 Jun, 2020 @ 9:18am 
does this work with unnerf lonewolf?
Greywall 15 May, 2020 @ 6:07am 
I think this mod might have an issue that increases requirements of some skills... I have thievery requirements of 18 now in Arx after adding it... it seems a tad excessive.
You_Cant_Beat_K 4 Jan, 2020 @ 12:14pm 
Awesome. I might mess around with this at some point.
DeepVoid  [author] 5 Aug, 2019 @ 8:47am 
@Xiloon Galidom this mod doesnt give you extra points per level up, so it's impossible to get everything to a 100 without using mods. This mod only gives you the possiblity to level everything to 100 and if you focus only on one skill it should be possible when you use lone wolf. If you want to get more points per level up, you need to use a mod. As example you could use the cheat commander mod and give yourself every level up more points.
Xiloon Galidom 30 Jul, 2019 @ 9:30pm 
How do you get enough points for everything?
Operator 27 Mar, 2019 @ 4:00am 
@DeepVoid cheers for the info and response i will give this all a try and see if it helps.
DeepVoid  [author] 19 Mar, 2019 @ 1:06pm 
@Operator Start by activating half of your mods (including this mod) and go in game and try if you can lock pick before level 13. If yes, you activate another half of your deactivated mods and try it again. If no, you deactivate a few mods and try again. Rinse and repeat this steps until you find the mod which is the problem. If this helped you pls write it into the comments so I know it was other mod and not mine, otherwise I will look deeper into this problem.
It also would be interesting to know which skills are already over the vanilla limit, it could be that one of those are the problem. Also if anyone else has this problem or knows more about it pls write it into the comments.
DeepVoid  [author] 19 Mar, 2019 @ 1:05pm 
@Operator my mod shouldn’t change when a skill should start working but only how high you can level it. After your comment I went in game to check, but I didn’t have any problems. So I even went into modding tool and looked if accidentally changed something I shouldn’t have, but everything seems to be correct. Do you have any other mods installed? When yes, did you try it with only this mod active? If you still can only lock pick when you reach level 13, then try to uninstall this mod and reinstall it again. But if it worked correctly only with this mod active then your only option is to start finding your problematic mod. This a tedious task but the only solution to this problem.
Operator 18 Mar, 2019 @ 8:37am 
This mod will now only let me pickpocket from pickpocket level 13, is there a fix?
DeepVoid  [author] 8 Jan, 2019 @ 12:03pm 
Thank you for the comment Synarix. I will write it into the description.
Synarix 6 Jan, 2019 @ 7:45pm 
Lucky Charms breaks and sets proc to 0 after about lvl 50 ish. I am not sure if that stacks with other companions (doing solo playthrough).
joshuadodell 29 Oct, 2018 @ 11:47am 
@septimius Find the file in your Steam folder, should be under Steam/Steamapps/workshop/content/435150, then find the mod thats not showing up by clicking the folders till you find it then copy and paste it into Documents/Larian Studios/Divinity original Sin 2 Defintive edition/ mods, and it will show up in game
Septimius 29 Oct, 2018 @ 5:53am 
I've subscribed, but can't find the file in the workshop. Any help?
joshuadodell 28 Oct, 2018 @ 3:45pm 
Oh, for mods that dont show up in game, you have to manually move them from the Workshop file in your Steam folder, over to your mods files of DOS:2
DeepVoid  [author] 28 Oct, 2018 @ 11:23am 
Thats strange. When you look at the top right corner of this mod page it even stands there "Verson: Definite Edition". Maybe a bug. Tried to unscribe(dont forget to delete the mod in the larian studios folder in your documents) this mod and subscribe again?
Dr_Duskull 28 Oct, 2018 @ 10:31am 
thats weird, when i launch DE it dosen't show, yet it will when i launch Classic
DeepVoid  [author] 28 Oct, 2018 @ 2:35am 
This mod is for the DE Version. So you dont have to wait ;)
Dr_Duskull 27 Oct, 2018 @ 8:19pm 
any idea when this can be put into DE?
Dominicus 25 Oct, 2018 @ 12:31am 
Now put that in the description.
Dominicus 24 Oct, 2018 @ 4:45pm 
How high is too high, fool?!?
DeepVoid  [author] 24 Oct, 2018 @ 10:26am 
It should be called "Skill Cap Remover(to 100)". And if you dont find anything called like that. Search for "level_cap_remover"(was the old name of this mod).
Fumetsu Kage 24 Oct, 2018 @ 3:12am 
what is this called in the mod order list? i can't seem to find it