XCOM 2
Templar Dragon Hero Class
33 Comments
Nero 28 Dec, 2024 @ 1:56am 
@Epic Dovahkiin how do you change the focus cost anyways?
Nero 28 Dec, 2024 @ 1:55am 
aside from the flame burst ability, in the main tree and set the world on fire, napalm canisters in the awc tree, i don't see any skill that requires the old shocktrooper skills, so if you can find a substitute for it then it should be fine to skip it
Epic Dovahkiin 15 Oct, 2024 @ 8:32pm 
frankly i never really used flame burst to begin with (i replaced it with flame sabre (which yes does mean if you decide to use it it needs to be set to primary instead of secondary i also had to change the focus cost otherwise it's actually unusable) from Mitzruti's perk pack) though i'm sure there's others that are more suited out there somewhere
Epic Dovahkiin 17 Sep, 2024 @ 12:16am 
@Big Brother Max (from the description) Shocktooper isn't entirely nessecary - you'll lose flame burst and a few potential Xcom perks if it's not installed.


so in other works yes but a few perks will be missing
Big Brother Max 13 Dec, 2023 @ 12:14pm 
so (WOTC) ShockTrooper Port (Old/ Abandoned) is dead can we still use this mod or is it also borked?
Omni 8 Apr, 2023 @ 4:41pm 
I can't seem to get the starting soldiers mod to actually pull the Templar Dragon I have in my character pool, it will generate a random Templar Dragon instead. I'm using MFSC and a few other faction soldier class mods and they are suffering mostly the same fate.
Landeun 10 Dec, 2022 @ 3:42pm 
Hey Mitzruti, dunno if you're still around checking comments on your older mods but I've been having an issue with my Templar Dragons and I even tried fixing it but I can't find out why it's happening.

I'm using RPGO and several other mods but no mods except RPGO are touching the code for how much AP a soldier gets on rank up. I checked the codes for the Reaper Cryptic (the class my reaper ended up being) and the code for BaseAbilityPointsPerPromotion=10 is identical.

Anyways, issue I'm having is my Templar Dragon has Above Average combat intelligence yet in two rank ups he's only gotten 27 AP in total. Almost as if he's only getting the AP from having a higher combat intelligence. Do you know what I should be looking for? I've tried modifying a few configs and changing the BaseAbilityPointsPerPromotion to be 35 as Musashi's RPGO has Reaper, Templar, and Skirmisher set to, but nothing has been changing.

If you have any ideas, please help. I'm at wits end at this point ;-;
Nero 14 Aug, 2022 @ 8:38am 
does this mod makes it so that the required shocktrooper class can now use lw2 gauntlets?
Nero 19 Jan, 2022 @ 8:30am 
@LawrenceMyne(TTV) go to multiple faction hero class mod config and change the uh... something along the line of favor new classes to false
LawrenceMyne 20 May, 2021 @ 12:36pm 
Hey there! I'm having some issues with this mod and a couple others, the Skrimisher Heavy and Reaper Scythe Class mods. I came here given you might have a better clue on what's going on

All my Faction classes have defaulted to my modded ones. Dragoon, Heavy, AND Scythe. I have no idea how to fix this outside of downloading the recruitable and trainable faction mods and just working around it that way. Console doesn't work, spawning more defaults them as well. Do you have and idea what's causing this? Or just bad luck for the campaign? (Also, I uninstalled a mod, the Bio Division mod. Would that have caused the issue?)
BroncoXeno2035 28 Mar, 2021 @ 2:55pm 
My Templar Dragon is firing a reaction shot at everything moving in its sight with the gauntlet rocket animation. No explosions and 4 damage per hit. This ghost ability even triggered when a claymore from a reaper from Resistance Joint Task Force blew up on a purifier, hitting the purifier. Do you know what is happening?
LooseNooseZeusMooseGooseJuice 14 Jun, 2020 @ 11:34am 
I can send you the config if it would help. I'm just really confused because when i compare it to other templar class mods, i've set it up the same but its not working.
LooseNooseZeusMooseGooseJuice 13 Jun, 2020 @ 8:20pm 
Yo yo, I'm trying to fiddle with the config to add momentum as a default ability of the dragon to help it keep up with my modded templars, but adding momentum to squaddie isn't letting my dragons use it even after a rend. Am I missing a step to change that on my end? Btw i also removed it from the AWC list, should i have left that there? I thought it would step on the toes of having it set to squaddie already.
Mitzruti  [author] 8 Apr, 2020 @ 3:09pm 
@Valvatorez
the class template name is TemplarDragon
Valvatorez(Cox Cable = awful ISP 8 Apr, 2020 @ 1:49pm 
@Mitzrut
what is the proper console command for this class? As I have two soldiers that I'd like to change to this class. Due to it not loading with another mod that forces Gate Crasher to load with a class of player choice instead of Rookies.
Slackboy101 5 Apr, 2020 @ 2:36pm 
I have a Class mod suggestion, maybe a Reaper class that's based on Agent 47?
Adam Jensen 007 2 Feb, 2020 @ 12:58pm 
nice mod do you still create new mods?
Mitzruti  [author] 19 Jan, 2020 @ 7:59pm 
@Waves_Blade
No idea. I don't see any reason config-wise that could cause that, so it's probablly something about how they get implemented as faction classes.
Waves 19 Jan, 2020 @ 3:49pm 
My Templar Psion is getting the Dragoon's abilities for some reason, any idea why?
the_moidart 18 Jan, 2020 @ 12:51am 
A taaaad bit random feeling as a class, but great as a tactical swiss army knife. And massively more reliable than, say, the chemthrower class. Fun, wish I'd installed it sooner.
AcidLite 29 Oct, 2019 @ 1:53am 
Alright I see what you mean. I used the cheat giveFactionSoldier to get a few more to test it out in a mission. It was confusing cause it says on the Templar Dragon abilities, that Rend has Momentum but you are right it doesn't. And the normal Templar does.
AcidLite 28 Oct, 2019 @ 9:25pm 
ok thanks, what is AWS deck?
Mitzruti  [author] 28 Oct, 2019 @ 6:37pm 
@JC_Uchiha
The Dragon doesn't start with momentum, but it is in their AWC deck. normal Templars should still have it though.
AcidLite 28 Oct, 2019 @ 3:19pm 
When I hit with Rend, I can't move after wards. Does this class change that?
ctzodiac 24 Dec, 2018 @ 4:25pm 
This doesn't seem to work. Got the skills but can't equip proper weapon.
Aaewen 23 Dec, 2018 @ 8:06pm 
How do you get another templar with these skills in game?
Spotter 16 Nov, 2018 @ 12:44am 
I can see these skills on the Skirmisher, but not the Templar. Good job despite the logic flaw.
UndercoverUnicorn 30 Oct, 2018 @ 5:52pm 
FOR THE EMPEROR
PantherHardraad 30 Oct, 2018 @ 8:12am 
"The man who has nothing can still have faith. Burn the heretic. Kill the mutant. Purge the unclean. It is better to die for the Emperor than to live for yourself."
Charchu 30 Oct, 2018 @ 2:37am 
Burn the Heretic! Purge the unclean!
Azure 29 Oct, 2018 @ 8:20pm 
i have Templar who's call sign is Scorch...
Kakroom 29 Oct, 2018 @ 7:55pm 
Can't wait for the inevitable Skirmisher third.

Finally a worthy alternative to our favorite nonsense spewing, hardcore parkour obsessed, High Frequency Pocketknife-wielding maniacs.
n00bermensch 29 Oct, 2018 @ 7:51pm 
Flamethrower AND psi-blades? *manaical giggling*