Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

DEI Realism: Edict Balancing & Additions
15 Comments
Reno 11 Dec, 2024 @ 7:43am 
Mod still working.
Switching Doom 19 Nov, 2024 @ 2:07am 
can this mod get updated? :rome:
lwhのsama 28 Mar, 2024 @ 2:09am 
法令平衡和添加:steamthumbsup::steamthumbsup:
Yo Gabba Gabba! 29 Sep, 2021 @ 7:30am 
IS this included in realism? ALso, is it up to date?
The Grimwar 30 Jul, 2021 @ 7:01pm 
Is this compatible with Age of Hellenism?
msslupu 28 Oct, 2020 @ 9:28pm 
Do you install this before realism submod?
Jesus Christ 2 Jun, 2020 @ 5:03pm 
Question, I'v been playing the ROTR campaign as the Etruscans and for some reason the Sell slaves edit is not there and I am having some serious Public order problems, what could be happening
Mceffe 17 Sep, 2019 @ 8:04am 
Is this compatible with the game without DEI?
SrbLeX 2 Jun, 2019 @ 5:34am 
I alrdy have DEI realism 1.5 so my question is does this mod "Edict Balancing and Additions" is alrdy inclouded in DEI realism 1.5 ?
Thank you .
Remo 12 May, 2019 @ 7:12am 
There a reason why most factions have 0/0 edicts usable? Carthage can use them, Rome can use them, but like Media and Syracuse have 0/0 edicts available. Even when upgrading Imperium by capturing more territory I still dont have any more edicts available. Only mods I have that are not graphical is your mods, and DEI.
Bret Walda Creator of Curios 10 Dec, 2018 @ 12:16pm 
Cheerz :) I'll give it a go :)
Scipio  [author] 10 Dec, 2018 @ 11:37am 
Yeah
Bret Walda Creator of Curios 10 Dec, 2018 @ 10:28am 
Hi :) Is this save compatible?
Penguin  [author] 5 Nov, 2018 @ 3:10am 
@Doom what you're talking about is already in the game. if you recruit a siege unit, your movement range will decrease. if you have only cav, it will be more than infantry.
Doom 5 Nov, 2018 @ 12:27am 
been following for DEI submods for quite a while, can u please provide some info about what this does, also about ur mod of roads developments, can u make a mod for army march depending on units in it, i.e, an army with seige and arts cant move as much as an army with just cav or infantry?? i believe there is a mod like that but cant seem to find it or remember its name, but does DEI follow these mechanics or ?? if not can u make a mod like that if its not troublesome??