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Your explanations are detailed and sophisticated and show that you care.
Note: While I don't think it needs to be said, I won't remove all of them. There already exists a different mod for that.
This does have support for RimWorld 1.0. However, I learned that it will only work if you have the latest (2551) revision of 1.0, which was only released a few days ago. Steam users will be fine. But if you get a red error, check the "Important Note on Compatibility with RimWorld 1.0" section above. You may want or need to use this, instead: Less Default Hair [Legacy version for 0.9 and 1.0]
BTW: RimWorld 1.0 users might appreciate how I added 14 hairstyles from RimWorld 1.1. See the description.
I m wondering now if this mod will still work in 1.1? or if not do you plan to update it?
It's always good practice to keep a backup of a good save if you plan to change your mods in any way.
That said, I can't imagine that this simple mod would negatively impact an existing save. All it does is use safe Xpath patches to change the <hairTags> of most vanilla hair. And most of these are changed from some combination of Urban, Rural, Punk and Tribal categories to a non-existent "IgnoreMe" category. This has the game ignore the hair as a choice since this fake category does not apply to any pawns.
Do note: If you apply it to an existing save, this mod will not remove or replace their hair if they already had ugly hair that this mod forbids.
Just to be safe: I just loaded a save after adding Less Default Hair, despite not originally having this mod. The error log did not show any errors. And my colonists still have their hair.
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Aside from certain race mods, I'm not aware of any. But, please, do let me know if you find a problem.
All this mod is designed to affect is the hair of human colonists. And all it consists of is a slightly modified vanilla file that defines hair types for colonists. I just tested it out myself with a few mods, but even with over a dozen colonists and over a dozen raiders, I don't see anyone without a head.
Basically one only this that one, 9 hairmods in one, including all those mentioned above.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1522415164&searchtext=hair
And another vote for "hardcore" version.
How do i get rid of ALL vanilla hairstyles?
Even and especially when i use Prepare Carefully?
Or.. maybe you could add an option for that
or release a "hardcore"-Version of This Mod if it turns out to be not possible
to do as mere moduser?