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This is only a test of variables and it is not final! I will give it a week or so with the server admins before it's re-adjusted...
I'm sure you have your reasons for the ticket reduction... However, a reduction is not what we would've requested as our experience, every single time, playing has been needing about 100-150 more tickets.
In fact, the very first time I checked out the map with a friend (who went on & on about how we just had to play Dawn of Tet, justifiably imo), my very first observation was, "it seems like defenders need ~100 more tickets based on the length of the terrain & number of objectives". That presumption has, surprisingly, been validated in every-single-one-of-the-20+ times we've played your map.
TL;DR - I'm happy you're still tending to the map but very disappointed in a reduction, rather than an increase, in both time & tickets.
-Map re-cooked
-ARVN tix from 760 to 720
-NLF tix from 860 to 740
-AA from 170 to 180
-NLF HCMT from 120 seconds to 60 seconds
-TIME from 50 min to 45 min
I guess i'll try to post this in change notes like I used to rather than just modding discord!
Running on the SGS servers:
---------[SGS]--------- Server QQgroup334896867