Tabletop Simulator

Tabletop Simulator

Isaac: Four Souls - Minimal Table Setup [6 Players]
8 Comments
Chloe 4 May, 2021 @ 12:49pm 
I would suggest also moving deck shuffling out of the global onLoad into the destruction function of the starter card. Currently, decks get re-shuffled when time is rewound as TTS calls onSave and onLoad during this action.
Chloe 2 May, 2021 @ 12:13pm 
An infinite bag is how I ended up solving it for our session, yeah. We've been thoroughly enjoying the game and your implementation overall is very well done, thanks for still maintaining it!
how do shoot gun?  [author] 1 May, 2021 @ 7:33pm 
You're expected to flip them (F key) or move them off the slots, yes. An infinite bag of tokens is a good idea, though, so the host doesn't have to do it every time.

Another expansion pack to Four Souls is coming soon. I'll put it it on the list of things for that update
Chloe 1 May, 2021 @ 5:06pm 
Is there any scripting for player health or is it expected to clone/delete hearts manually?
RachelBEPIS 7 Aug, 2019 @ 3:54pm 
hehe it funee
Puke 14 Apr, 2019 @ 6:25pm 
Oh no, i'm just dumb. I didn't realize the character card was stacked on top of the item. Thank you for the help!
how do shoot gun?  [author] 14 Apr, 2019 @ 4:30pm 
@Puke

The bags that get dealt out have the character, and then the Eternal item beneath them. So you drag the two cards out of the bag, and then ya separate them once they're out.

They also come with descriptions of what the character's capable of if you mouse over them for a sec, but those aren't really useful if you know how to play. ;p
Puke 14 Apr, 2019 @ 1:01pm 
It looks great but I'm not seeing any eternal items