Tabletop Simulator

Tabletop Simulator

Not enough ratings
Isaac: Four Souls - Minimal Table Setup [6 Players]
   
Award
Favorite
Favorited
Unfavorite
Game Category: Board Games, Card Games
Number of Players: 2, 3, 4
Assets: Scripting
Tags: 4+
File Size
Posted
Updated
1.354 MB
8 Nov, 2018 @ 3:03pm
7 Jul, 2019 @ 1:05pm
21 Change Notes ( view )

Subscribe to download
Isaac: Four Souls - Minimal Table Setup [6 Players]

In 1 collection by how do shoot gun?
Tables for The Binding of Isaac: Four Souls
4 items
Description
Got more than four?
This is a very straightforward table made from scratch so that it can be reworked to fit varying amounts of players, without stretching/compressing the normal table texture and ruining it.

This is the 6-player version. The extra two seats are placed on the left and on the right of the normal four players. Trying to prevent the experience from being cumbersome for the players on the sides was priority #1 during design.Here are the other tables available:


QoL Improvements

  • A bag with all 19 characters and their eternal items, stacked on top of one another. The individual bags have descriptions which dictate what each character does, followed by some tips.

  • Scripted setup which lets you skip dealing characters, eternal items, and loot cards, as well as placing monsters and shop items after shuffling the deck. Happenings are ensured not to appear on the initial draw.

  • The entire Four Souls Plus expansion, as spoiled online pre-release. The new cards were ripped courtesy of jerb, so check out his fantastic table! You may even like it more.

  • As an option when the game begins, there are four expansions: Awkward-Fiend's Sewer Expansion, Sanio's meme decks, AkiOS' ALT expansion, and Ezim's WIP Unknown Depths collection.

  • A set of chat commands that can either broadcast to the whole table (by starting with !) or be private to any user (by starting with .). Functionality ranges from !THESTACK, which explains what the stack is in detail, to !BLANKCARD, which will tell you exactly what Blank Card does to a given loot card (e.g. !blankcard twoofdiamonds). Let me know if you think of an info command worth adding!

  • Relevant cards have names, so that searching for Guppy items or The Bloat is a lot simpler and faster.

  • Several cards out-of-date elsewhere are up-to-date with the print version in this mod. See the changelog for the full list.

  • A trashcan. This is from the original mod.

  • An infinite bag of these wonderful counters here.

  • The same counters being used for $$$.

  • Two player mats with twelve slots for items, six for hearts, one for the character card, one for the eternal item, two for currently-active bonuses or maluses (like curses, pills, etc), and four for souls.

Credit to the original mod for the monster HP script and for ripping the cards from http://foursoulsspoilers.com/ . This is just as unofficial as that one is.

Changelog
  • 2018-11-12: Added scripted table setup: Randomize bag to deal player characters, delete note to set down the four active cards as well as the natural 3 loot.
  • 2018-11-12: The monster dice no longer update unless the card has been turned over.

  • 2018-12-27: All cards that were changed between the last spoiler release and the print edition of the game (Champion's Belt, Greed's Gullet, More Options, Suicide King, There's Options, The Shovel, Cod Worm, Cursed Chest, Curse of Loss, Parabite, and We Need to Go Deeper!) have been updated so long as the change isn't purely aesthetic.
  • 2018-12-27: The following cards have recieved names in order to make searching the decks easier: The Bloat, Guppy's Head, Guppy's Collar, Guppy's Paw, Guppy's Tail, and The Dead Cat.
  • 2018-12-27: Card Counters have been added to each player so tracking Soul of Gluttony is less difficult.
  • 2018-12-27: Orange player now properly has snap points on their hearts.

  • 2019-01-03: Added Sewer Expansion, Sanio's meme deck and three official spoiled Four Souls Plus cards so they can be added to a given game.

  • 2019-01-12: Four more cards from early Four Souls Plus spoilers (Rubber Cement, Magnet, Monstro II, and Angel Deal) have been added to the table.

  • 2019-01-15: Imported all spoiled Four Souls Plus cards, courtesy of jerb's scraper.
  • 2019-01-15: Added "as Red" to the setup note and character bag description.
  • 2019-01-15: Added Guppy's Eye as a searchable Guppy item.
  • 2019-01-15: Deleted the beta 4s+ bag.

  • 2019-01-20: Added AkiOS' ALT. expansion as an option.

  • 2019-01-20 but later in the day: Added Ezim's WIP expansion.

  • 2019-01-21: Added an entire parser for chat commands. It accepts commands starting with "!" to broadcast to everyone, and commands starting with "." to self-whisper. The available commands are: !thestack, !blankcard, !expansions, and !help.

  • 2019-01-21 again: IMPORTANT UPDATE! Fixed a bug that would distribute bags as if it were the 4p table, leaving orange and purple out entirely. :c

  • 2019-01-22: Added the two cards mistakenly excluded from the original Four Souls+ spoiler (Divorce Papers and Libra). In addition, ♥♥♥♥♥ of Babylon's Gimpy has been buffed to its current state (+1 DMG => +2 DMG til the end of turn, +1 cent => +2 cents).

  • 2019-01-24: Added HP to the Four Souls Plus monsters. Let me know if I missed any!
  • 2019-01-24: Added a snap point to the monster deck so that if you draw the entire thing while playing it, there isn't panic and dismay.
  • 2019-01-24: Added one new chat function: !pick. It accepts one argument ('others'). It picks a player at random, for effects such as Monstro's Tooth that don't use a manipulable dice roll.

  • 2019-01-24: IMPORTANT UPDATE: ROLLED BACK TO 2019-01-22. Scripts were somehow corrupted between all four versions of the game. I have no idea what happened, considering I tested the setup of every version of the game before uploading, and they worked...

  • 2019-03-03: Updated AkiOS' ALT. Expansion to its most recent version, including a cool new box to set it apart!
  • 2019-03-03:Updated Ezim's Unknown Depths collection to its most recent version, including a cool new box to... to set... sorry, Ezim.
Popular Discussions View All (1)
0
31 Dec, 2018 @ 12:44am
How should i use this?
Soulrick
8 Comments
Chloe 4 May, 2021 @ 12:49pm 
I would suggest also moving deck shuffling out of the global onLoad into the destruction function of the starter card. Currently, decks get re-shuffled when time is rewound as TTS calls onSave and onLoad during this action.
Chloe 2 May, 2021 @ 12:13pm 
An infinite bag is how I ended up solving it for our session, yeah. We've been thoroughly enjoying the game and your implementation overall is very well done, thanks for still maintaining it!
how do shoot gun?  [author] 1 May, 2021 @ 7:33pm 
You're expected to flip them (F key) or move them off the slots, yes. An infinite bag of tokens is a good idea, though, so the host doesn't have to do it every time.

Another expansion pack to Four Souls is coming soon. I'll put it it on the list of things for that update
Chloe 1 May, 2021 @ 5:06pm 
Is there any scripting for player health or is it expected to clone/delete hearts manually?
RachelBEPIS 7 Aug, 2019 @ 3:54pm 
hehe it funee
Puke 14 Apr, 2019 @ 6:25pm 
Oh no, i'm just dumb. I didn't realize the character card was stacked on top of the item. Thank you for the help!
how do shoot gun?  [author] 14 Apr, 2019 @ 4:30pm 
@Puke

The bags that get dealt out have the character, and then the Eternal item beneath them. So you drag the two cards out of the bag, and then ya separate them once they're out.

They also come with descriptions of what the character's capable of if you mouse over them for a sec, but those aren't really useful if you know how to play. ;p
Puke 14 Apr, 2019 @ 1:01pm 
It looks great but I'm not seeing any eternal items