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If you think that may be it, just copy the lines for the weapons from the axe variant, and paste them into the same spot on the RoR depth guard's variant. Hope it helps!
I doubt I will ever make a unit like AP depth guard, because the polearm variant is AP, and having a unit variant for every role can make it bland and boring.
In regards to animations - maybe use the Free Company models as they are, change the swords to more undead hand weapons and then layer the Depth Guard armor on top? If they are wearing that armor, one cannot tell what they look underneath. Just a thought if you ever get to this.
Any chance you could make a Depth Guard unit with Hand Weapons and Pistols? Maybe by using Free Company Militia animations?
I have PFM, it's just one table for unit count isn't it?
Congrats!
Gave them 100 Armor, 140+ Health, 45 MeleeAttack and 40 MeleeDefense, but I made them 30 man squads, rather than 45. They actually work perfectly to be honest. They are utter monsters in melee, able to go toe--to-toe with Chosen, but they're even more vulnerable to missles and artillery. It's interesting, I might upload it after I test it some more. This is a great mod, and im going to turn them into my varient tonight :p