Killing Floor

Killing Floor

KF-ManorLastStand
23 Comments
Gavyn 28 Jul, 2013 @ 7:27pm 
I just thought we could be :greenslime: pals
Chaz  [author] 28 Jul, 2013 @ 4:35pm 
lol
SixerEagle 28 Jul, 2013 @ 4:24pm 
hey gavyn do use a favor and shut the fuck up with the emote spamming. Thanks and btw fun map.
Gavyn 17 Jul, 2013 @ 9:07pm 
pretty badass I shot a :portal: at one of the doors so :p2chell: could do um a favor with her :p2aperture: while I :jarate: on a :terraria: so I had :chris: and :leon: shoot the :zombiehead: after that I found a :crate: of playboys and went to :markarth:
<Benjamin> 15 Jul, 2013 @ 8:00pm 
Nice one! :)
Kon$olE 14 Jul, 2013 @ 7:29pm 
The zeds getting stuck in the cave seems to be fixed. We didnt experience the problem the whole game.
Chaz  [author] 13 Jul, 2013 @ 7:16am 
yes, blocked off the cave also
Kon$olE 13 Jul, 2013 @ 7:15am 
I just ran a solo test and the zeds walking aimlessly is fixed. After we test the map on our server I can verify if the zeds getting stuck in the cave is fixed. Are you confident you deleted whatever zed spawns could possibly be causing the zeds to get stuck in the cave?
Kon$olE 13 Jul, 2013 @ 6:56am 
ill try the new one
Kon$olE 13 Jul, 2013 @ 6:56am 
ya i just ran a test and nptoced most of the zeds walk around aimlessly
Chaz  [author] 13 Jul, 2013 @ 6:55am 
ok NOW it should be fine, map name still the same
Chaz  [author] 13 Jul, 2013 @ 6:52am 
hold on, i just realised that i forgot to build the map, so paths and stuff wont work ¬¬ give me a few minutes
Kon$olE 13 Jul, 2013 @ 6:48am 
ok I will try it out and let you know if the problem persists or its fixed.
Chaz  [author] 13 Jul, 2013 @ 6:12am 
yes, the file is now kf-manorlaststandB2
Kon$olE 13 Jul, 2013 @ 6:09am 
did you rename the map? because people who already have the map will probably get some kind of error (different map version) or some such when connecting to the server.
Chaz  [author] 13 Jul, 2013 @ 6:03am 
updated
Chaz  [author] 12 Jul, 2013 @ 6:33pm 
il make some changes tommorow
Kon$olE 12 Jul, 2013 @ 6:31pm 
We ran this on our server and we like it. One problem though is that we run 100 runtime zeds and about 10 zeds were getting stuck in the cave every wave. Its the cave that slopes down and to the right, if your inside the house and facing the front door. On the original manor map Its the cave with about 20 steps leading down and it has a vase at the bottom of the steps. Any chance you can remove the zed spawns in that cave and reupload a new version?
Pan 12 Jul, 2013 @ 9:21am 
This'll be fun, good leveling for Support Specialist as well... :golden:
Chaz  [author] 10 Jul, 2013 @ 2:31am 
well it is lol, read description
Sasha Pines (no brain) 9 Jul, 2013 @ 10:28pm 
look like the same too me

76561198096345044 7 Jul, 2013 @ 5:06am 
aiyobucuo
buyme555 3 Jul, 2013 @ 6:04pm 
looks fine