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the wepon pack!!!!!!!!
GDCW appears to be incredibly broken as well, considering all the bullets kind of 'lay' on the ground after 'landing'
[(GDCW) Weapon Pack 1] lua/entities/gdcwa_9x33mmr2/init.lua:158: attempt to index a nil value
1. unknown - lua/entities/gdcwa_9x33mmr2/init.lua:158
[ERROR] lua/effects/gdcw_universal_impact/init.lua:46: attempt to index a nil value
1. unknown - lua/effects/gdcw_universal_impact/init.lua:46
It was missing
if (self.Primary.Cone>0.09) then
self.Primary.Cone = self.Primary.Cone - self.Primary.ConeDecrement end
Can you change
self.Flightvector = self.Entity:GetUp()*((550*40.4)/66)
to
self.Flightvector = self.Entity:GetUp()*((550*40.4)*engine.TickInterval( ))
Would really appreciate it. Thanks.
It is from the creator of Generic Defaults weapons(GDCW, the base these weapons use)
https://code.google.com/p/generic-defaults-combat/downloads/detail?name=LESS%20SMOKE.zip