The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Glacier Bay Estate
47 Comments
doctorCatster 25 Jan, 2021 @ 9:41am 
Amazing mod, great work!
LordDevorkian69 20 Jun, 2020 @ 9:58am 
Late to the party here, but haslador? I dont think anyone cares about your complaints.
haslador 10 Apr, 2019 @ 8:22pm 
Also i never cared about mods using normal guards for guards, expicaly ones like become a jarel, considering when you go past they run there mouth like there a head of you, most of the time i end up killing them sick of being the dragon born, and listening to the asshats run there mouth, threatening me. If you could make follows guards, you at least normally get the respect your titled to when they speak to you when you go past.
haslador 10 Apr, 2019 @ 8:17pm 
For once i would love to see a home mod, that let us recruit follows to act as guards, we have ton of following and even more with mods, but we cant do much with them at all other then send them back home, all the loyal people to the dragon born, and we basically just tell them to shove off.

Heartfire is the only real mod that puts them to practical use, and that is only one that we can recruit to take care of our homes, but there is just so many out there.

I use the my home is your home mod, but still most homes are to small to do really do anything with them, or to large to bother with as a player, cause im not interested in running 5 mins from spot to spot just for crafting.

I personally never under stood why most mod makers always seem to put these things far away from each other, furnace, forge, table , grindstone and the enchanting table, when they all play a vital role to make the best gear. and half the mods dont even bother with adding 1 part or another.
Skyrim Mod Developer M7 (Ret.)  [author] 8 Mar, 2019 @ 9:11pm 
@BGV - of course its not "Enderal Compatible" - Enderal is not compatible with Skyrim!
M7.
[BGV] The Stalker 8 Mar, 2019 @ 7:26pm 
Hey Dev, I unsubscribed. Not because there was something wrong with the mod, but because it's not Enderal compatible and I'm playing Enderal at the moment.
InfoDeprived 8 Mar, 2019 @ 6:33pm 
it has a lot of good stuff and considering those things its worth the price howerver from a design standpoint it could use some work, the rooms are huge and wide open with semi low celings and minimal furnature, it is a castle but it just looks strange.
Skyrim Mod Developer M7 (Ret.)  [author] 18 Dec, 2018 @ 7:39pm 
THERE IS NOTHING WRONG WITH THIS MOD.
M7.
Skyrim Mod Developer M7 (Ret.)  [author] 18 Dec, 2018 @ 7:23pm 
(Someone watching this conversation just unsubscribed, probably believing there was something amiss with the mod, even though they have been playing it for weeks).
M7 :P
Skyrim Mod Developer M7 (Ret.)  [author] 18 Dec, 2018 @ 7:17pm 
I did notice some update to Skyrim as I was using Steam recently.
M7.
[BGV] The Stalker 18 Dec, 2018 @ 6:41pm 
Not that I'm aware of.
Skyrim Mod Developer M7 (Ret.)  [author] 18 Dec, 2018 @ 5:36pm 
I use it and it usually works. Was there any updates to Skyrim recently?
M7.
[BGV] The Stalker 18 Dec, 2018 @ 5:17pm 
@M7 Yea. I am. I used the one shoutspell, but I can;t adopt kids and it doesn;t register as a home.
Skyrim Mod Developer M7 (Ret.)  [author] 18 Dec, 2018 @ 5:13pm 
@BGV are you using Custom Family Home mod?
M7.
[BGV] The Stalker 14 Dec, 2018 @ 10:23pm 
I cannot move my family in, as it says it;s not one of my homes.
phyllsmith 1 Dec, 2018 @ 4:47am 
Okay let me say that it is incredibly hard to create something everyone will love. You do a great job. The open spaces of your mods are not my style, but it is just a personal taste thing. I ALWAYS respect the mod developer and wish others would. Thank you for all the hard work that you do.
bnield95 1 Dec, 2018 @ 1:05am 
Awesome graphics love it thnak you m7
bnield95 1 Dec, 2018 @ 1:02am 
My game crashed as i went into the armory is this normal
Lorge 30 Nov, 2018 @ 8:59pm 
can you move kids and spouse to the house?
Skyrim Mod Developer M7 (Ret.)  [author] 29 Nov, 2018 @ 9:52pm 
This conversation needs its own discussion forum.
M7. Aloha...
Return of the Mack 29 Nov, 2018 @ 8:00pm 
@Shades
And finally, I'm amazed this has to be said (again) but open the CK and illustrate exactly what you are talking about so there is no room for misinterpretation. Provide sources of what you are commenting on so there is no room for doubt. That's all one has to do but for whatever reason you seem set on not doing that. You've given no one any reason to give consideration to anything you've commented on and seem angry at this prospect. It's one thing to present an opinion, fine. Great. It's another to present said opinions as fact and make it seem as if someone is doing something wrong for not following said opinion. You'd be better off writing the word "opinion" over and over again at this point.
That said, I'm also glad for the mod being clean and not being filled with dirty edits galore like some mods out there. This point never gets enough credit.
Return of the Mack 29 Nov, 2018 @ 7:57pm 
@Shades
"Some things are naturally more pleasant to people."
Yes, and many of those things are based in opinion. The problem here is that you are trying to put forth an idea that would and could be proven with a study to illustrate your point but your not even willing to do that. So your not willing to provide proof, your not willing to use the CK and prove your theory in practice. But you are willing to throw a fit over multiple posts, all the while claiming it is not your job to do so, all the while claiming you will not make any effort to illustrate your point since you think the facets of debate are manipulations and lies. So in short, you've proven you're just here to whine and hope someone makes your dream mod. Got it.
Return of the Mack 29 Nov, 2018 @ 7:57pm 
@Shades
"Yes, I am incredibly terrible trying to convince people. I do not manipulate or lie and have no skill whatsoever for it."-
One does not have to manipulate or lie to convince people but one has to understand how to communicate. You're trying to correlate proper communication with lying now. Wew. You are claiming a specific set of things are the right way of doing things without proof and ignoring that the very things you are advocating are mere opinions. It doesn't help that you have not shown why one should not do something that is apart from your opinions, since one may very well be trying to make something deliberately different in the first place. You've proven nothing and have not shown evidence as to why one should follow your idea instead of something else. All you've done is get mad at being doubted. Mad that someone dared to say "Yeah, well, you know, that's just, like, your opinion".
Return of the Mack 29 Nov, 2018 @ 7:54pm 
@Shades
"However, I am NOT going to..." The "information" you provide are again, your opinions that you are trying to pass as fact and when people question the validity of your opinions, you throw a fit and accuse people of not wanting to listen. M7 has even provided proof of the stuff he has been commenting on. We've seen nothing but hysterical whining from you.
Return of the Mack 29 Nov, 2018 @ 7:53pm 
@Shades
"There is nothing stopping me from opening a creation kit. I have not claimed there is something stopping me."-Then prove what all the things you are saying and illustrate them via a mod because no matter how clear you think you are being, no one can read your mind. And I never claimed that you can't use the CK but you have opted out of demonstrating your own opinions for long posts trying to pass opinions as facts, insulting people left and right, misreading and misconstruing posts, deflection and so on. Also, the golden ratio is based in math. Prove how such a thing correlates to a game setting as opposed to a real setting, if you can even do the latter let alone the former.
Return of the Mack 29 Nov, 2018 @ 7:53pm 
lol Here we go. In parts!
@Shades
"Research paper? Why should I provide a research paper to prove the existence of something obvious?"-Because everything has a basis or proof from which it is derived from. You are trying to pass very specific opinions as fact. For something that specific, if you are going to call something fact, then you should be able to back it up other than throwing a fit and then trying to get someone to prove a negative, something else that also is pretty silly.
Shades 29 Nov, 2018 @ 3:50pm 
Eminence Grise Research paper? Why should I provide a research paper to prove the existance of something obvious? You learn the existance of it in school for goodness sake. Things like golden ratio are taught in every school. Some things are naturally more pleasant to people. Its not random. If you dont believe it, YOU provide the paper.

There is nothing stopping me from opening a creation kit. I have not claimed there is something stopping me. However, I am NOT going to spend days teaching you people things that you should be able to comprehend with mere words, or better yet, comprehend already. Im not your teacher, and not your dad, even though I am providing you information that you lack.

Yes, I am incredibly terrible trying to convince people. I do not manipulate or lie and have no skill whatsoever for it. I leave that you. I say things as they are, and expect you to be adult enough to process the information without inventing things that might allow you to get upset about.
Skyrim Mod Developer M7 (Ret.)  [author] 29 Nov, 2018 @ 12:25pm 
In the mod you can access Free Mead, Milk, Tomato Soup, or Wine from activators like Mead Barrels; Lootable Crates; Statue Shrines; Spell Tomes to return to the Estate (3 locations); etc.
M7.
Return of the Mack 29 Nov, 2018 @ 12:18pm 
@Shades
"Its not an opinion, its science."
Feel free to post a peer-reviewed research paper showing this then. And again, what is stopping you from opening up the creation kit and leading by example and making the very thing that you are harping about? And yes, it is about what you want since you keep harping about it without making any effort into showing how it is done yourself. You have thus far, put more effort into fussing over this than making the very thing that you keep describing. That said, you really did attack M7 or at the very least, are incredibly terrible at trying to convince someone to listen to you. You should read up on argumentation and persuasion, especially since you insist on using unsourced "facts" to prove your point. It really would be easier for you to just open up the creation kit and make what you are talking about unless you realize that there is more to making a mod than slapping things together easy-peasy.
Shades 29 Nov, 2018 @ 11:35am 
M7, has the existance of "other elements" really been in doubt? I would automatically assume that its impossible to make a mod without the existence of other elements, as I have no experience in such but I would be interested to hear if you have examples.
Skyrim Mod Developer M7 (Ret.)  [author] 29 Nov, 2018 @ 11:03am 
There are other elements to the mod besides size of certain rooms. Shael Island mod is small for a PC home, as is Igloo and some others on my list.
M7.
Shades 28 Nov, 2018 @ 11:56am 
Eminence Grise Its not what I want. If you actually pay attention, I said specifically what I want. Something small and modest, not crowded, but small. What I am saying is universal design techniques that rely on common human perceptions. Its not an opinion, its science. I dont "attack" it, and I resent that you, M7, attack me by claiming that I do.
I am specifically saying its "not" grand, its just big. Big is fact, grand is art and psychology. And dont you M7 pervert what I said to you. I said exactly the opposite of what you claim I said.
Of course the dining area was close to the kitchen, but they were CERTAINLY not open unless you think of viking halls. And real castles were rarely big or grand, they were decidedly claustrophobic places.
What I am saying, is that if you, M7, suffer from claustrophobia, a player home can be built to be both very large, open, and reasonably realistic, with everything part of single area, without making it an extended version of functional size.
Engineer Chad 27 Nov, 2018 @ 6:51pm 
Thank you Skyrim Mod Developer M7, it is a great honor to play one of your mods. :) I look forward to playing them all and enjoying the splendor of them all. :)
Skyrim Mod Developer M7 (Ret.)  [author] 27 Nov, 2018 @ 6:22pm 
https://en.wikipedia.org/wiki/Great_hall
Most Great Halls are like my version. They are supposed to be grand.
Filling in the space can be accomplished in many ways - adding furnishings, people, other rooms intersecting it, making halls separated by walls or columns. Outside there is a tower with buildings on top of the glacier. The Tower leads to the entrance, Master bedroom in the middle section, and upper section for the other rooms and the Great Hall at the end of that hall - which is the "crown of the Castle." So don't attack it just because it is grand. Most European Castles no matter the size had the GH as the main room attached to a kitchen with dining areas. Don't use my photos as a reason to argue the case, just test the mod itself. In 3 weeks I could add to the mod if necessary due to vacation. By then it will be christmas. I am currently playing Assassin Creed Origns (from Cyber Monday). Thank you to all the people who played my mod(s).
M7.
Return of the Mack 27 Nov, 2018 @ 4:13pm 
Nice work M7. Love your mods and love the high ceilings. :steamhappy:
@Shades, just make your own mod if you are so insistent and particular about what you want. It feels less like you're trying to help M7 and instead trying to get someone to make your dream mod for you. Just open the creation kit and have at it.
Shades 27 Nov, 2018 @ 3:03pm 
You can add higher level rooms, ones that are private, yet open to the same great room.
For example, you have a room on level 3, and walkway, you can just tear down the whole wall, and unless theres a walkway on the other side, it can still function as even a bedroom, since no visitors see the bed from below. You can even have a whole private attic level, while still being open to a Great Hall.
Shades 27 Nov, 2018 @ 2:56pm 
Ah ok! So here we go!
Think modern rooms like where kitchen and dining area are open to each other, and dining area is open to the porch by doors/large windows, porch opens to garden and so on.
Everything is separate, yet connected in one big area. You can control the size of the area and your claustrophobia, and yet separate areas with function. Just use less doors, and more large arches and windows and so on.
Shades 27 Nov, 2018 @ 2:51pm 
Listen, Im trying to help you here. Theres a problem you have not understood, and arguing about it will not help you one bit to understand what it is.
Understand what you want and what goes wrong and you will be much better designer.
Argue about it, and you will repeat your mistakes forever.

You obviously like large open spaces right? High ceilings and rooms that have space and air and grandiose look.
But if you just make one huge room, it looks bit silly.
So consider this: a "hillside" room, on many levels. Further you go in room, more levels you walk. You can see only part of the room from the bottom, but everything from up. And instead of building specialised rooms for one purpose, half-divide and separate them, being part same room, of different purpose, but open to each other. See the difference?
Skyrim Mod Developer M7 (Ret.)  [author] 27 Nov, 2018 @ 2:32pm 
the only part that is large is the Great Hall.
M7.
Shades 27 Nov, 2018 @ 2:28pm 
Yet another gigantic player home. For some reason there seem to be only "cosy", or way too small homes, with no place to move and rooms you get stuck because of stupid followers, or nightmarish houses larger than most cities with cathedral-like spaces empty space just because there can be any amount of empty space.
Once again a very talented developer has had a "great" idea of making a nice player home, and then making it so colossal its not nice anymore.
Heres a hint: If you design a home for 1000 people, its not a home anymore. Its a barracks. Some things are meant to be smallish, and some big. Gardens, work areas, churches, meeting halls, throne rooms, libraries: big.
Shades 27 Nov, 2018 @ 2:28pm 
Toilets, bedrooms, family dining rooms, reading nooks, meditation chambers, anything private, calm and restful, small. Except zen gardens. Those should be larger than small, but not huge.
Pretty much everything else, functional. Large enought to contain everything necessary without getting cramped, large enough to let the necessary amount of people move comfortable, but no more, unless you use space as a design element. That means, the empty space leads the eye to something that deserves attention.
Empty space everywhere cant lead the attention anywhere, since it screams attention everywhere. It doesnt work as quiet space, it doesnt work to guide the viewer. Its just a thousand guides screaming at once.
Skyrim Mod Developer M7 (Ret.)  [author] 27 Nov, 2018 @ 12:07am 
the Redguard is me.
M7.
Emperor 26 Nov, 2018 @ 10:01pm 
That's a... really tiny Redguard.
Engineer Chad 26 Nov, 2018 @ 4:33pm 
Loveing the Mod Skyrim Mod Developer M7! :) Noticed a few small bugs so i added them to the Bugs section. :) Keep up the awesome work. :) I hope you had a great visit to Hawaii and have a safe and great trip home. :)
Skyrim Mod Developer M7 (Ret.)  [author] 24 Nov, 2018 @ 4:47pm 
This will be my last mod until I return from Hawaii.
M7. Aloha :)