Torchlight II

Torchlight II

RnFs Skill Spells v1.3a Normal
17 Comments
Mustang0524 26 Oct, 2018 @ 3:37am 
am i supposed to be getting pretty op enemy classes that drop their respective skills in game? Ie embersage drops her spell. Bc that's what im getting, and they 1 shot me pretty often.
RnF  [author] 2 May, 2017 @ 4:55pm 
@BurgerMcPickleMuffins Should be the same name as the mod "RnFs Skill Spells v1.3a Normal"
TyrantLyzardKyng 30 Apr, 2017 @ 10:41pm 
Hi, what is it called in the mod select menu? Cant seem to find it.
RnF  [author] 9 Apr, 2017 @ 9:37am 
@*yuki* Drops only I think (it's been awhile since I have looked at this mod ha), but they drop fairly often, especially from golden chests.
*Yuki* 9 Apr, 2017 @ 7:44am 
okie, thx. Are they avalaible to buy, or only as drop?
RnF  [author] 9 Apr, 2017 @ 7:42am 
@*Yukki* Yeah mainly typos. There are some skills that won't work with pets (ones that require a weapon). I would like to make pet versions that do. But the vast majority of these skills work fine.
*Yuki* 9 Apr, 2017 @ 7:24am 
oh, okay :D which sort of issues? Just typos or something critical?
RnF  [author] 9 Apr, 2017 @ 7:23am 
@**yuki* Yea it works. Has a few issues I haven't ever fixed, I do plan on re-visiting this at some point though. But all in all, it works fine.
RnF  [author] 9 Apr, 2017 @ 7:20am 
@yuki Yea it works. Has a few issues I haven't ever fixed, I do plan on re-visiting this at some point though. But all in all, it works fine.
*Yuki* 9 Apr, 2017 @ 4:46am 
is it still work?
Knifelheim 7 Feb, 2014 @ 12:38am 
You're a gentleman and a scholar, good sir.
RnF  [author] 31 Jan, 2014 @ 7:41am 
Tomato, I will see what I can do.
Knifelheim 31 Jan, 2014 @ 12:47am 
Would it be possible to get a version of this without the pasive skills?
jordan0422 20 Nov, 2013 @ 11:47pm 
Found 2 little things:
Description for Cannon Blast is really for Bane Breath.
Also, "Share the Wealth" gives off bonus for the Outlander (+crit, dodge, etc.), even if I'm playing an embermage or some other class. It's fine since those bonuses are useful for all classes, I think. Although it would be cool if "Share the Wealth" would give the appropriate bonuses for the currently played class.
potterman28wxcv 8 Aug, 2013 @ 2:02am 
Well, my engineer has been able to use Emberquake at lvl 15 with enough mana regen. And it was a lot more powerful than the Flame Hammer, it can be a big boost if you learn a high level skill
RnF  [author] 7 Aug, 2013 @ 9:01pm 
Well, the spells that normally aren't usable until higher levels are typically less powerful and require a lot of mana for a low level character. So most of them really aren't that effective until you can manage the mana consumption. I plan on keeping it as is for the moment.

As far as the cooldown, I will have to look into that. I didn't recreate these skills, I just copied them over to spells. So the cooldown should be there if there is one. It's possible the pet is ignoring it.

Thanks for the feedback and I am glad you are enjoying the mod!
potterman28wxcv 7 Aug, 2013 @ 1:48am 
Great mod ! If you could respect the lvl limitation of all spells (for example, yesterday i have dropped a firestorm spell, but i am lvl 5. If i was an embermage, I couldn't use it in my skill tree), that would be perfect :)
Also, you should add these cooldown. I give firestorm to my pet, and now he doesn't stop casting it. (If i remember right, there is a 2 or 3 seconds cooldown on the real skill ?)

That gives an extra to the game, because you can give these spells to your pet, and it is a lot more helpful than the vanilla spells. Thanks :)