Total War: WARHAMMER II

Total War: WARHAMMER II

Lily's Royal Men-at-Arms
10 Comments
zerinp 18 Dec, 2020 @ 12:53pm 
update? Please and thank you
Great Lion 2 Nov, 2019 @ 5:46pm 
Update please! Thanks for your work!
Alyfox 30 Sep, 2019 @ 4:51pm 
From a flavor perspective, at least, a Royal unit seems like it would have the best equipment, imo. Perhaps to fit your vision of them, maybe switch them to two-handed weapons?
Zaylidin  [author] 30 Sep, 2019 @ 4:15pm 
@Alyfox
Its just how I envisioned the unit to be; I didn't want a cheap unit that didn't effect the peasant economy to be too strong so I liked the idea of making the shield less but deal good damage to make up for it. I understand why you would want them to be shielded though.
Alyfox 30 Sep, 2019 @ 10:33am 
Curious, why do they not use shields?
Lausitzfuchs 3 Jan, 2019 @ 8:28am 
upkeep
Zaylidin  [author] 3 Jan, 2019 @ 6:09am 
@Gummifuchs
Thanks for letting me know. Do you mean the upkeep or buy price?
Lausitzfuchs 2 Jan, 2019 @ 12:36am 
Is it possible to make your Squire and Men at Arms Units slightly more expensive, cause they do not fall under the Peasent Count of Bretonnia like Vanilla Squires and Peasant Units? AI will recriut them like cheating...
Zaylidin  [author] 12 Dec, 2018 @ 7:26pm 
@fuzza
I'm really glad you have enjoyed them! Truly brings a smile to my face.

To answer your question, this mod is save game compatible, but it will corrupt the campaign if you remove it later so make sure you like them first.

They are made at the barracks, don't count as peasants (This will be fixed at a later date) and require a level 2 grail chapel.

Thanks for taking the time to leave a comment! :)
fuzza 12 Dec, 2018 @ 7:20pm 
Hi! Is this save game compatible? Your mods have been the best thing for my first campaign in TWWH2. Bretonnia is my favorite faction. Thanks for making these mods while I wait for SFO to come back!