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I made 3 different editions: Lite, Standard and BEAST.
Lite is basically your mod but updated for 2.6.2, with the lithoid and ethics update.
Check it out ;)
Thank you! You too!
I credited you of course!
You are awesome.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034226393
inherit_traits_from = { BIOLOGICAL }
instead?
No, it just doesn't appear period.
LITHOID = {
inherit_trait_points_from = BIOLOGICAL
}
Are you 100% sure that it is incompatible, or simply going off the launcher?
If the latter, I am not currently active with Stellaris, but to my knowledge they haven't changed the Empire creation in any way that would have an effect.
:)
Huh. Are you using other mods that also alter those files? Because then it might be to do with mod load order. This mod changes the cost to 4 and it works fine for me on its own.
"
NGameplay = {
GOVERNMENT_CIVIC_POINTS_BASE = 4
ETHOS_MAX_POINTS = 4
}
"
In 2) (for gestalt consciousness cost)
"
ethic_gestalt_consciousness = {
playable = {
OR = {
host_has_dlc = "Utopia"
host_has_dlc = "Synthetic Dawn Story Pack"
}
}
cost = 4
category = "hive"
category_value = 0
use_for_pops = no
country_modifier = {
country_war_exhaustion_mult = -0.2
country_base_influence_produces_add = 1
}
"
In 3) (for species points)
"
@robot_trait_points = 0
@robot_max_traits = 6
@machine_trait_points = 2
@machine_max_traits = 6
@species_trait_points = 3
@species_max_traits = 6
"
I think that would require messing around with mod load order or making a total copy of their mod, editing, and uploading (which I'm not sure of ethicality of).
But I can give you step by step on changing their mod. Notepad++ is good for this.
The files required for editing are:
1) common/defines/civic_and_ethic_defines
2) common/ethics/00_ethics
3) common/species_archetypes/00_species archetypes
im not getting the extra ethic and civic points
i was stareing at the mods notepad for an hour, the only one thats in the notepad is civic points. which i changed it to 4 but than i exited without saving becaouse i couldnt find the ethics value.
Random generated AI empires will use all available points and picks (quite likely in unusual combinations) but pre-gens will not.
@Melody
I would make variations, but the mod is very simple and keeping all different stuff updated is a bit of a pain. Luckily, it is pretty easy to change. If you go to "...\Steam\steamapps\workshop\content\281990" and find (in the randonumbered folders) a zip called setup, extract that to your "...\Documents\Paradox Interactive\Stellaris\mod" folder and tweak away.
Thanks for the credit. Happy Stellarising!
That was a reference to a long-buried comment. So your confusion is very understandable. Basically, the way that ethics, civics, and traits are coded hasn't changed in ages. So this is probably backwards compatible. I just haven't tested it.
I've actually just uploaded a fix for that (likely an identical change to Wiirlak's).
Cool! Thanks for the mention.
I merely added traits points and picks : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1608743143
Good shout, will get on that tomorrow. Noticed some other weird combos though. Somehow got an inward perfectionist, pacifist, determined exterminator. But not sure how mod done that as they should be mutually exclusive.
Otherwise you get weirdness like I did where an empire was able to completely change away from Hive Mind and Gestalt as well because one of their ethics was Militarist, so some sort of ethics divergence happened and an hour or two later they were hailing me as an Egalitarian Pacifist >_>
I don't think so. I think those civics are locked to non-hive mind empires. The hive mind ethic selector is a bit broken though, as it allows you to also select one other ethic.
Trait slots as in trait picks? That will not be compatible.
Anything that adds actual traits, civics, and ethics will be compatible, PROVIDED that it doesn't also change the number of points or picks as well.
If you mean the mod file it will be somewhere in /Steam/steamapps/workshop/content/281990 and then one of the numbered files there. The mod title in those files is just "setup".
If you mean where the base line is in Stellaris:
The civics and ethics are in /Stellaris/common/defines/defines00 and under the heading NGameplay there is ETHOS_MAX_POINTS and GOVERNMENT_CIVIC_POINTS_BASE.
The traits are under /Stellaris/common/species_archetypes/species_archetypes00. That one is a very short file.